Fix dll killing, load modeseldll

This commit is contained in:
dbalatoni13 2025-04-12 22:16:44 +02:00
parent c133583b3b
commit 176f6f9638
15 changed files with 159 additions and 52 deletions

View file

@ -2,8 +2,9 @@
#define _GAME_CARD_H
#include "dolphin.h"
#include "version.h"
extern u8 UnMountCnt;
SHARED_SYM extern u8 UnMountCnt;
void HuCardInit(void);
s32 HuCardCheck(void);

View file

@ -5,6 +5,7 @@
#include "game/hsfanim.h"
#include "game/hsfformat.h"
#include "game/memory.h"
#include "version.h"
#define HU3D_MODEL_MAX 512
#define HU3D_MOTION_MAX 256
@ -297,7 +298,7 @@ void Hu3DProjectionPosSet(s16, Vec *, Vec *, Vec *);
void Hu3DProjectionTPLvlSet(s16, float);
void Hu3DMipMapSet(char *, s16, s32, float);
extern ModelData Hu3DData[0x200];
SHARED_SYM extern ModelData Hu3DData[0x200];
extern CameraData Hu3DCamera[0x10];
extern AnimData *reflectAnim[5];
extern AnimData *hiliteAnim[4];

View file

@ -4,6 +4,7 @@
#include "dolphin.h"
#include "game/process.h"
#include "game/gamework_data.h"
#include "version.h"
typedef struct mg_info {
u16 ovl;
@ -27,10 +28,10 @@ extern s16 mgBattleStar[4];
extern s16 mgBattleStarMax;
extern u8 lbl_801D3E94;
extern u32 mgRecordExtra;
extern s32 mgQuitExtraF;
extern s32 mgPracticeEnableF;
SHARED_SYM extern s32 mgQuitExtraF;
SHARED_SYM extern s32 mgPracticeEnableF;
extern s32 mgInstExitEnableF;
extern u8 mgBoardHostEnableF;
SHARED_SYM extern u8 mgBoardHostEnableF;
extern s16 mgTicTacToeGrid[3][3];
extern u8 mgIndexList[256];

View file

@ -24,13 +24,13 @@ typedef union save_buf_all {
u8 ATTRIBUTE_ALIGN(32) buf[SAVE_BUF_SIZE];
} SaveBufAll;
extern char *SaveFileNameTbl[];
extern CARDFileInfo curFileInfo;
extern SaveBufAll saveBuf;
SHARED_SYM extern char *SaveFileNameTbl[];
SHARED_SYM extern CARDFileInfo curFileInfo;
SHARED_SYM extern SaveBufAll saveBuf;
extern u64 SLSerialNo;
extern s32 saveExecF;
extern u8 curBoxNo;
extern s16 curSlotNo;
SHARED_SYM extern s16 curSlotNo;
s32 SLFileOpen(char *fileName);
s32 SLFileCreate(char *fileName, u32 size, void *addr);