Clean up board rels
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b664e01d0b
commit
0e92b2ba09
15 changed files with 267 additions and 338 deletions
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@ -58,25 +58,6 @@ s32 lbl_1_data_390[] = {
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-1
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};
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char itemhook_RString[] = "itemhook_R";
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char hei01String[] = "hei01";
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char ikadaString[] = "ikada";
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typedef struct unkPos {
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s32 x;
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s32 y;
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s32 z;
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} unkPos;
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unkPos lbl_1_data_3B8[6] = {
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{5, 20, 5},
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{21, 35, 7},
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{31, 50, 10},
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{51, 80, 15},
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{81, 100, 17},
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{101, 999, 20},
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};
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void fn_1_63F4(s32 arg0) {
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Vec spC;
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unkWorkStruct* work = OM_GET_WORK_PTR(lbl_1_bss_12C, unkWorkStruct);
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@ -100,10 +81,10 @@ void fn_1_6494(void) {
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lbl_1_data_38C = BoardModelCreate(0x77000F, NULL, 0);
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lbl_1_data_38A = BoardModelCreate(0x2000D, &lbl_1_data_390[0], 0);
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BoardModelMotionStart(lbl_1_data_38A, 1, 0x40000001);
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BoardModelHookSet(lbl_1_data_38A, itemhook_RString, lbl_1_data_38C);
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BoardModelHookSet(lbl_1_data_388, hei01String, lbl_1_data_38A);
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BoardModelHookSet(lbl_1_data_38A, "itemhook_R", lbl_1_data_38C);
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BoardModelHookSet(lbl_1_data_388, "hei01", lbl_1_data_38A);
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Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_bss_C[0]), ikadaString, &sp14);
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Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_bss_C[0]), "ikada", &sp14);
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BoardSpaceFlagPosGet(0, 0x200, &sp8);
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sp14.x = sp8.x + (400.0 * sin(-1.5707963267948966));
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sp14.z = sp8.z + (400.0 * cos(-1.5707963267948966));
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@ -119,7 +100,7 @@ s32 fn_1_6698(void) {
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Vec sp14;
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Vec sp8;
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Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_bss_C[0]), ikadaString, &sp14);
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Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_bss_C[0]), "ikada", &sp14);
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BoardSpaceFlagPosGet(0, 0x200, &sp8);
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sp14.x = sp8.x + (400.0 * sin(-1.5707963267948966));
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sp14.z = sp8.z + (400.0 * cos(-1.5707963267948966));
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@ -158,6 +139,21 @@ void fn_1_6884(void) {
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lbl_1_bss_120 = 0;
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}
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typedef struct unkPos {
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s32 x;
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s32 y;
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s32 z;
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} unkPos;
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unkPos lbl_1_data_3B8[6] = {
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{5, 20, 5},
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{21, 35, 7},
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{31, 50, 10},
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{51, 80, 15},
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{81, 100, 17},
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{101, 999, 20},
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};
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s32 fn_1_6898(s32 arg0) {
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Vec sp20;
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Vec sp14;
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@ -172,7 +168,7 @@ s32 fn_1_6898(s32 arg0) {
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BoardCameraViewSet(2);
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BoardCameraMotionWait();
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Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_data_388), hei01String, &sp20);
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Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_data_388), "hei01", &sp20);
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BoardPlayerPosGet(arg0, &sp14);
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PSVECSubtract(&sp20, &sp14, &sp8);
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temp_f31 = 180.0 * (atan2(sp8.x, sp8.z) / 3.141592653589793);
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