Merge pull request #380 from gamemasterplc/main

Decompile free play code
This commit is contained in:
Liam Coleman 2024-08-01 18:49:31 -05:00 committed by GitHub
commit 14aac066c6
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GPG key ID: B5690EEEBB952194
7 changed files with 1269 additions and 13 deletions

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@ -475,13 +475,13 @@ lbl_1_data_90 = .data:0x00000090; // type:object size:0xA scope:local data:strin
lbl_1_data_9A = .data:0x0000009A; // type:object size:0x6 scope:local
lbl_1_data_A0 = .data:0x000000A0; // type:object size:0x2 scope:local data:2byte
lbl_1_data_A2 = .data:0x000000A2; // type:object size:0xE
lbl_1_data_B0 = .data:0x000000B0; // type:object size:0x10
lbl_1_data_B0 = .data:0x000000B0; // type:object size:0x10 data:float
lbl_1_data_C0 = .data:0x000000C0; // type:object size:0x10
lbl_1_data_D0 = .data:0x000000D0; // type:object size:0x6
lbl_1_data_D6 = .data:0x000000D6; // type:object size:0xA
lbl_1_data_E0 = .data:0x000000E0; // type:object size:0x20
messInsertBase$836 = .data:0x000000D0; // type:object size:0x6 scope:local
customMinNum$837 = .data:0x000000D6; // type:object size:0x8 scope:local
lbl_1_data_E0 = .data:0x000000E0; // type:object size:0x20 data:float
lbl_1_data_100 = .data:0x00000100; // type:object size:0x10
lbl_1_data_110 = .data:0x00000110; // type:object size:0x10
lbl_1_data_110 = .data:0x00000110; // type:object size:0xC
lbl_1_data_120 = .data:0x00000120; // type:object size:0x28
lbl_1_data_148 = .data:0x00000148; // type:object size:0x2 data:2byte
lbl_1_data_14A = .data:0x0000014A; // type:object size:0x8
@ -548,7 +548,7 @@ lbl_1_bss_318 = .bss:0x00000318; // type:object size:0x28 data:2byte
lbl_1_bss_340 = .bss:0x00000340; // type:object size:0x8
lbl_1_bss_348 = .bss:0x00000348; // type:object size:0x2 data:2byte
lbl_1_bss_34A = .bss:0x0000034A; // type:object size:0x8 data:2byte
lbl_1_bss_352 = .bss:0x00000352; // type:object size:0x1E
lbl_1_bss_352 = .bss:0x00000352; // type:object size:0x1C
lbl_1_bss_370 = .bss:0x00000370; // type:object size:0xC
lbl_1_bss_37C = .bss:0x0000037C; // type:object size:0xC
lbl_1_bss_388 = .bss:0x00000388; // type:object size:0x2 data:2byte