Move abs to stdlib.h
This commit is contained in:
parent
618874af71
commit
0ccc55e70f
8 changed files with 13 additions and 11 deletions
|
|
@ -1,8 +1,7 @@
|
|||
#include "game/process.h"
|
||||
#include "game/object.h"
|
||||
#include "game/hsfdraw.h"
|
||||
|
||||
#define M_PI 3.141592653589793
|
||||
#include "math.h"
|
||||
|
||||
typedef struct unkDominationData2 {
|
||||
/* 0x00 */ s32 unk_00;
|
||||
|
|
@ -23,8 +22,6 @@ void fn_1_1CAC(f32, f32, f32);
|
|||
void fn_1_1D08(f32, f32, f32);
|
||||
void fn_1_1D64(f32);
|
||||
void fn_1_2024(omObjData*);
|
||||
double cos(double x);
|
||||
double sin(double x);
|
||||
|
||||
//bss
|
||||
Process* lbl_1_bss_34;
|
||||
|
|
|
|||
|
|
@ -5,6 +5,8 @@
|
|||
#include "game/objsub.h"
|
||||
#include "game/chrman.h"
|
||||
#include "game/hsfman.h"
|
||||
#include "math.h"
|
||||
|
||||
#include "rel_sqrt_consts.h"
|
||||
|
||||
#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
|
||||
|
|
@ -51,8 +53,6 @@ void fn_1_1074(omObjData* arg0);
|
|||
void fn_1_11CC(omObjData* arg0);
|
||||
void fn_1_13E4(omObjData* arg0);
|
||||
void fn_1_1460(omObjData* arg0);
|
||||
double cos(double x);
|
||||
double sin(double x);
|
||||
|
||||
//bss
|
||||
Process* lbl_1_bss_18;
|
||||
|
|
|
|||
|
|
@ -22,9 +22,6 @@
|
|||
#include "dolphin.h"
|
||||
#include "math.h"
|
||||
|
||||
// TODO: required to match fn_1_3C9C. Can be removed once abs is removed from math.h.
|
||||
#undef abs
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ char unk00[0x50];
|
||||
/* 0x50 */ u32 unk50; // pointer?
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@
|
|||
#include "game/objsub.h"
|
||||
#include "game/gamework_data.h"
|
||||
#include "math.h"
|
||||
#include "stdlib.h"
|
||||
|
||||
typedef struct bit_copy {
|
||||
struct {
|
||||
|
|
|
|||
|
|
@ -22,6 +22,7 @@
|
|||
#include "game/board/window.h"
|
||||
|
||||
#include "math.h"
|
||||
#include "stdlib.h"
|
||||
|
||||
#define ABS(x) (((x) < 0) ? -(x) : (x))
|
||||
|
||||
|
|
|
|||
|
|
@ -15,6 +15,8 @@
|
|||
#include "game/board/basic_space.h"
|
||||
#include "game/board/audio.h"
|
||||
#include "game/pad.h"
|
||||
#include "stdlib.h"
|
||||
#include "math.h"
|
||||
|
||||
static void InitJunction(s32, s32, f32);
|
||||
static void UpdateJunctionGfx(omObjData*);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue