commit
1b5779bfa3
17 changed files with 199 additions and 34 deletions
|
|
@ -5,3 +5,24 @@ Sections:
|
|||
.rodata type:rodata align:8
|
||||
.data type:data align:8
|
||||
.bss type:bss align:8
|
||||
|
||||
REL/board_executor.c:
|
||||
.text start:0x00000000 end:0x000000E0
|
||||
|
||||
REL/w01Dll/main.c:
|
||||
.text start:0x000000E0 end:0x00009D00
|
||||
.rodata start:0x00000000 end:0x00000198
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||||
.data start:0x00000000 end:0x00000658
|
||||
.bss start:0x00000000 end:0x00000708
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||||
|
||||
REL/w01Dll/mg_coin.c:
|
||||
.text start:0x00009D00 end:0x0000D740
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||||
.rodata start:0x00000198 end:0x000002C8
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||||
.data start:0x00000658 end:0x00000F08
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||||
.bss start:0x00000708 end:0x000007A0
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||||
|
||||
REL/w01Dll/mg_item.c:
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||||
.text start:0x0000D740 end:0x000119F0
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||||
.rodata start:0x000002C8 end:0x000003C4
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||||
.data start:0x00000F08 end:0x00000FAC
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||||
.bss start:0x000007A0 end:0x0000081C
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||||
|
|
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|||
|
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@ -1,8 +1,8 @@
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|||
fn_1_0 = .text:0x00000000; // type:function size:0x30
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||||
InitBoard = .text:0x00000000; // type:function size:0x30 scope:local
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||||
_prolog = .text:0x00000030; // type:function size:0x64 scope:global
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||||
_epilog = .text:0x00000094; // type:function size:0x4C scope:global
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||||
fn_1_E0 = .text:0x000000E0; // type:function size:0x4BC
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||||
fn_1_59C = .text:0x0000059C; // type:function size:0x194
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||||
BoardInit = .text:0x000000E0; // type:function size:0x4BC
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||||
BoardDestroy = .text:0x0000059C; // type:function size:0x194
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||||
fn_1_730 = .text:0x00000730; // type:function size:0x44
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||||
fn_1_774 = .text:0x00000774; // type:function size:0x4
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||||
fn_1_778 = .text:0x00000778; // type:function size:0x9C
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||||
|
|
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|||
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@ -5,3 +5,47 @@ Sections:
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|||
.rodata type:rodata align:8
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||||
.data type:data align:8
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||||
.bss type:bss align:8
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||||
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||||
REL/board_executor.c:
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||||
.text start:0x00000000 end:0x000000E0
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||||
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||||
REL/w02Dll/main.c:
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||||
.text start:0x000000E0 end:0x00001254
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||||
.rodata start:0x00000000 end:0x00000038
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||||
.data start:0x00000000 end:0x000002A8
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||||
.bss start:0x00000000 end:0x00000050
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||||
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||||
REL/w02Dll/dice.c:
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||||
.text start:0x00001254 end:0x00002D04
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||||
.rodata start:0x00000038 end:0x00000108
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||||
.data start:0x000002A8 end:0x00000360
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||||
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||||
REL/w02Dll/gamble.c:
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||||
.text start:0x00002D04 end:0x000039F4
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||||
.rodata start:0x00000108 end:0x00000178
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||||
.data start:0x00000360 end:0x00000378
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||||
.bss start:0x00000050 end:0x00000058
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||||
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||||
REL/w02Dll/mg_coin.c:
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||||
.text start:0x000039F4 end:0x00005CF8
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||||
.rodata start:0x00000178 end:0x00000218
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||||
.data start:0x00000378 end:0x00000428
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||||
.bss start:0x00000058 end:0x000000C8
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REL/w02Dll/mg_item.c:
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.text start:0x00005CF8 end:0x00009250
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||||
.rodata start:0x00000218 end:0x000002F0
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||||
.data start:0x00000428 end:0x00000490
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||||
.bss start:0x000000C8 end:0x000001A0
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||||
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REL/w02Dll/shuffleboard.c:
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.text start:0x00009250 end:0x0000BC1C
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.rodata start:0x000002F0 end:0x00000408
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.data start:0x00000490 end:0x000004D0
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||||
.bss start:0x000001A0 end:0x00000380
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REL/w02Dll/roulette.c:
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.text start:0x0000BC1C end:0x0000E4D4
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.rodata start:0x00000408 end:0x00000530
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.data start:0x000004D0 end:0x00000524
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.bss start:0x00000380 end:0x00000390
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@ -1,8 +1,8 @@
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fn_1_0 = .text:0x00000000; // type:function size:0x30
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InitBoard = .text:0x00000000; // type:function size:0x30 scope:local
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_prolog = .text:0x00000030; // type:function size:0x64 scope:global
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_epilog = .text:0x00000094; // type:function size:0x4C scope:global
