Finish naming option REL
This commit is contained in:
parent
997cd0bf4c
commit
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11 changed files with 1493 additions and 1462 deletions
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_prolog = .text:0x00000000; // type:function size:0x54 scope:global
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_epilog = .text:0x00000054; // type:function size:0x4C scope:global
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ModuleProlog = .text:0x000000A0; // type:function size:0xC0
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fn_1_160 = .text:0x00000160; // type:function size:0x110
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HandleLRBtn = .text:0x00000270; // type:function size:0xE4 scope:local
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fn_1_354 = .text:0x00000354; // type:function size:0x114 scope:local
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fn_1_468 = .text:0x00000468; // type:function size:0xE8 scope:local
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fn_1_550 = .text:0x00000550; // type:function size:0x34
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fn_1_584 = .text:0x00000584; // type:function size:0x34
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fn_1_5B8 = .text:0x000005B8; // type:function size:0x34
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HandleScene = .text:0x000005EC; // type:function size:0xFC scope:local
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OptionFadeSprite = .text:0x00000160; // type:function size:0x110
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FadeSprite = .text:0x00000270; // type:function size:0xE4 scope:local
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OptionFadeModel = .text:0x00000354; // type:function size:0x114 scope:local
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FadeModel = .text:0x00000468; // type:function size:0xE8 scope:local
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OptionPadCheck = .text:0x00000550; // type:function size:0x34
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OptionPadDStkRepCheck = .text:0x00000584; // type:function size:0x34
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OptionPadDStkCheck = .text:0x000005B8; // type:function size:0x34
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SceneMain = .text:0x000005EC; // type:function size:0xFC scope:local
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KillScene = .text:0x000006E8; // type:function size:0x110 scope:local
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fn_1_7F8 = .text:0x000007F8; // type:function size:0x244
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fn_1_A3C = .text:0x00000A3C; // type:function size:0x30
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fn_1_A6C = .text:0x00000A6C; // type:function size:0x84
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fn_1_AF0 = .text:0x00000AF0; // type:function size:0x84
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fn_1_B74 = .text:0x00000B74; // type:function size:0x84
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fn_1_BF8 = .text:0x00000BF8; // type:function size:0x30
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fn_1_C28 = .text:0x00000C28; // type:function size:0x30
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fn_1_C58 = .text:0x00000C58; // type:function size:0x30 scope:local
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fn_1_C88 = .text:0x00000C88; // type:function size:0x30
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fn_1_CB8 = .text:0x00000CB8; // type:function size:0x8C
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HandlerWrapper = .text:0x00000D44; // type:function size:0x28 scope:local
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HandleCamera = .text:0x00000D6C; // type:function size:0x578 scope:local
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fn_1_12E4 = .text:0x000012E4; // type:function size:0x200 scope:local
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PrintDebugInfo = .text:0x000014E4; // type:function size:0xC0 scope:local
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fn_1_15A4 = .text:0x000015A4; // type:function size:0x1F4
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fn_1_1798 = .text:0x00001798; // type:function size:0xAC
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ChangeSelection = .text:0x00001844; // type:function size:0x1E8 scope:local
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fn_1_1A2C = .text:0x00001A2C; // type:function size:0x44
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fn_1_1A70 = .text:0x00001A70; // type:function size:0x1C
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HandleRoom = .text:0x00001A8C; // type:function size:0x5FC scope:local
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CreateBackground = .text:0x00002088; // type:function size:0x88 scope:local
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KillBackground = .text:0x00002110; // type:function size:0x34 scope:local
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CreateArrowPair = .text:0x00002144; // type:function size:0x80 scope:local
