Start Decompiling board/model.c
Decompiled to BoardMotionModelTimeRangeSet
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7 changed files with 618 additions and 12 deletions
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@ -863,9 +863,9 @@ PlayEffectSound = .text:0x8004C9D4; // type:function size:0x344 scope:local
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CharMotionCreate = .text:0x8004CD18; // type:function size:0x1D0
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CharMotionSet = .text:0x8004CEE8; // type:function size:0x88
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CharMotionKill = .text:0x8004CF70; // type:function size:0x9C
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CharModelKill = .text:0x8004D00C; // type:function size:0x2B8
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CharModelKillIndex = .text:0x8004D2C4; // type:function size:0x430
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CharModelKillAll = .text:0x8004D6F4; // type:function size:0x244
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CharMotionClose = .text:0x8004D00C; // type:function size:0x2B8
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CharModelDataClose = .text:0x8004D2C4; // type:function size:0x430
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CharModelKill = .text:0x8004D6F4; // type:function size:0x244
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CharModelMotionSet = .text:0x8004D938; // type:function size:0x7C
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CharModelTexAnimSet = .text:0x8004D9B4; // type:function size:0x17C
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CharModelTexNameGet = .text:0x8004DB30; // type:function size:0x7C
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@ -1221,20 +1221,20 @@ BoardPlayerCopyEyeMat = .text:0x8006CFFC; // type:function size:0x24C
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BoardPlayerCopyMat = .text:0x8006D248; // type:function size:0xC0
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BoardModelInit = .text:0x8006D308; // type:function size:0xF0
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BoardModelKillAll = .text:0x8006D3F8; // type:function size:0xA0
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ModelMgrObjFunc = .text:0x8006D498; // type:function size:0x70 scope:local
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stubfn_8006D508 = .text:0x8006D508; // type:function size:0x4
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ModelMgrFunc = .text:0x8006D498; // type:function size:0x70 scope:local
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BoardModelDummyUpdate = .text:0x8006D508; // type:function size:0x4
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BoardModelVisibilityUpdate = .text:0x8006D50C; // type:function size:0xCC
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BoardModelShowSetAll = .text:0x8006D5D8; // type:function size:0x90
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BoardModelPosSetAll = .text:0x8006D668; // type:function size:0x70
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BoardModelHideSetAll = .text:0x8006D5D8; // type:function size:0x90
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BoardModelAmbSetAll = .text:0x8006D668; // type:function size:0x70
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BoardModelCameraSetAll = .text:0x8006D6D8; // type:function size:0x7C
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BoardModelCreateInstance = .text:0x8006D754; // type:function size:0x250
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CreateInstance = .text:0x8006D754; // type:function size:0x250 scope:local
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BoardModelCreate = .text:0x8006D9A4; // type:function size:0x40
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BoardModelCreateCharacter = .text:0x8006D9E4; // type:function size:0x44
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BoardModelCreateParam = .text:0x8006DA28; // type:function size:0x168
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BoardModelKill = .text:0x8006DB90; // type:function size:0x44
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BoardModelIDGet = .text:0x8006DBD4; // type:function size:0x48
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fn_8006DC1C = .text:0x8006DC1C; // type:function size:0x60
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BoardModelSetPass = .text:0x8006DC7C; // type:function size:0x74
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BoardModelPassSet = .text:0x8006DC7C; // type:function size:0x74
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BoardModelAmbSet = .text:0x8006DCF0; // type:function size:0x68
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BoardModelExistCheck = .text:0x8006DD58; // type:function size:0x48
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BoardModelExistDupe = .text:0x8006DDA0; // type:function size:0x48
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