Matched game/chrman
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c6daaf6ad3
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19a7d28449
17 changed files with 2171 additions and 43 deletions
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@ -1,5 +1,6 @@
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#include "game/gamework_data.h"
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#include "game/process.h"
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#include "game/chrman.h"
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#include "game/data.h"
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#include "game/sprite.h"
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#include "game/object.h"
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#include "math.h"
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#include "unsplit.h"
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#include "game/chrman.h"
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#include "game/object.h"
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#include "game/wipe.h"
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#include "game/pad.h"
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#include "math.h"
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#include "unsplit.h"
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#include "game/chrman.h"
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#include "game/wipe.h"
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#include "game/pad.h"
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@ -1,4 +1,5 @@
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#include "dolphin.h"
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#include "game/chrman.h"
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#include "game/object.h"
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#include "REL/w03Dll.h"
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#include "board_unsplit.h"
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#include "game/board/boo.h"
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#include "game/audio.h"
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#include "game/chrman.h"
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#include "game/gamework.h"
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#include "game/gamework_data.h"
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#include "game/hsfman.h"
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@ -92,7 +93,6 @@ typedef struct {
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} BallTakeCoinWork;
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void BoardSpaceCameraSet(u16);
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char *CharModelHookNameGet(s16, s32, s32);
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static void ComSetupStealPlayer(s32 arg0);
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static void ComSetStealPlayerInput(s32 arg0, s32 arg1);
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#include "game/board/item.h"
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#include "game/audio.h"
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#include "game/chrman.h"
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#include "game/gamework.h"
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#include "game/gamework_data.h"
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#include "game/hsfanim.h"
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@ -47,7 +48,6 @@ typedef struct {
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u32 frandmod(u32);
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void CharModelCreateParticle(s32, Vec*);
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void CharModelLayerSetAll(s32);
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void BoardBowserSuitInit(s32);
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s16 BoardBowserSuitPlayerModelGet(void);
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void fn_8004F578(s16, s32);
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#include "game/board/main.h"
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#include "game/board/model.h"
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#include "game/chrman.h"
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#include "game/hsfman.h"
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#include "game/hsfmotion.h"
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#include "game/memory.h"
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#include "game/board/player.h"
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#include "game/chrman.h"
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#include "game/objsub.h"
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#include "game/board/com.h"
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#include "game/board/roll.h"
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@ -35,9 +36,6 @@ extern void BoardModelAttrSet(s16, s32);
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extern void BoardModelAttrReset(s16, s32);
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//// #include "game/board/com.h"
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//// #include "game/board/overhead.h"
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//// #include "game/chrman.h"
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extern void CharModelDataClose(s16);
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extern void CharModelStepTypeSet(s16, s32);
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//// #include "game/board/pad.h"
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extern s8 HuPadStkX[4];
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extern s8 HuPadStkY[4];
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#include "game/board/ui.h"
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#include "game/audio.h"
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#include "game/chrman.h"
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#include "game/data.h"
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#include "game/gamework.h"
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#include "game/gamework_data.h"
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@ -97,7 +98,6 @@ typedef struct {
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void BoardPlayerSparkSet(s32);
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void BoardBowserSuitMotionCreate(void);
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s16 BoardBowserSuitPlayerModelGet(void);
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void CharModelLayerSetAll(s32);
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static void KillAllBoardStatus(void);
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static void CreateBoardStatusSprite(s32 arg0, UnkUiStatusStruct *arg1);
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2080
src/game/chrman.c
Executable file
2080
src/game/chrman.c
Executable file
File diff suppressed because it is too large
Load diff
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#include "game/audio.h"
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#include "game/chrman.h"
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#include "game/esprite.h"
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#include "game/hsfdraw.h"
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#include "game/hsfman.h"
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