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fn_1_E0 = .text:0x000000E0; // type:function size:0x4F4
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fn_1_5D4 = .text:0x000005D4; // type:function size:0x158
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BoardInit = .text:0x000000E0; // type:function size:0x4F4
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BoardDestroy = .text:0x000005D4; // type:function size:0x158
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fn_1_72C = .text:0x0000072C; // type:function size:0x44
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fn_1_770 = .text:0x00000770; // type:function size:0x4
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fn_1_774 = .text:0x00000774; // type:function size:0x8C
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||||
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@ -5,3 +5,47 @@ Sections:
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|||
.rodata type:rodata align:8
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.data type:data align:8
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||||
.bss type:bss align:8
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REL/board_executor.c:
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||||
.text start:0x00000000 end:0x000000E0
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||||
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||||
REL/w03Dll/main.c:
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.text start:0x000000E0 end:0x000010E4
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.rodata start:0x00000000 end:0x00000030
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.data start:0x00000000 end:0x00000280
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||||
.bss start:0x00000000 end:0x00000028
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||||
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||||
REL/w03Dll/statue.c:
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.text start:0x000010E4 end:0x00003058
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.rodata start:0x00000030 end:0x000000D8
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.data start:0x00000280 end:0x00000310
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.bss start:0x00000028 end:0x00000070
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||||
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||||
REL/w03Dll/condor.c:
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.text start:0x00003058 end:0x000063F4
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.rodata start:0x000000D8 end:0x00000218
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.data start:0x00000310 end:0x00000368
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||||
.bss start:0x00000070 end:0x00000120
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REL/w03Dll/river.c:
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.text start:0x000063F4 end:0x0000785C
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.rodata start:0x00000218 end:0x000002A8
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.data start:0x00000368 end:0x00000410
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||||
.bss start:0x00000120 end:0x00000140
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||||
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||||
REL/w03Dll/smoke.c:
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.text start:0x0000785C end:0x00007ABC
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.rodata start:0x000002A8 end:0x000002B0
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.data start:0x00000410 end:0x00000450
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REL/w03Dll/mg_coin.c:
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.text start:0x00007ABC end:0x00009A7C
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.rodata start:0x000002B0 end:0x00000360
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.data start:0x00000450 end:0x000004D8
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.bss start:0x00000140 end:0x00000180
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||||
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REL/w03Dll/mg_item.c:
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||||
.text start:0x00009A7C end:0x0000C248
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||||
.rodata start:0x00000360 end:0x00000418
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||||
.data start:0x000004D8 end:0x0000054C
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||||
.bss start:0x00000180 end:0x00000197
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||||
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|
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@ -1,8 +1,8 @@
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|||
fn_1_0 = .text:0x00000000; // type:function size:0x30
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InitBoard = .text:0x00000000; // type:function size:0x30 scope:local
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||||
_prolog = .text:0x00000030; // type:function size:0x64 scope:global
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||||
_epilog = .text:0x00000094; // type:function size:0x4C scope:global
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||||
fn_1_E0 = .text:0x000000E0; // type:function size:0x660
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||||
fn_1_740 = .text:0x00000740; // type:function size:0x144
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BoardInit = .text:0x000000E0; // type:function size:0x660
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||||
BoardDestroy = .text:0x00000740; // type:function size:0x144
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||||
fn_1_884 = .text:0x00000884; // type:function size:0x6C
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||||
fn_1_8F0 = .text:0x000008F0; // type:function size:0x20
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||||
fn_1_910 = .text:0x00000910; // type:function size:0x164
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@ -6,25 +6,25 @@ Sections:
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|||
.data type:data align:8
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.bss type:bss align:8
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REL/w10Dll/w10Dll_init.c:
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||||
REL/board_executor.c:
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||||
.text start:0x00000000 end:0x000000E0
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||||
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||||
REL/w10Dll/w10Dll.c:
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REL/w10Dll/main.c:
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||||
.text start:0x000000E0 end:0x00000AEC
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||||
.rodata start:0x00000000 end:0x00000038
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||||
.data start:0x00000000 end:0x00000078
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||||
.bss start:0x00000000 end:0x00000038
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||||
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||||
REL/w10Dll/w10Dll2.c:
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||||
REL/w10Dll/host.c:
