More PAL porting (#466)
* Use US splits for PAl w10, w20, w21 * Port m450 and option to PAL * Matched m420dll for PAL * Port m429Dll * Port m431Dll to PAL
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34 changed files with 1891 additions and 1956 deletions
40
configure.py
40
configure.py
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@ -821,7 +821,7 @@ config.libs = [
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"cflags": cflags_rel,
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"host": False,
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"objects": [
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/executor.c"),
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Object(Matching, "REL/executor.c"),
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Object(Matching, "REL/empty.c"), # Must be marked as matching
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Object(Matching, "REL/board_executor.c"),
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],
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@ -995,11 +995,11 @@ config.libs = [
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Rel(
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"m420dll", # Fish n' Drips
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m420dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m420dll/camera.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m420dll/player.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m420dll/map.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m420dll/rand.c"),
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Object(Matching, "REL/m420dll/main.c"),
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Object(Matching, "REL/m420dll/camera.c"),
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Object(Matching, "REL/m420dll/player.c"),
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Object(Matching, "REL/m420dll/map.c"),
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Object(Matching, "REL/m420dll/rand.c"),
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},
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),
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Rel(
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@ -1063,7 +1063,7 @@ config.libs = [
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Rel(
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"m429Dll", # Team Treasure Trek
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m429Dll/main.c"),
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Object(Matching, "REL/m429Dll/main.c"),
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},
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),
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Rel(
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@ -1077,8 +1077,8 @@ config.libs = [
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Rel(
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"m431Dll", # Order Up
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m431Dll/main.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m431Dll/object.c"),
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Object(Matching, "REL/m431Dll/main.c"),
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Object(Matching, "REL/m431Dll/object.c"),
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},
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),
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Rel(
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@ -1221,7 +1221,7 @@ config.libs = [
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Rel(
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"m450Dll", # The Final Battle!
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m450Dll/main.c"),
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Object(Matching, "REL/m450Dll/main.c"),
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},
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),
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Rel(
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@ -1397,15 +1397,15 @@ config.libs = [
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Rel(
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"option",
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objects={
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/option/scene.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/option/camera.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/option/room.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/option/guide.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/option/state.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/option/rumble.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/option/sound.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/option/record.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/option/window.c"),
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Object(Matching, "REL/option/scene.c"),
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Object(Matching, "REL/option/camera.c"),
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Object(Matching, "REL/option/room.c"),
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Object(Matching, "REL/option/guide.c"),
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Object(Matching, "REL/option/state.c"),
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Object(Matching, "REL/option/rumble.c"),
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Object(Matching, "REL/option/sound.c"),
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Object(Matching, "REL/option/record.c"),
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Object(Matching, "REL/option/window.c"),
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},
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),
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Rel(
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@ -1498,7 +1498,7 @@ config.libs = [
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objects={
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Object(Matching, "REL/w05Dll/main.c"),
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Object(Matching, "REL/w05Dll/hotel.c"),
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Object(Matching,"REL/w05Dll/monkey.c"),
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Object(Matching, "REL/w05Dll/monkey.c"),
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Object(Matching, "REL/w05Dll/dolphin.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/w05Dll/mg_item.c"),
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Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/w05Dll/mg_coin.c"),
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