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KillArrowPair = .text:0x000021C4; // type:function size:0x34 scope:local
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fn_1_21F8 = .text:0x000021F8; // type:function size:0x224
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fn_1_241C = .text:0x0000241C; // type:function size:0x8C
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ChangeMode = .text:0x000024A8; // type:function size:0x44 scope:local
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GetMode = .text:0x000024EC; // type:function size:0x1C scope:local
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fn_1_2508 = .text:0x00002508; // type:function size:0xA4
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HandleGuide = .text:0x000025AC; // type:function size:0x46C scope:local
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OptionCameraCreate = .text:0x000007F8; // type:function size:0x244
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OptionCameraKill = .text:0x00000A3C; // type:function size:0x30
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OptionCameraTargetSet = .text:0x00000A6C; // type:function size:0x84
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OptionCameraFocusSet = .text:0x00000AF0; // type:function size:0x84
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OptionCameraViewSet = .text:0x00000B74; // type:function size:0x84
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OptionCameraZoomGet = .text:0x00000BF8; // type:function size:0x30
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OptionCameraRotGet = .text:0x00000C28; // type:function size:0x30
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OptionCameraPosGet = .text:0x00000C58; // type:function size:0x30
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OptionCameraTargetGet = .text:0x00000C88; // type:function size:0x30
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OptionCameraDoneCheck = .text:0x00000CB8; // type:function size:0x8C
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ExecCameraObj = .text:0x00000D44; // type:function size:0x28 scope:local
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ExecCamera = .text:0x00000D6C; // type:function size:0x578 scope:local
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CameraExecDebug = .text:0x000012E4; // type:function size:0x200 scope:local
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CameraPrintDebug = .text:0x000014E4; // type:function size:0xC0 scope:local
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OptionRoomCreate = .text:0x000015A4; // type:function size:0x1F4
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OptionRoomKill = .text:0x00001798; // type:function size:0xAC
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MoveOption = .text:0x00001844; // type:function size:0x1E8 scope:local
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OptionRoomExecModeSet = .text:0x00001A2C; // type:function size:0x44
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OptionRoomExecModeGet = .text:0x00001A70; // type:function size:0x1C
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ExecRoom = .text:0x00001A8C; // type:function size:0x5FC scope:local
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CreateRoomBG = .text:0x00002088; // type:function size:0x88 scope:local
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KillRoomBG = .text:0x00002110; // type:function size:0x34 scope:local
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CreateArrow = .text:0x00002144; // type:function size:0x80 scope:local
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KillArrow = .text:0x000021C4; // type:function size:0x34 scope:local
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OptionGuideCreate = .text:0x000021F8; // type:function size:0x224
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OptionGuideKill = .text:0x0000241C; // type:function size:0x8C
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SetExecMode = .text:0x000024A8; // type:function size:0x44 scope:local
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GetExecMode = .text:0x000024EC; // type:function size:0x1C scope:local
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OptionGuideWalkExec = .text:0x00002508; // type:function size:0xA4
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ExecGuide = .text:0x000025AC; // type:function size:0x46C scope:local
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UpdateGuide = .text:0x00002A18; // type:function size:0x2E8 scope:local
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fn_1_2D00 = .text:0x00002D00; // type:function size:0x104 scope:local
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fn_1_2E04 = .text:0x00002E04; // type:function size:0x148
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fn_1_2F4C = .text:0x00002F4C; // type:function size:0x64
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HandleState = .text:0x00002FB0; // type:function size:0x1A8 scope:local
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fn_1_3158 = .text:0x00003158; // type:function size:0xD4
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fn_1_322C = .text:0x0000322C; // type:function size:0x64
