Matched game/board/char_wheel + some unsplit cleanup
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15 changed files with 558 additions and 30 deletions
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@ -14,6 +14,7 @@
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#include "game/board/model.h"
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#include "game/board/pause.h"
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#include "game/board/player.h"
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#include "game/board/space.h"
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#include "game/board/tutorial.h"
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#include "game/board/ui.h"
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#include "game/pad.h"
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@ -60,8 +61,6 @@ static CameraView camViewTbl[] = {
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};
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extern s32 BoardSpacePosGet(s32 layer, s32 space, Vec *pos);
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extern void BoardMGSetupPlayClear(void);
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extern void BoardStartExec(void);
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