Matched game/board/char_wheel + some unsplit cleanup
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4008d02dda
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16e5f39954
15 changed files with 558 additions and 30 deletions
13
include/game/board/char_wheel.h
Executable file
13
include/game/board/char_wheel.h
Executable file
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@ -0,0 +1,13 @@
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#ifndef _BOARD_CHAR_WHEEL_H
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#define _BOARD_CHAR_WHEEL_H
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#include "dolphin/types.h"
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s32 BoardCharWheelInit(s32 arg0, s32 arg1);
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BOOL BoardCharWheelCheck(void);
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void BoardCharWheelWait(void);
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s32 BoardCharWheelResultGet(void);
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void BoardCharWheelSpeedSet(float arg0);
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void BoardCharWheelTargetSet(s16 arg0);
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#endif
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@ -14,6 +14,6 @@ s32 BoardComUseItemSlotGet(s32 arg0);
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s32 BoardComUseItemSet(s32 arg0, s32 arg1);
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BOOL BoardComUseItemCheck(s32 arg0);
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s32 BoardComJunctionInputGet(s32 arg0, Vec *arg1, s32 arg2, float *arg3);
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s32 BoardComBestPlayerFind(void);
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s32 BoardComFarPlayerFind(void);
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#endif
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@ -5,10 +5,7 @@
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#define BOARD_SPACE_LINKMAX 4
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#ifndef _BOARD_SPACE_EVENT_FUNC
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#define _BOARD_SPACE_EVENT_FUNC
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typedef s32 (*BoardSpaceEventFunc)(void);
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#endif
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typedef struct board_space {
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Vec pos;
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