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fn_1_3290 = .text:0x00003290; // type:function size:0x44
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fn_1_39D4 = .text:0x000032D4; // type:function size:0x1C
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HandleRumble = .text:0x000032F0; // type:function size:0x4BC scope:local
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LerpAngle = .text:0x00002D00; // type:function size:0x104 scope:local
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OptionStateCreate = .text:0x00002E04; // type:function size:0x148
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OptionStateKill = .text:0x00002F4C; // type:function size:0x64
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ExecState = .text:0x00002FB0; // type:function size:0x1A8 scope:local
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OptionRumbleCreate = .text:0x00003158; // type:function size:0xD4
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OptionRumbleKill = .text:0x0000322C; // type:function size:0x64
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OptionRumbleExecModeSet = .text:0x00003290; // type:function size:0x44
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OptionRumbleExecModeGet = .text:0x000032D4; // type:function size:0x1C
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ExecRumble = .text:0x000032F0; // type:function size:0x4BC scope:local
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CreateHand = .text:0x000037AC; // type:function size:0xBC scope:local
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KillHand = .text:0x00003868; // type:function size:0x54 scope:local
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CreateSystem = .text:0x000038BC; // type:function size:0xD0 scope:local
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@ -60,56 +60,56 @@ KillPad = .text:0x00003B8C; // type:function size:0x54 scope:local
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ShakePad = .text:0x00003BE0; // type:function size:0x8C scope:local
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CreatePadFilter = .text:0x00003C6C; // type:function size:0x94 scope:local
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KillPadFilter = .text:0x00003D00; // type:function size:0x54 scope:local
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fn_1_3D54 = .text:0x00003D54; // type:function size:0xC8
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fn_1_3E1C = .text:0x00003E1C; // type:function size:0xB4
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fn_1_3ED0 = .text:0x00003ED0; // type:function size:0x58
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CreateHighlightOn = .text:0x00003F28; // type:function size:0xAC scope:local
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KillHighlightOn = .text:0x00003FD4; // type:function size:0x54 scope:local
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fn_1_4028 = .text:0x00004028; // type:function size:0x2B4
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fn_1_42DC = .text:0x000042DC; // type:function size:0xAC
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fn_1_4388 = .text:0x00004388; // type:function size:0x44
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fn_1_43CC = .text:0x000043CC; // type:function size:0x1C
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HandleInitialScreen = .text:0x000043E8; // type:function size:0x270 scope:local
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HandleOptionSel = .text:0x00004658; // type:function size:0x424 scope:local
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HandleSoundSettings = .text:0x00004A7C; // type:function size:0x3D4 scope:local
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HandleMusic = .text:0x00004E50; // type:function size:0x93C scope:local
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HandleVoice = .text:0x0000578C; // type:function size:0x8B8 scope:local
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TurnOnIndicator = .text:0x00006044; // type:function size:0xF8 scope:local
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TurnOffIndicators = .text:0x0000613C; // type:function size:0x64 scope:local
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CreateOptionHand = .text:0x000061A0; // type:function size:0xFC scope:local
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KillOptionHand = .text:0x0000629C; // type:function size:0x54 scope:local
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CreateSoundSettingsHand = .text:0x000062F0; // type:function size:0xFC scope:local
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KillSoundSettingsHand = .text:0x000063EC; // type:function size:0x54 scope:local
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OptionRumbleMotionShowStart = .text:0x00003D54; // type:function size:0xC8
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OptionRumbleMotionHideStart = .text:0x00003E1C; // type:function size:0xB4
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OptionRumbleMotionCheck = .text:0x00003ED0; // type:function size:0x58
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CreateHiliteOn = .text:0x00003F28; // type:function size:0xAC scope:local
