Clean up board/main.c
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parent
9ea31f7dba
commit
13e3527197
1 changed files with 34 additions and 48 deletions
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@ -267,7 +267,7 @@ s32 BoardPauseDisableGet()
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void BoardSaveInit(s32 board)
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{
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int i;
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s32 i;
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GWSystem.board = board;
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_ClearFlag(FLAG_ID_MAKE(1, 0));
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_ClearFlag(FLAG_ID_MAKE(1, 1));
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@ -382,6 +382,8 @@ static void DestroyMainFunc(void)
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boardMainProc = NULL;
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}
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#define CHECK_LAST5_TURN() ((s32)(GWSystem.max_turn-GWSystem.turn) < 5)
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static void MainFunc(void)
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{
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s32 i;
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@ -416,7 +418,7 @@ static void MainFunc(void)
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if(ExecTurnStart()) {
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turn_cont = 1;
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}
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if((int)(GWSystem.max_turn-GWSystem.turn) < 5 && GWSystem.player_curr == 0 && !turn_cont) {
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if(CHECK_LAST5_TURN() && GWSystem.player_curr == 0 && !turn_cont) {
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if(!_CheckFlag(FLAG_ID_MAKE(0, 8))) {
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BoardLast5Exec();
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_SetFlag(FLAG_ID_MAKE(0, 8));
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@ -440,7 +442,7 @@ static void MainFunc(void)
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BoardMusStartBoard();
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for(i=GWSystem.player_curr; i<4; i++) {
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if(GWBoardGet() == 7 || GWBoardGet() == 8) {
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if((int)(GWSystem.max_turn-GWSystem.turn) < 5 && i == 0 && !turn_cont) {
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if(CHECK_LAST5_TURN() && i == 0 && !turn_cont) {
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BoardLast5GfxInit();
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_SetFlag(FLAG_ID_MAKE(0, 8));
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}
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@ -611,16 +613,11 @@ s32 BoardStartCheck(void)
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static void CreateBoard(void)
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{
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s32 guest_status;
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int mess_speed;
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s32 clear_flags;
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s32 reset_unk32;
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s32 mess_speed;
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GWSystem.mg_next = -1;
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if(!GWGameStat.field10E_bit5) {
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s32 type_temp;
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if(GWMGListGet() == 2) {
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GWSystem.mg_list = 0;
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}
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if(!GWGameStat.field10E_bit5 && GWMGListGet() == 2) {
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GWSystem.mg_list = 0;
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}
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mess_speed = GWMessSpeedGet();
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GWSystem.mess_speed = mess_speed;
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@ -637,17 +634,12 @@ static void CreateBoard(void)
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GWSystem.mess_delay = 32;
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break;
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}
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if((int)GWSystem.explain_mg != 0) {
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if(GWMGExplainGet()) {
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_SetFlag(FLAG_ID_MAKE(0, 11));
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} else {
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_ClearFlag(FLAG_ID_MAKE(0, 11));
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}
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if(_CheckFlag(FLAG_ID_MAKE(1, 2)) || _CheckFlag(FLAG_ID_MAKE(1, 3)) || _CheckFlag(FLAG_ID_MAKE(1, 4)) || _CheckFlag(FLAG_ID_MAKE(1, 5)) || _CheckFlag(FLAG_ID_MAKE(1, 6))) {
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clear_flags = 1;
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} else {
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clear_flags = 0;
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}
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if(!clear_flags) {
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if(!BoardStartCheck()) {
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_ClearFlag(FLAG_ID_MAKE(1, 2));
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_ClearFlag(FLAG_ID_MAKE(1, 3));
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_ClearFlag(FLAG_ID_MAKE(1, 4));
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@ -655,12 +647,7 @@ static void CreateBoard(void)
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_ClearFlag(FLAG_ID_MAKE(1, 6));
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}
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_ClearFlag(FLAG_ID_MAKE(1, 8));
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if(_CheckFlag(FLAG_ID_MAKE(1, 2)) || _CheckFlag(FLAG_ID_MAKE(1, 3)) || _CheckFlag(FLAG_ID_MAKE(1, 4)) || _CheckFlag(FLAG_ID_MAKE(1, 5)) || _CheckFlag(FLAG_ID_MAKE(1, 6))) {
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reset_unk32 = 1;
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} else {
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reset_unk32 = 0;
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}
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if(!reset_unk32) {
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if(!BoardStartCheck()) {
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GWSystem.lucky_value = 1;
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}
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guest_status = BoardDataDirReadAsync(DATADIR_BGUEST);
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@ -768,6 +755,7 @@ void BoardLightResetExec(void)
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Hu3DReflectNoSet(0);
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}
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//Fixes order of boardCamera and cameraBackup
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static BoardCameraData *BoardCameraGet(void)
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{
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return &boardCamera;
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@ -1290,8 +1278,8 @@ CAM_LERP(t, (x1).z, (x2).z, (out).z)
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static void CalcCameraPos(BoardCameraData *camera)
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{
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volatile unsigned int lerp_t1, lerp_t2;
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//These variables must be volatile to match
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volatile u32 lerp_t1, lerp_t2;
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volatile float lerp_x1, lerp_x2;
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float time;
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@ -1420,9 +1408,9 @@ float BoardArcSin(float value)
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return 0;
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}
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if(value <= (float)(M_PI/2)) {
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result = atanf(value/(float)sqrtf(1-(value*value)));
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result = atanf(value/sqrtf(1-(value*value)));
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} else {
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result = ((float)M_PI/2.0f)-atanf((float)sqrtf(1-(value*value))/value);
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result = (float)(M_PI/2)-atanf(sqrtf(1-(value*value))/value);
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}
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if(sign) {
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result = BOARD_FABS(result);
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@ -1435,7 +1423,7 @@ float BoardArcCos(float value)
