Merge pull request #403 from gamemasterplc/main
Fix record value type to be unsigned
This commit is contained in:
commit
00fdf20be1
5 changed files with 10 additions and 14 deletions
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@ -9,8 +9,8 @@ void GWInit(void);
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void GWGameStatReset(void);
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s32 GWMessSpeedGet(void);
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s32 GWMessDelayGet(void);
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void GWMGRecordSet(s32 index, s32 value);
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s32 GWMGRecordGet(s32 index);
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void GWMGRecordSet(s32 index, u32 value);
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u32 GWMGRecordGet(s32 index);
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void GWCharColorGet(s32 character, GXColor *color);
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void GWBoardPlayCountSet(s32 board, u8 value);
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void GWBoardPlayCountAdd(s32 board, u8 value);
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@ -213,7 +213,7 @@ void ObjectSetup(void) {
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 60);
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HuAudSndGrpSet(0x1C);
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lbl_1_bss_2 = 0;
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if (GWMGRecordGet(9) == 0U) {
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if (GWMGRecordGet(9) == 0) {
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GWMGRecordSet(9, 5);
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}
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}
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@ -401,7 +401,7 @@ static void fn_1_82C(omObjData *arg0) {
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lbl_1_bss_28 = 90;
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break;
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}
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if (GWMGRecordGet(9) < lbl_1_bss_0 - 1) {
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if ((s32)GWMGRecordGet(9) < lbl_1_bss_0 - 1) {
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GWMGRecordSet(9, lbl_1_bss_0 - 1);
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lbl_1_bss_30 = 8;
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break;
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@ -2288,10 +2288,7 @@ void fn_1_9288(omObjData *arg0) {
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}
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if (lbl_1_bss_7C >= 0 && !GWPlayerCfg[lbl_1_bss_7C].iscom && lbl_1_bss_738 > lbl_1_bss_73C) {
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arg0->work[0] = 1007;
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lbl_1_bss_728 = 0.0f;
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lbl_1_bss_738 = lbl_1_bss_73C;
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GWMGRecordSet(0, lbl_1_bss_738);
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fn_1_580(lbl_1_bss_6E8, 7, lbl_1_bss_73C);
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fn_1_798(0);
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}
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lbl_1_bss_736 = -1;
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lbl_1_bss_80 = 0.0f;
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@ -2,6 +2,8 @@
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#include "ext_math.h"
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#include "game/audio.h"
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#include "game/chrman.h"
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#include "game/gamework.h"
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#include "game/gamework_data.h"
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#include "game/hsfdraw.h"
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#include "game/hsfmotion.h"
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@ -123,9 +125,6 @@ typedef struct M442MainWork2 {
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/* 0x18 */ float unk_18;
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} M442MainWork2; /* size = 0x1C */
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void GWMGRecordSet(s32 index, s32 value);
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u32 GWMGRecordGet(s32 index);
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void fn_1_A30(omObjData *object);
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void fn_1_A90(Process *arg0);
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void fn_1_D9C(void);
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@ -250,7 +249,7 @@ void ObjectSetup(void)
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fn_1_A90(var_r31);
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fn_1_3E64(var_r31);
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fn_1_6BB4(var_r31);
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if (!GWMGRecordGet(4)) {
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if (GWMGRecordGet(4) == 0) {
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GWMGRecordSet(4, 0);
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}
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fn_1_91AC(var_r31, GWMGRecordGet(4));
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@ -147,14 +147,14 @@ s32 GWMessDelayGet(void)
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return GWSystem.mess_delay;
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}
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void GWMGRecordSet(s32 index, s32 value)
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void GWMGRecordSet(s32 index, u32 value)
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{
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if(!_CheckFlag(FLAG_ID_MAKE(1, 12))) {
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GWGameStat.mg_record[index] = value;
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}
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}
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s32 GWMGRecordGet(s32 index)
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u32 GWMGRecordGet(s32 index)
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{
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return GWGameStat.mg_record[index];
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}
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