Complete w05Dll
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74e1c14c39
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0dd411eb7d
7 changed files with 706 additions and 109 deletions
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@ -9,21 +9,9 @@
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#include "game/minigame_seq.h"
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#include "game/board/model.h"
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#include "game/board/player.h"
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#include "game/board/window.h"
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#include "game/board/audio.h"
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typedef struct UnkStruct {
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s16 unk_00;
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s16 unk_02;
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s16 unk_04;
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s16 unk_06;
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s16 unk_08;
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s16 unk_0A[3];
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s16 unk_10;
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s16 unk_12;
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} unkStruct;
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// data
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s32 lbl_1_data_310[2] = { 0x79, 0x7A };
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char *lbl_1_data_330[3] = { "suika1", "suika2", "suika3" };
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@ -44,24 +32,6 @@ s32 lbl_1_bss_88;
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s32 lbl_1_bss_7C[3];
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AnimData* lbl_1_bss_78;
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// prototypes
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void fn_1_7284(omObjData*);
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void fn_1_7314(void);
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void fn_1_73C0(void);
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void fn_1_77B0(void);
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void fn_1_78A0(omObjData*);
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void fn_1_799C(void);
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void fn_1_7E4C(omObjData*);
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void fn_1_7F04(omObjData*);
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void fn_1_80D8(omObjData*);
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void fn_1_8410(omObjData*);
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void fn_1_850C(omObjData*);
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void fn_1_8668(omObjData*);
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void fn_1_8798(unkStruct*, s32*, s32*, s32*);
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void fn_1_88B8(void);
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void fn_1_896C(void);
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void fn_1_91DC(void);
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void fn_1_9268(ModelData*, ParticleData*, f32[3][4]);
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void fn_1_6B28(void) {
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BoardModelAttrSet(*lbl_1_bss_14, 0x40000002U);
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@ -392,7 +362,7 @@ void fn_1_7E4C(omObjData* arg0) {
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omDelObjEx(boardObjMan, arg0);
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}
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void fn_1_7E94(unkStruct* arg0) {
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void fn_1_7E94(dataCopy* arg0) {
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if (--arg0->unk_02 == 0) {
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arg0->unk_02 = 0x3C;
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if (--arg0->unk_00 >= 0) {
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@ -406,7 +376,7 @@ void fn_1_7F04(omObjData* arg0) {
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f32 sp8;
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s32 var_r30;
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s32 var_r28;
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unkStruct* temp_r31;
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dataCopy* temp_r31;
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temp_r31 = arg0->data;
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temp_r31->unk_00 = 5;
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@ -447,7 +417,7 @@ void fn_1_80D8(omObjData* arg0) {
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f32 var_f31;
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s32 temp_r30;
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s32 var_r29;
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unkStruct* temp_r31;
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dataCopy* temp_r31;
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temp_r31 = arg0->data;
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fn_1_7E94(temp_r31);
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@ -490,7 +460,7 @@ void fn_1_80D8(omObjData* arg0) {
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void fn_1_8410(omObjData* arg0) {
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s32 temp_r30;
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unkStruct* temp_r31;
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dataCopy* temp_r31;
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temp_r31 = arg0->data;
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if (BoardPlayerMotionTimeGet(lbl_1_bss_B6) >= 30.0f) {
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@ -544,7 +514,7 @@ void fn_1_8668(omObjData* arg0) {
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arg0->work[0] -= 1;
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}
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void fn_1_8798(unkStruct* arg0, s32* arg1, s32* arg2, s32* arg3) {
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void fn_1_8798(dataCopy* arg0, s32* arg1, s32* arg2, s32* arg3) {
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*arg1 = *arg2 = *arg3 = 0;
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if (arg0->unk_10 != 0) {
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arg0->unk_10 -= 1;
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