Matched board/audio and board/com

This commit is contained in:
mrshigure 2024-02-06 01:20:55 -08:00
parent 3cc03de886
commit 0b15daba5a
9 changed files with 897 additions and 7 deletions

View file

@ -9,6 +9,8 @@
#include "game/process.h"
#include "game/window.h"
#include "game/wipe.h"
#include "game/board/audio.h"
#include "game/board/com.h"
#include "game/board/main.h"
#include "game/board/model.h"
#include "game/board/player.h"
@ -46,11 +48,9 @@ typedef struct {
u32 frandmod(u32);
void CharModelCreateParticle(s32, Vec*);
void CharModelLayerSetAll(s32);
void BoardComKeySetRight(void);
void BoardBowserSuitInit(s32);
s16 BoardBowserSuitPlayerModelGet(void);
void fn_8004F578(s16, s32);
void BoardAudSeqPause(s32, s32, s32);
static void ItemProcess(void);
static void RestoreProcess(void);