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||||
.text start:0x00000AEC end:0x00000D2C
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||||
.rodata start:0x00000038 end:0x00000048
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||||
.data start:0x00000078 end:0x00000098
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||||
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||||
REL/w10Dll/w10Dll3.c:
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||||
REL/w10Dll/scene.c:
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||||
.text start:0x00000D2C end:0x0000176C
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||||
.rodata start:0x00000048 end:0x00000050
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||||
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||||
REL/w10Dll/w10Dll4.c:
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||||
REL/w10Dll/tutorial.c:
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||||
.text start:0x0000176C end:0x0000206C
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||||
.rodata start:0x00000050 end:0x00000070
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||||
.data start:0x00000098 end:0x000002D4
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||||
|
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|||
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@ -1,8 +1,8 @@
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|||
fn_1_0 = .text:0x00000000; // type:function size:0x30
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||||
InitBoard = .text:0x00000000; // type:function size:0x30 scope:local
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||||
_prolog = .text:0x00000030; // type:function size:0x64 scope:global
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||||
_epilog = .text:0x00000094; // type:function size:0x4C scope:global
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||||
fn_1_E0 = .text:0x000000E0; // type:function size:0x5F8
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||||
fn_1_6D8 = .text:0x000006D8; // type:function size:0x1E8
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||||
BoardInit = .text:0x000000E0; // type:function size:0x5F8
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||||
BoardDestroy = .text:0x000006D8; // type:function size:0x1E8
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||||
fn_1_8C0 = .text:0x000008C0; // type:function size:0x44
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||||
fn_1_904 = .text:0x00000904; // type:function size:0x4
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||||
fn_1_908 = .text:0x00000908; // type:function size:0x4
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||||
|
|
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|||
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@ -999,7 +999,7 @@ HuRestartSystem = .text:0x8005AE34; // type:function size:0xDC
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|||
HuSoftResetCheck = .text:0x8005AF10; // type:function size:0xFC scope:local
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||||
HuSoftResetCountCheck = .text:0x8005B00C; // type:function size:0xCC scope:local
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||||
HuSoftResetPostProc = .text:0x8005B0D8; // type:function size:0x78 scope:local
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||||
BoardInit = .text:0x8005B150; // type:function size:0x2E0
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||||
BoardCommonInit = .text:0x8005B150; // type:function size:0x2E0
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||||
InitBoardFunc = .text:0x8005B430; // type:function size:0x64 scope:local
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||||
ExecBoardFunc = .text:0x8005B494; // type:function size:0x9C scope:local
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||||
KillBoardFunc = .text:0x8005B530; // type:function size:0xCC scope:local
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||||
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@ -1063,9 +1063,9 @@ BoardMGExit = .text:0x8005EF8C; // type:function size:0x170
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|||
BoardMGKill = .text:0x8005F0FC; // type:function size:0x60
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||||
BoardMGExec = .text:0x8005F15C; // type:function size:0xC4
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||||
BoardMGCreate = .text:0x8005F220; // type:function size:0x74
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||||
BoardMGStartFlagSet = .text:0x8005F294; // type:function size:0x28
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||||
BoardMGStartFlagReset = .text:0x8005F2BC; // type:function size:0x28
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||||
BoardMGStartFlagGet = .text:0x8005F2E4; // type:function size:0x48
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||||
BoardEventFlagSet = .text:0x8005F294; // type:function size:0x28
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||||
BoardEventFlagReset = .text:0x8005F2BC; // type:function size:0x28
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||||
BoardEventFlagGet = .text:0x8005F2E4; // type:function size:0x48
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||||
BoardMTXCalcLookAt = .text:0x8005F32C; // type:function size:0x10C
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||||
BoardArcSin = .text:0x8005F438; // type:function size:0x330
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||||
BoardArcCos = .text:0x8005F768; // type:function size:0x390
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||||
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|||
44
configure.py
44
configure.py
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@ -861,13 +861,45 @@ config.libs = [
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Object(NonMatching, "REL/subchrselDll/subchrselDll.c"),
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}
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),
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Rel('subchrselDll',
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Rel('w01Dll',
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objects = {
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Object(Matching, "REL/w10Dll/w10Dll_init.c"),
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Object(Matching, "REL/w10Dll/w10Dll.c"),
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Object(Matching, "REL/w10Dll/w10Dll2.c"),
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Object(Matching, "REL/w10Dll/w10Dll3.c"),
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Object(Matching, "REL/w10Dll/w10Dll4.c"),
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Object(Matching, "REL/board_executor.c"),
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Object(NonMatching, "REL/w01Dll/main.c"),
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Object(NonMatching, "REL/w01Dll/mg_coin.c"),
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Object(NonMatching, "REL/w01Dll/mg_item.c"),
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}
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),
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Rel('w02Dll',
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objects = {
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Object(Matching, "REL/board_executor.c"),
