Match Rest of Board RELs for PAL
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eaab26c769
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19c4fb7157
9 changed files with 48 additions and 48 deletions
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@ -80,7 +80,7 @@ void fn_1_6B7C(void)
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BoardModelAttrReset(lbl_1_bss_14[0], 0x40000002);
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BoardMusStart(1, 0x22, 0x7F, 0);
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BoardPlayerMotionShiftSet(lbl_1_bss_B6, lbl_1_bss_9E[0], 0.0f, 30.0f, HU3D_MOTATTR_LOOP);
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HuPrcSleep(0x1E);
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HuPrcSleep(REFRESH_RATE/2);
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BoardModelVisibilitySet(lbl_1_bss_A2, 1);
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BoardModelHookSet(BoardPlayerModelGet(lbl_1_bss_B6), "a-itemhook-r", lbl_1_bss_A2);
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Hu3DModelObjPosGet(BoardModelIDGet(*lbl_1_bss_14), "chara1", &sp10);
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@ -353,7 +353,7 @@ void fn_1_799C(void)
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while (BoardPlayerMotionEndCheck(lbl_1_bss_B6) == 0) {
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HuPrcVSleep();
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}
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HuPrcSleep(0x1E);
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HuPrcSleep(REFRESH_RATE/2);
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while (HuAudSStreamStatGet(temp_r27) != 0) {
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HuPrcVSleep();
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@ -605,10 +605,10 @@ void fn_1_896C(void)
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}
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}
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if ((temp_r30 & 0x80) != 0) {
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HuPrcSleep(0x19);
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HuPrcSleep(((REFRESH_RATE*5)+6)/12);
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}
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else {
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HuPrcSleep(0xF);
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HuPrcSleep((REFRESH_RATE+2)/4);
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}
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spC.x = spC.y = spC.z = 0.0f;
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@ -706,7 +706,7 @@ void fn_1_896C(void)
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for (var_r31 = 0; var_r31 < 3; var_r31++) {
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BoardModelMotionStartEndSet(lbl_1_bss_AA[var_r31], 0x28, 0x46);
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}
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HuPrcSleep(13);
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HuPrcSleep((REFRESH_RATE*2)/9);
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var_f31 = -8.0f;
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while (1) {
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for (var_r28 = 0, var_r31 = 0; var_r31 < 3; var_r31++) {
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