Start Decompiling board/model.c
Decompiled to BoardMotionModelTimeRangeSet
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7 changed files with 618 additions and 12 deletions
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@ -686,7 +686,7 @@ static void CreateBoard(void)
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BoardBooHouseCreate();
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BoardCameraInit();
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BoardStatusCreate();
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CharModelKillIndex(-1);
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CharModelDataClose(-1);
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BoardPlayerInit();
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if(GWSystem.last5_effect == 2) {
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BoardSpaceTypeForce(2, 3);
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