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KillHiliteOn = .text:0x00003FD4; // type:function size:0x54 scope:local
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OptionSoundCreate = .text:0x00004028; // type:function size:0x2B4
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OptionSoundKill = .text:0x000042DC; // type:function size:0xAC
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OptionSoundExecModeSet = .text:0x00004388; // type:function size:0x44
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OptionSoundExecModeGet = .text:0x000043CC; // type:function size:0x1C
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ExecZoom = .text:0x000043E8; // type:function size:0x270 scope:local
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ExecOptionSel = .text:0x00004658; // type:function size:0x424 scope:local
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ExecOutputMode = .text:0x00004A7C; // type:function size:0x3D4 scope:local
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ExecMusic = .text:0x00004E50; // type:function size:0x93C scope:local
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ExecVoice = .text:0x0000578C; // type:function size:0x8B8 scope:local
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LightSetCurr = .text:0x00006044; // type:function size:0xF8 scope:local
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LightSetNone = .text:0x0000613C; // type:function size:0x64 scope:local
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CreateHand = .text:0x000061A0; // type:function size:0xFC scope:local
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KillHand = .text:0x0000629C; // type:function size:0x54 scope:local
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CreateOutputModeHand = .text:0x000062F0; // type:function size:0xFC scope:local
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KillOutputModeHand = .text:0x000063EC; // type:function size:0x54 scope:local
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CreateSystem = .text:0x00006440; // type:function size:0x94 scope:local
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KillSystem = .text:0x000064D4; // type:function size:0x54 scope:local
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CreateIndicator = .text:0x00006528; // type:function size:0x118 scope:local
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KillIndicator = .text:0x00006640; // type:function size:0x54 scope:local
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HideIndicator = .text:0x00006694; // type:function size:0x38 scope:local
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ShowIndicator = .text:0x000066CC; // type:function size:0x38 scope:local
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CreateLightObj = .text:0x00006528; // type:function size:0x118 scope:local
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KillLightObj = .text:0x00006640; // type:function size:0x54 scope:local
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LightDispOff = .text:0x00006694; // type:function size:0x38 scope:local
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LightDispOn = .text:0x000066CC; // type:function size:0x38 scope:local
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CreateSpr = .text:0x00006704; // type:function size:0xC4 scope:local
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KillSpr = .text:0x000067C8; // type:function size:0x60 scope:local
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DisplayOptionSel = .text:0x00006828; // type:function size:0x1E4 scope:local
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HideOptionSel = .text:0x00006A0C; // type:function size:0x74 scope:local
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DisplaySoundSettings = .text:0x00006A80; // type:function size:0x1DC scope:local
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HideSoundSettings = .text:0x00006C5C; // type:function size:0x74 scope:local
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DisplayMusicTitle = .text:0x00006CD0; // type:function size:0x1D4 scope:local
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HideMusicTitle = .text:0x00006EA4; // type:function size:0xA4 scope:local
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DisplayVoice = .text:0x00006F48; // type:function size:0x1D4 scope:local
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HideVoiceTitle = .text:0x0000711C; // type:function size:0xA4 scope:local
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CreateNote = .text:0x000071C0; // type:function size:0xE8 scope:local
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OptionSelDisp = .text:0x00006828; // type:function size:0x1E4 scope:local
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OptionSelHide = .text:0x00006A0C; // type:function size:0x74 scope:local
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OutputModeDisp = .text:0x00006A80; // type:function size:0x1DC scope:local
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OutputModeHide = .text:0x00006C5C; // type:function size:0x74 scope:local
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MusicPageDisp = .text:0x00006CD0; // type:function size:0x1D4 scope:local
