Decompile first translation unit of m434

Also did several fixes
This commit is contained in:
gamemasterplc 2024-06-08 14:45:48 -05:00
parent 84614140ff
commit 1cd98b28b6
8 changed files with 703 additions and 50 deletions

23
include/REL/m434Dll.h Normal file
View file

@ -0,0 +1,23 @@
#ifndef M434DLL_H
#define M434DLL_H
#include "game/object.h"
void fn_1_1C44(s32 arg0, s32 arg1);
s32 fn_1_1C88(s32 arg0);
s32 fn_1_1CB8(void);
s32 fn_1_1D54(void);
void fn_1_1D64(s32 arg0);
s32 fn_1_1D74(s32 arg0);
void fn_1_1DB0(Process *objman);
void fn_1_1E44(void);
void fn_1_43AC(Vec *arg0);
void fn_1_47EC(Vec *arg0);
void fn_1_4854(Process *objman);
void fn_1_4964(void);
void fn_1_6860(Process *objman);
void fn_1_6A84(void);
#endif

View file

@ -17,7 +17,7 @@ s32 HuAudStreamPlay(char *name, s32 arg1);
void HuAudStreamVolSet(s16 vol);
void HuAudStreamPauseOn(void);
void HuAudStreamPauseOff(void);
void HuAudStreamFadeOut(void);
void HuAudStreamFadeOut(s32 arg0);
void HuAudAllStop(void);
void HuAudFadeOut(s32 arg0);
s32 HuAudFXPlay(s32 arg0);