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Object(NonMatching, "REL/w02Dll/main.c"),
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Object(NonMatching, "REL/w02Dll/dice.c"),
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Object(NonMatching, "REL/w02Dll/gamble.c"),
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Object(NonMatching, "REL/w02Dll/mg_coin.c"),
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Object(NonMatching, "REL/w02Dll/mg_item.c"),
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Object(NonMatching, "REL/w02Dll/shuffleboard.c"),
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Object(NonMatching, "REL/w02Dll/roulette.c"),
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}
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),
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Rel('w03Dll',
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objects = {
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Object(Matching, "REL/board_executor.c"),
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Object(NonMatching, "REL/w03Dll/main.c"),
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Object(NonMatching, "REL/w03Dll/statue.c"),
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Object(NonMatching, "REL/w03Dll/condor.c"),
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Object(NonMatching, "REL/w03Dll/river.c"),
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Object(NonMatching, "REL/w03Dll/smoke.c"),
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Object(NonMatching, "REL/w03Dll/mg_coin.c"),
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Object(NonMatching, "REL/w03Dll/mg_item.c"),
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}
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),
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Rel('w10Dll',
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objects = {
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Object(Matching, "REL/board_executor.c"),
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Object(Matching, "REL/w10Dll/main.c"),
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Object(Matching, "REL/w10Dll/host.c"),
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Object(Matching, "REL/w10Dll/scene.c"),
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Object(Matching, "REL/w10Dll/tutorial.c"),
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||||
}
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||||
),
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||||
]
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||||
|
|
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24
include/REL/board_executor.h
Normal file
24
include/REL/board_executor.h
Normal file
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@ -0,0 +1,24 @@
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#ifndef REL_BOARD_EXECUTOR_H
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#define REL_BOARD_EXECUTOR_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int _prolog();
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extern void _epilog();
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typedef void (*VoidFunc)(void);
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extern const VoidFunc _ctors[];
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extern const VoidFunc _dtors[];
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extern void BoardCommonInit(VoidFunc init, VoidFunc destroy);
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extern void BoardInit(void);
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extern void BoardDestroy(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* REL_BOARD_EXECUTOR_H */
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|
@ -69,7 +69,7 @@ f32 BoardModelRotYGet(s32);
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|||
void BoardModelLayerSet(s16, s32);
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void BoardTutorialHostSet(s16);
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s32 BoardModelIDGet(s16);
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void BoardInit(void*, void*);
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void BoardCommonInit(void*, void*);
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void BoardModelScaleSetV(s32, Vec*);
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||||
void BoardLightHookSet(void*, void*);
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s16 BoardModelCreate(s32, void*, s32);
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|
|
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|||
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@ -1,7 +1,7 @@
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|||
#include "include/REL/w10Dll.h"
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#include "REL/board_executor.h"
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||||
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||||
void fn_1_0(void) {
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||||
BoardInit(&fn_1_E0, &fn_1_6D8);
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||||
static void InitBoard(void) {
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BoardCommonInit(BoardInit, BoardDestroy);
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||||
}
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||||
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||||
int _prolog(void) {
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||||
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@ -10,7 +10,7 @@ int _prolog(void) {
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(**ctors)();
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ctors++;
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}
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fn_1_0();
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InitBoard();
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||||
return 0;
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||||
}
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||||
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||||
|
|
@ -65,7 +65,7 @@ inline s32 get_current_board(void) {
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|||
return GWSystem.board;
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||||
}
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||||
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||||
void fn_1_E0(void) {
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||||
void BoardInit(void) {
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||||
f32 sp10;
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||||
f32 spC[2];
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s32 sp8;
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||||
|
|
@ -138,7 +138,7 @@ void fn_1_E0(void) {
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|||
HuWinMesPalSet(lbl_1_bss_E, 7, 0, 0, 0);
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||||
}
|
||||
|
||||
void fn_1_6D8(void) {
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||||
void BoardDestroy(void) {
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||||
s32 i;
|
||||
for (i = 0; i < 1; i++) {
|
||||
if (lbl_1_bss_10[i] != 0) {
|
||||
Loading…
Add table
Add a link
Reference in a new issue