Port m402Dll and m404Dll to PAL and finish m458Dll (#509)
* Ported m404Dll to PAL and misc changes * Port m402Dll to PAL * Cleaned up some ternaries in m458Dll * Finish m458Dll with the help of Shigure
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18 changed files with 604 additions and 664 deletions
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@ -1,6 +1,7 @@
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#include "game/audio.h"
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#include "game/chrman.h"
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#include "game/data.h"
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#include "game/sprite.h"
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#include "game/esprite.h"
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#include "game/gamework_data.h"
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#include "game/hsfdraw.h"
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@ -14,9 +15,12 @@
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#include "game/process.h"
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#include "game/window.h"
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#include "game/wipe.h"
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#include "string.h"
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#include "ext_math.h"
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s32 rand8(void);
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typedef struct {
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/* 0x00 */ s32 unk00;
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/* 0x04 */ s32 unk04;
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