there's a bigger fish to fry

and those fish are like the rest of this file, like holy crap its so big
This commit is contained in:
CreateSource 2024-01-23 19:56:35 -05:00
parent e8af9d5ef4
commit 044f3d7b27
2 changed files with 212 additions and 13 deletions

View file

@ -113,25 +113,17 @@ void BoardJunctionMaskSet(s32);
void BoardJunctionMaskReset(s32);
void BoardJunctionMaskZero(void);
void InitJunction(s32, s32, f32);
void BoardPlayerMoveTo(s32, s32);
//...
s32 GetDefaultDirection(f32, f32*, s32);
s32 BoardPlayerAutoSizeGet(s32);
void BoardPlayerAutoSizeSet(s32, s32);
void BoardPlayerCopyMat(s32);
void BoardBowserSuitKill(s32);
void SetRollPlayerSize(s32);
void BoardDiceDigit2DUpdateEnable(s32);
void BoardPlayerMoveTo(s32, s16);
void BoardPlayerZoomRestore(s32);
void BoardRotateDiceNumbers(s32);
s32 DoSparkSpace(s32, s16*);
s32 MegaPlayerPassFunc(s32, s16);
s32 BoardPlayerAnimBlendCheck(s32);
void BoardPlayerCoinsSet(s32 player, s32 value);
s32 BoardPlayerSizeGet(s32 player);
void BoardPlayerAutoSizeSet(s32 player, s32 value);
void BoardPlayerMotionStart(s32, s32, s32);
void BoardPlayerRotYSet(s32 player, float rot_y);
void BoardPlayerZoomRestore(s32 player);
#endif
#endif