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MusicPageHide = .text:0x00006EA4; // type:function size:0xA4 scope:local
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VoicePageDisp = .text:0x00006F48; // type:function size:0x1D4 scope:local
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VoicePageHide = .text:0x0000711C; // type:function size:0xA4 scope:local
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CreateNoteObj = .text:0x000071C0; // type:function size:0xE8 scope:local
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KillNote = .text:0x000072A8; // type:function size:0x68 scope:local
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HandleNote = .text:0x00007310; // type:function size:0x400 scope:local
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SpawnNote = .text:0x00007710; // type:function size:0x190 scope:local
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CreateNoteProcess = .text:0x000078A0; // type:function size:0x60 scope:local
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KillNoteProcess = .text:0x00007900; // type:function size:0x3C scope:local
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HandleNoteProcess = .text:0x0000793C; // type:function size:0x5C4 scope:local
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CreateNote = .text:0x00007710; // type:function size:0x190 scope:local
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CreateNoteSpawner = .text:0x000078A0; // type:function size:0x60 scope:local
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KillNoteSpawner = .text:0x00007900; // type:function size:0x3C scope:local
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ExecNoteSpawner = .text:0x0000793C; // type:function size:0x5C4 scope:local
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PlaySound = .text:0x00007F00; // type:function size:0x148 scope:local
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FadeOutCurrSound = .text:0x00008048; // type:function size:0x9C scope:local
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fn_1_80E4 = .text:0x000080E4; // type:function size:0x178
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fn_1_825C = .text:0x0000825C; // type:function size:0x54
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fn_1_82B0 = .text:0x000082B0; // type:function size:0x44
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fn_1_82F4 = .text:0x000082F4; // type:function size:0x1C
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HandleRecord = .text:0x00008310; // type:function size:0x778 scope:local
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FadeSound = .text:0x00008048; // type:function size:0x9C scope:local
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OptionRecordCreate = .text:0x000080E4; // type:function size:0x178
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OptionRecordKill = .text:0x0000825C; // type:function size:0x54
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OptionRecordExecModeSet = .text:0x000082B0; // type:function size:0x44
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OptionRecordExecModeGet = .text:0x000082F4; // type:function size:0x1C
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ExecRecord = .text:0x00008310; // type:function size:0x778 scope:local
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CreateSystem = .text:0x00008A88; // type:function size:0xD0 scope:local
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KillSystem = .text:0x00008B58; // type:function size:0x54 scope:local
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StartSystemMotion = .text:0x00008BAC; // type:function size:0xD8 scope:local
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@ -117,25 +117,25 @@ CreateHand = .text:0x00008C84; // type:function size:0xFC scope:local
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KillHand = .text:0x00008D80; // type:function size:0x54 scope:local
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CreateSpr = .text:0x00008DD4; // type:function size:0xC4 scope:local
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KillSpr = .text:0x00008E98; // type:function size:0x60 scope:local
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GetDigitSprAt = .text:0x00008EF8; // type:function size:0x40 scope:local
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DisplayBoardRecord = .text:0x00008F38; // type:function size:0x77C scope:local
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HideBoardRecordSpr = .text:0x000096B4; // type:function size:0x9C scope:local
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DisplayTotalResults = .text:0x00009750; // type:function size:0x344 scope:local
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HideTotalResultsSpr = .text:0x00009A94; // type:function size:0x7C scope:local
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ShowMGRecord = .text:0x00009B10; // type:function size:0x8A0 scope:local
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HideMGRecordSpr = .text:0x0000A3B0; // type:function size:0x9C scope:local
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fn_1_A44C = .text:0x0000A44C; // type:function size:0x260
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fn_1_A6AC = .text:0x0000A6AC; // type:function size:0x40
