Matched game/board/char_wheel + some unsplit cleanup

This commit is contained in:
mrshigure 2024-03-10 00:26:44 -08:00
parent 4008d02dda
commit 16e5f39954
15 changed files with 558 additions and 30 deletions

View file

@ -3,29 +3,15 @@
#include "dolphin.h"
#ifndef _BOARD_SPACE_EVENT_FUNC
#define _BOARD_SPACE_EVENT_FUNC
typedef s32 (*BoardSpaceEventFunc)(void);
#endif
#ifndef _BOARD_MAIN_H
typedef void (*BoardLightHook)(void);
#endif
s32 BoardSpacePosGet(s32, s32, Vec*);
void BoardShopTutorialExec(s32);
void BoardMGSetupTutorialExec(void);
void BoardBooHouseTutorialExec(void);
void BoardCharWheelTargetSet(s32);
void BoardSpaceStarSetIndex(s32);
void BoardLightHookSet(BoardLightHook set, BoardLightHook reset);
s32 fn_8006DDE8(s16, f32);
void BoardSpaceWalkEventFuncSet(BoardSpaceEventFunc func);
void BoardSpaceWalkMiniEventFuncSet(BoardSpaceEventFunc func);
void BoardSpaceLandEventFuncSet(BoardSpaceEventFunc func);
s32 BoardSpaceFlagSearch(s32, u32);
void BoardSpaceInit(s32);
void BoardSpaceDestroy(void);
void BoardShopHostSet(s16);
void BoardBooHouseHostSet(s16);
s32 BoardCameraRotGet(Vec*);