Clean up board rels

This commit is contained in:
gamemasterplc 2024-03-14 09:57:45 -05:00
parent b664e01d0b
commit 0e92b2ba09
15 changed files with 267 additions and 338 deletions

View file

@ -36,42 +36,6 @@ s16 lbl_1_data_284 = -1;
s16 lbl_1_data_286 = -1;
s32 lbl_1_data_288 = -1;
char lbl_1_data_28C[] = "%d";
s32 lbl_1_data_290[] = { //TODO: make sure this actually uses DATA_MAKE_NUM macro
DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x62),
DATA_MAKE_NUM(DATADIR_LUIGIMOT, 0x62),
DATA_MAKE_NUM(DATADIR_PEACHMOT, 0x62),
DATA_MAKE_NUM(DATADIR_YOSHIMOT, 0x62),
DATA_MAKE_NUM(DATADIR_WARIOMOT, 0x62),
DATA_MAKE_NUM(DATADIR_DONKEYMOT, 0x62),
DATA_MAKE_NUM(DATADIR_DAISYMOT, 0x62),
DATA_MAKE_NUM(DATADIR_WALUIGIMOT, 0x62),
};
s32 lbl_1_data_2B0[] = { //TODO: make sure this actually uses DATA_MAKE_NUM macro
DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x33),
DATA_MAKE_NUM(DATADIR_LUIGIMOT, 0x33),
DATA_MAKE_NUM(DATADIR_PEACHMOT, 0x33),
DATA_MAKE_NUM(DATADIR_YOSHIMOT, 0x33),
DATA_MAKE_NUM(DATADIR_WARIOMOT, 0x33),
DATA_MAKE_NUM(DATADIR_DONKEYMOT, 0x33),
DATA_MAKE_NUM(DATADIR_DAISYMOT, 0x33),
DATA_MAKE_NUM(DATADIR_WALUIGIMOT, 0x33),
};
s32 lbl_1_data_2D0[] = {
0x00000125, 0x00000165, 0x000001A5,
0x000001E5, 0x00000225, 0x00000265,
0x000002A5, 0x000002E5
};
s32 lbl_1_data_2F0[] = {
0x0000012E, 0x0000016E, 0x000001AE,
0x000001EE, 0x0000022E, 0x0000026E,
0x000002AE, 0x000002EE
};
//BSS Extern
extern w03State* lbl_1_bss_0;
extern Process *boardMainProc;
@ -123,7 +87,7 @@ void fn_1_1358(void) {
fn_1_20E0(cur_player_index);
}
if (lbl_1_bss_2C) {
sprintf(lbl_1_bss_44, lbl_1_data_28C, lbl_1_bss_2C);
sprintf(lbl_1_bss_44, "%d", lbl_1_bss_2C);
BoardWinCreate(0, 0x160006, -1);
BoardWinInsertMesSet((s32)lbl_1_bss_44, 0);
BoardWinWait();
@ -242,6 +206,40 @@ s32 fn_1_1650(s32 arg0) {
return 1;
}
s32 lbl_1_data_290[] = { //TODO: make sure this actually uses DATA_MAKE_NUM macro
DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x62),
DATA_MAKE_NUM(DATADIR_LUIGIMOT, 0x62),
DATA_MAKE_NUM(DATADIR_PEACHMOT, 0x62),
DATA_MAKE_NUM(DATADIR_YOSHIMOT, 0x62),
DATA_MAKE_NUM(DATADIR_WARIOMOT, 0x62),
DATA_MAKE_NUM(DATADIR_DONKEYMOT, 0x62),
DATA_MAKE_NUM(DATADIR_DAISYMOT, 0x62),
DATA_MAKE_NUM(DATADIR_WALUIGIMOT, 0x62),
};
s32 lbl_1_data_2B0[] = { //TODO: make sure this actually uses DATA_MAKE_NUM macro
DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x33),
DATA_MAKE_NUM(DATADIR_LUIGIMOT, 0x33),
DATA_MAKE_NUM(DATADIR_PEACHMOT, 0x33),
DATA_MAKE_NUM(DATADIR_YOSHIMOT, 0x33),
DATA_MAKE_NUM(DATADIR_WARIOMOT, 0x33),
DATA_MAKE_NUM(DATADIR_DONKEYMOT, 0x33),
DATA_MAKE_NUM(DATADIR_DAISYMOT, 0x33),
DATA_MAKE_NUM(DATADIR_WALUIGIMOT, 0x33),
};
s32 lbl_1_data_2D0[] = {
0x00000125, 0x00000165, 0x000001A5,
0x000001E5, 0x00000225, 0x00000265,
0x000002A5, 0x000002E5
};
s32 lbl_1_data_2F0[] = {
0x0000012E, 0x0000016E, 0x000001AE,
0x000001EE, 0x0000022E, 0x0000026E,
0x000002AE, 0x000002EE
};
void fn_1_19DC(s32 arg0, s32 arg1) {
s32 temp_r30;
s32 temp_r5;
@ -561,7 +559,7 @@ s32 fn_1_2930(s32 arg0) {
fn_1_CF4();
return 1;
}
sprintf(lbl_1_bss_38, lbl_1_data_28C, lbl_1_bss_0->unk0);
sprintf(lbl_1_bss_38, "%d", lbl_1_bss_0->unk0);
BoardWinCreate(0, 0x160007, -1);
BoardWinInsertMesSet((s32)lbl_1_bss_38, 1);
BoardWinWait();