Matched board/audio and board/com
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9 changed files with 897 additions and 7 deletions
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@ -9,6 +9,8 @@
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#include "game/process.h"
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#include "game/window.h"
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#include "game/wipe.h"
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#include "game/board/audio.h"
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#include "game/board/com.h"
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#include "game/board/main.h"
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#include "game/board/model.h"
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#include "game/board/player.h"
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@ -46,11 +48,9 @@ typedef struct {
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u32 frandmod(u32);
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void CharModelCreateParticle(s32, Vec*);
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void CharModelLayerSetAll(s32);
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void BoardComKeySetRight(void);
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void BoardBowserSuitInit(s32);
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s16 BoardBowserSuitPlayerModelGet(void);
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void fn_8004F578(s16, s32);
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void BoardAudSeqPause(s32, s32, s32);
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static void ItemProcess(void);
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static void RestoreProcess(void);
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