Merge pull request #376 from gamemasterplc/main
Add symbols for failed to inline functions
This commit is contained in:
commit
12abb88c61
3 changed files with 11 additions and 11 deletions
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@ -38,11 +38,11 @@ fn_1_6C08 = .text:0x00006C08; // type:function size:0xC8
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fn_1_6CD0 = .text:0x00006CD0; // type:function size:0x12C
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fn_1_6DFC = .text:0x00006DFC; // type:function size:0xC8
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fn_1_6EC4 = .text:0x00006EC4; // type:function size:0x69D8
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fn_1_D89C = .text:0x0000D89C; // type:function size:0x10
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fn_1_D8AC = .text:0x0000D8AC; // type:function size:0x10
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fn_1_D8BC = .text:0x0000D8BC; // type:function size:0x10
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fn_1_D8CC = .text:0x0000D8CC; // type:function size:0x10
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fn_1_D8DC = .text:0x0000D8DC; // type:function size:0xCC
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GXTexCoord1x16 = .text:0x0000D89C; // type:function size:0x10 scope:local
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GXColor1x16 = .text:0x0000D8AC; // type:function size:0x10 scope:local
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GXNormal1x16 = .text:0x0000D8BC; // type:function size:0x10 scope:local
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GXPosition1x16 = .text:0x0000D8CC; // type:function size:0x10 scope:local
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sqrtf = .text:0x0000D8DC; // type:function size:0xCC scope:local
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fn_1_D9A8 = .text:0x0000D9A8; // type:function size:0x19C
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fn_1_DB44 = .text:0x0000DB44; // type:function size:0x2F8
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fn_1_DE3C = .text:0x0000DE3C; // type:function size:0x3D4
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@ -3,10 +3,10 @@ _epilog = .text:0x00000054; // type:function size:0x4C scope:global
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fn_1_A0 = .text:0x000000A0; // type:function size:0x358
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fn_1_3F8 = .text:0x000003F8; // type:function size:0x360
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fn_1_758 = .text:0x00000758; // type:function size:0x5EB8
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fn_1_6610 = .text:0x00006610; // type:function size:0x8
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fn_1_6618 = .text:0x00006618; // type:function size:0x2C
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fn_1_6644 = .text:0x00006644; // type:function size:0x140
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fn_1_6784 = .text:0x00006784; // type:function size:0xCC
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fabs = .text:0x00006610; // type:function size:0x8 scope:local
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asinf = .text:0x00006618; // type:function size:0x2C scope:local
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sqrt = .text:0x00006644; // type:function size:0x140 scope:local
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sqrtf = .text:0x00006784; // type:function size:0xCC scope:local
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fn_1_6850 = .text:0x00006850; // type:function size:0x958
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fn_1_71A8 = .text:0x000071A8; // type:function size:0x39C
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fn_1_7544 = .text:0x00007544; // type:function size:0x988
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@ -10,13 +10,13 @@ REL/executor.c:
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.text start:0x00000000 end:0x000000A0
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REL/mgmodedll/mgmode.c:
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.text start:0x000000A0 end:0x00006C18
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.text start:0x000000A0 end:0x00006D28
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.rodata start:0x00000000 end:0x00000160
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.data start:0x00000000 end:0x000000A0
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.bss start:0x00000000 end:0x000002E0
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REL/mgmodedll/free_play.c:
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.text start:0x00006C18 end:0x0000D8D0
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.text start:0x00006D28 end:0x0000D8D0
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.rodata start:0x00000160 end:0x000002F0
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.data start:0x000000A0 end:0x00000120
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.bss start:0x000002E0 end:0x00000370
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