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fn_1_A6EC = .text:0x0000A6EC; // type:function size:0x18
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fn_1_A704 = .text:0x0000A704; // type:function size:0x18
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fn_1_A71C = .text:0x0000A71C; // type:function size:0x54
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fn_1_A770 = .text:0x0000A770; // type:function size:0x40 scope:local
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fn_1_A7B0 = .text:0x0000A7B0; // type:function size:0x40
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fn_1_A7F0 = .text:0x0000A7F0; // type:function size:0x38
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fn_1_A828 = .text:0x0000A828; // type:function size:0x38
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fn_1_A860 = .text:0x0000A860; // type:function size:0x20 scope:local
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fn_1_A880 = .text:0x0000A880; // type:function size:0x24
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HandleWindow = .text:0x0000A8A4; // type:function size:0x108 scope:local
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GetDigit = .text:0x00008EF8; // type:function size:0x40 scope:local
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ShowBoard = .text:0x00008F38; // type:function size:0x77C scope:local
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HideBoard = .text:0x000096B4; // type:function size:0x9C scope:local
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ShowTotal = .text:0x00009750; // type:function size:0x344 scope:local
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HideTotal = .text:0x00009A94; // type:function size:0x7C scope:local
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ShowMG = .text:0x00009B10; // type:function size:0x8A0 scope:local
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HideMG = .text:0x0000A3B0; // type:function size:0x9C scope:local
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OptionWinCreate = .text:0x0000A44C; // type:function size:0x260
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||||
OptionWinKill = .text:0x0000A6AC; // type:function size:0x40
|
||||
OptionWinAnimIn = .text:0x0000A6EC; // type:function size:0x18
|
||||
OptionWinAnimOut = .text:0x0000A704; // type:function size:0x18
|
||||
OptionWinMesSet = .text:0x0000A71C; // type:function size:0x54
|
||||
OptionWinInsertMesSet = .text:0x0000A770; // type:function size:0x40
|
||||
OptionWinPosSet = .text:0x0000A7B0; // type:function size:0x40
|
||||
OptionWinDispOn = .text:0x0000A7F0; // type:function size:0x38
|
||||
OptionWinDispOff = .text:0x0000A828; // type:function size:0x38
|
||||
OptionWinMesWait = .text:0x0000A860; // type:function size:0x20
|
||||
OptionWinChoiceSet = .text:0x0000A880; // type:function size:0x24
|
||||
ExecWindow = .text:0x0000A8A4; // type:function size:0x108 scope:local
|
||||
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
|
||||
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
|
||||
__fakeHalf = .rodata:0x00000000; // type:object size:0x8 data:double
|
||||
|
|
@ -173,12 +173,12 @@ lbl_1_rodata_AC = .rodata:0x000000AC; // type:object size:0x4 scope:local data:f
|
|||
lbl_1_rodata_B0 = .rodata:0x000000B0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_B4 = .rodata:0x000000B4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_B8 = .rodata:0x000000B8; // type:object size:0x4 scope:local data:float
|
||||
guidePosTbl = .rodata:0x000000BC; // type:object size:0xC scope:local data:float
|
||||
guideAngleTbl = .rodata:0x000000BC; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_C8 = .rodata:0x000000C8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_CC = .rodata:0x000000CC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_D0 = .rodata:0x000000D0; // type:object size:0x4 scope:local data:float
|
||||
optionDescTbl = .rodata:0x000000D4; // type:object size:0xC scope:local
|
||||
lbl_1_rodata_E0 = .rodata:0x000000E0; // type:object size:0xC scope:local
|
||||
guideMotTbl = .rodata:0x000000E0; // type:object size:0xC scope:local
|
||||
lbl_1_rodata_EC = .rodata:0x000000EC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_F0 = .rodata:0x000000F0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_F4 = .rodata:0x000000F4; // type:object size:0x4 scope:local data:float
|
||||
|
|
@ -248,21 +248,21 @@ lbl_1_rodata_12C0 = .rodata:0x000012C0; // type:object size:0x4 scope:local data
|
|||
lbl_1_rodata_12C4 = .rodata:0x000012C4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_12C8 = .rodata:0x000012C8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_12CC = .rodata:0x000012CC; // type:object size:0x4 scope:local data:float
|
||||
indicatorPosTbl = .rodata:0x000012D0; // type:object size:0x24 scope:local
|
||||
lightPosTbl = .rodata:0x000012D0; // type:object size:0x24 scope:local
|
||||
lbl_1_rodata_12F4 = .rodata:0x000012F4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_12F8 = .rodata:0x000012F8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_12FC = .rodata:0x000012FC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_1300 = .rodata:0x00001300; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_1304 = .rodata:0x00001304; // type:object size:0x4 scope:local data:float
