Start Decompiling board/model.c

Decompiled to BoardMotionModelTimeRangeSet
This commit is contained in:
gamemasterplc 2024-01-19 23:17:56 -06:00
parent 44e4c89f6a
commit 0c0397ac34
7 changed files with 618 additions and 12 deletions

View file

@ -863,9 +863,9 @@ PlayEffectSound = .text:0x8004C9D4; // type:function size:0x344 scope:local
CharMotionCreate = .text:0x8004CD18; // type:function size:0x1D0
CharMotionSet = .text:0x8004CEE8; // type:function size:0x88
CharMotionKill = .text:0x8004CF70; // type:function size:0x9C
CharModelKill = .text:0x8004D00C; // type:function size:0x2B8
CharModelKillIndex = .text:0x8004D2C4; // type:function size:0x430
CharModelKillAll = .text:0x8004D6F4; // type:function size:0x244
CharMotionClose = .text:0x8004D00C; // type:function size:0x2B8
CharModelDataClose = .text:0x8004D2C4; // type:function size:0x430
CharModelKill = .text:0x8004D6F4; // type:function size:0x244
CharModelMotionSet = .text:0x8004D938; // type:function size:0x7C
CharModelTexAnimSet = .text:0x8004D9B4; // type:function size:0x17C
CharModelTexNameGet = .text:0x8004DB30; // type:function size:0x7C
@ -1221,20 +1221,20 @@ BoardPlayerCopyEyeMat = .text:0x8006CFFC; // type:function size:0x24C
BoardPlayerCopyMat = .text:0x8006D248; // type:function size:0xC0
BoardModelInit = .text:0x8006D308; // type:function size:0xF0
BoardModelKillAll = .text:0x8006D3F8; // type:function size:0xA0
ModelMgrObjFunc = .text:0x8006D498; // type:function size:0x70 scope:local
stubfn_8006D508 = .text:0x8006D508; // type:function size:0x4
ModelMgrFunc = .text:0x8006D498; // type:function size:0x70 scope:local
BoardModelDummyUpdate = .text:0x8006D508; // type:function size:0x4
BoardModelVisibilityUpdate = .text:0x8006D50C; // type:function size:0xCC
BoardModelShowSetAll = .text:0x8006D5D8; // type:function size:0x90
BoardModelPosSetAll = .text:0x8006D668; // type:function size:0x70
BoardModelHideSetAll = .text:0x8006D5D8; // type:function size:0x90
BoardModelAmbSetAll = .text:0x8006D668; // type:function size:0x70
BoardModelCameraSetAll = .text:0x8006D6D8; // type:function size:0x7C
BoardModelCreateInstance = .text:0x8006D754; // type:function size:0x250
CreateInstance = .text:0x8006D754; // type:function size:0x250 scope:local
BoardModelCreate = .text:0x8006D9A4; // type:function size:0x40
BoardModelCreateCharacter = .text:0x8006D9E4; // type:function size:0x44
BoardModelCreateParam = .text:0x8006DA28; // type:function size:0x168
BoardModelKill = .text:0x8006DB90; // type:function size:0x44
BoardModelIDGet = .text:0x8006DBD4; // type:function size:0x48
fn_8006DC1C = .text:0x8006DC1C; // type:function size:0x60
BoardModelSetPass = .text:0x8006DC7C; // type:function size:0x74
BoardModelPassSet = .text:0x8006DC7C; // type:function size:0x74
BoardModelAmbSet = .text:0x8006DCF0; // type:function size:0x68
BoardModelExistCheck = .text:0x8006DD58; // type:function size:0x48
BoardModelExistDupe = .text:0x8006DDA0; // type:function size:0x48