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if(BOARD_FABS(value) > 1) {
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return 0;
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}
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return ((float)M_PI/2.0f)-BoardArcSin(value);
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return (float)(M_PI/2)-BoardArcSin(value);
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}
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void BoardRandInit(void)
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@ -1457,22 +1445,22 @@ u32 BoardRandMod(u32 value)
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float BoardRandFloat(void)
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{
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float value;
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*((u32 *)&value) = (BoardRand() & 0x7FFFFF)|0x3F800000;
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*((u32 *)&value) = (BoardRand() & 0x7FFFFF)|0x3F800000; //Generate float from 1.0f to 2.0f
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return value-1.0f;
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}
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float BoardVecDistXZCalc(Vec *vec1, Vec *vec2)
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{
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float x = vec1->x-vec2->x;
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float z = vec1->z-vec2->z;
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return sqrtf((x*x)+(z*z));
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float dx = vec1->x-vec2->x;
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float dz = vec1->z-vec2->z;
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return sqrtf((dx*dx)+(dz*dz));
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}
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s32 BoardVecMaxDistXZCheck(Vec *vec1, Vec *vec2, float max_dist)
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{
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float z = vec1->z-vec2->z;
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float x = vec1->x-vec2->x;
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float dist = sqrtf((x*x)+(z*z));
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float dz = vec1->z-vec2->z;
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float dx = vec1->x-vec2->x;
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float dist = sqrtf((dx*dx)+(dz*dz));
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if(dist <= max_dist) {
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return 1;
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} else {
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@ -1482,8 +1470,8 @@ s32 BoardVecMaxDistXZCheck(Vec *vec1, Vec *vec2, float max_dist)
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void BoardDAngleCalcVec(Vec *vec1)
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{
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int i;
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float *data = (float *)(&vec1->x);
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s32 i;
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float *data = &vec1->x;
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for(i=0; i<3; i++) {
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while(*data > 180.0f) {
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*data -= 360.0f;
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@ -1535,7 +1523,6 @@ s32 BoardDAngleCalcRange(float *value, float min, float range)
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s32 BoardVecMinDistCheck(Vec *vec1, Vec *vec2, float min_dist)
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{
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Vec temp;
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Mtx temp_mtx;
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VECSubtract(vec1, vec2, &temp);
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if(VECSquareMag(&temp) >= (min_dist*min_dist)) {
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return 0;
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@ -1812,7 +1799,7 @@ static void UpdateConfetti(omObjData *object)
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static void SpawnConfetti(omObjData *object)
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{
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ConfettiWork *work = OM_GET_WORK_PTR(object, ConfettiWork);
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int i;
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s32 i;
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if(work->paused) {
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return;
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}
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@ -1825,7 +1812,7 @@ static void SpawnConfetti(omObjData *object)
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for(i=0; i<work->spawn_speed; i++) {
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ConfettiParticle *particle;
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float angle;
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int j;
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s32 j;
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particle = work->data;
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for(j=0; j<work->count; j++, particle++) {
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if(particle->time == -1) {
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@ -1857,8 +1844,8 @@ static void SpawnConfetti(omObjData *object)
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static void MoveConfetti(omObjData *object)
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{
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ConfettiWork *work = OM_GET_WORK_PTR(object, ConfettiWork);
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int i;
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int existF;
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s32 i;
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s32 existF;
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ConfettiParticle *particle;
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existF = 0;
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@ -1912,7 +1899,7 @@ static void DrawConfetti(ModelData *model, Mtx matrix)
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ConfettiWork *work = OM_GET_WORK_PTR(confettiObj, ConfettiWork);
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ModelData *model = &Hu3DData[work->gfx_mdl];
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ConfettiParticle *particle;
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int i;
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s32 i;
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if(!model->hsfData) {
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return;
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}
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@ -2135,7 +2122,7 @@ static void TauntUpdate(omObjData *object);
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void BoardTauntInit(void)
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{
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int i;
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s32 i;
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tauntObj = omAddObjEx(boardObjMan, 32258, 0, 0, -1, TauntUpdate);
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for(i=0; i<4; i++) {
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tauntActiveFXTbl[i] = -1;
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@ -2156,7 +2143,7 @@ void BoardTauntKill(void)
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static void TauntUpdate(omObjData *object)
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{
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int i;
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s32 i;
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s32 port;
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s32 character;
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TauntWork *work;
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@ -2183,14 +2170,13 @@ static void TauntUpdate(omObjData *object)
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if(_CheckFlag(FLAG_ID_MAKE(1, 14))) {
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return;
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}
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if(WipeStatGet() != 0) {
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if(WipeStatGet()) {
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return;
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}
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if(GWSystem.player_curr == -1) {
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return;
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}
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for(i=0; i<4; i++) {
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if(i == GWSystem.player_curr || GWPlayer[i].com) {
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continue;
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}
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