|
||||
optionSelSprIdxTbl = .rodata:0x00001308; // type:object size:0x1C scope:local
|
||||
sprHideTbl$767 = .rodata:0x00001308; // type:object size:0x1C scope:local
|
||||
lbl_1_rodata_1324 = .rodata:0x00001324; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_1328 = .rodata:0x00001328; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_132C = .rodata:0x0000132C; // type:object size:0x4 scope:local data:float
|
||||
soundSettingsSprTbl = .rodata:0x00001330; // type:object size:0x14 scope:local
|
||||
sprHideTbl$793 = .rodata:0x00001330; // type:object size:0x14 scope:local
|
||||
lbl_1_rodata_1344 = .rodata:0x00001344; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_1348 = .rodata:0x00001348; // type:object size:0x4 scope:local data:float
|
||||
musicTitleSprIdxTbl = .rodata:0x0000134C; // type:object size:0x4 scope:local
|
||||
voiceTitleSprIdxTbl = .rodata:0x00001350; // type:object size:0x8 scope:local
|
||||
sprHideTbl$821 = .rodata:0x0000134C; // type:object size:0x4 scope:local
|
||||
sprHideTbl$852 = .rodata:0x00001350; // type:object size:0x8 scope:local
|
||||
lbl_1_rodata_1358 = .rodata:0x00001358; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_1360 = .rodata:0x00001360; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_1368 = .rodata:0x00001368; // type:object size:0x4 scope:local data:float
|
||||
|
|
@ -353,31 +353,31 @@ lbl_1_rodata_19EC = .rodata:0x000019EC; // type:object size:0x4 scope:local data
|
|||
lbl_1_data_1C = .data:0x0000001C; // type:object size:0x1B scope:local data:string
|
||||
lbl_1_data_37 = .data:0x00000037; // type:object size:0x1B scope:local data:string
|
||||
lbl_1_data_52 = .data:0x00000052; // type:object size:0x16 scope:local data:string
|
||||
modes = .data:0x00000068; // type:object size:0x8 scope:local data:4byte
|
||||
execModeTbl = .data:0x00000068; // type:object size:0x8 scope:local data:4byte
|
||||
jumptable_1_data_70 = .data:0x00000070; // type:object size:0x24 scope:local
|
||||
modes = .data:0x00000098; // type:object size:0x8 scope:local data:4byte
|
||||
execModeTbl = .data:0x00000098; // type:object size:0x8 scope:local data:4byte
|
||||
lightTbl = .data:0x000000A0; // type:object size:0x1C scope:local
|
||||
shadowPosTbl = .data:0x000000BC; // type:object size:0x24 scope:local
|
||||
jumptable_1_data_E0 = .data:0x000000E0; // type:object size:0x24 scope:local
|
||||
modes = .data:0x00000108; // type:object size:0x8 scope:local data:4byte
|
||||
execModeTbl = .data:0x00000108; // type:object size:0x8 scope:local data:4byte
|
||||
lbl_1_data_110 = .data:0x00000110; // type:object size:0x8 scope:local
|
||||
musicPageEnabledTbl = .data:0x00000118; // type:object size:0x38 scope:local data:4byte
|
||||
modes = .data:0x00000150; // type:object size:0x18 scope:local data:4byte
|
||||
optionTextTbl = .data:0x00000168; // type:object size:0xC scope:local
|
||||
musicPageOn = .data:0x00000118; // type:object size:0x38 scope:local data:4byte
|
||||
execModeTbl = .data:0x00000150; // type:object size:0x18 scope:local data:4byte
|
||||
choiceMess = .data:0x00000168; // type:object size:0xC scope:local
|
||||
jumptable_1_data_174 = .data:0x00000174; // type:object size:0x24 scope:local
|
||||
jumptable_1_data_198 = .data:0x00000198; // type:object size:0x24 scope:local
|
||||
sprTbl = .data:0x000001BC; // type:object size:0x4C scope:local
|
||||
noteSprTbl = .data:0x00000208; // type:object size:0x8 scope:local
|
||||
modes = .data:0x00000210; // type:object size:0x8 scope:local data:4byte
|
||||
spriteDataTbl = .data:0x000001BC; // type:object size:0x4C scope:local
|
||||
noteMdlTbl = .data:0x00000208; // type:object size:0x8 scope:local
|
||||
execModeTbl = .data:0x00000210; // type:object size:0x8 scope:local data:4byte
|
||||
jumptable_1_data_218 = .data:0x00000218; // type:object size:0x1C scope:local
|
||||
jumptable_1_data_234 = .data:0x00000234; // type:object size:0x20 scope:local
|
||||
rumbleF = .bss:0x00000000; // type:object size:0x4 scope:local data:4byte
|
||||
scene = .bss:0x00000004; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x8 data:4byte
|
||||
lbl_1_bss_10 = .bss:0x00000010; // type:object size:0x8 data:4byte
|
||||
lbl_1_bss_18 = .bss:0x00000018; // type:object size:0x8 data:4byte
|
||||
lbl_1_bss_20 = .bss:0x00000020; // type:object size:0x8 data:4byte
|
||||
lbl_1_bss_28 = .bss:0x00000028; // type:object size:0x8 data:4byte
|
||||
lbl_1_bss_30 = .bss:0x00000030; // type:object size:0x8 data:4byte
|
||||
lbl_1_bss_38 = .bss:0x00000038; // type:object size:0x8 data:4byte
|
||||
lbl_1_bss_40 = .bss:0x00000040; // type:object size:0x4 data:4byte
|
||||
optionObjMan = .bss:0x00000008; // type:object size:0x8 data:4byte
|
||||
optionCamera = .bss:0x00000010; // type:object size:0x8 data:4byte
|
||||
optionRoom = .bss:0x00000018; // type:object size:0x8 data:4byte
|
||||
optionGuide = .bss:0x00000020; // type:object size:0x8 data:4byte
|
||||
optionState = .bss:0x00000028; // type:object size:0x8 data:4byte
|
||||
optionRumble = .bss:0x00000030; // type:object size:0x8 data:4byte
|
||||
optionSound = .bss:0x00000038; // type:object size:0x8 data:4byte
|
||||
optionRecord = .bss:0x00000040; // type:object size:0x4 data:4byte
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue