Improve symbol names in selmenu

This commit is contained in:
gamemasterplc 2024-03-13 21:37:18 -05:00
parent b49e52d86f
commit 1d4e53898b
2 changed files with 89 additions and 89 deletions

View file

@ -9,7 +9,7 @@ MoveSMCursor = .text:0x00000BCC; // type:function size:0x88 scope:local
SMInit = .text:0x00000C54; // type:function size:0x474 scope:local
SMUpdate = .text:0x000010C8; // type:function size:0xA78 scope:local
SMGroupGen = .text:0x00001B40; // type:function size:0x334 scope:local
SMComCharGet = .text:0x00001E74; // type:function size:0x110 scope:local
SMChangeChar = .text:0x00001E74; // type:function size:0x110 scope:local
SMCharKill = .text:0x00001F84; // type:function size:0x50 scope:local
CharRandomize = .text:0x00001FD4; // type:function size:0x10C scope:local
SMCharInit = .text:0x000020E0; // type:function size:0x1F8 scope:local
@ -56,7 +56,7 @@ lbl_1_data_18 = .data:0x00000018; // type:object size:0x6 data:string
lbl_1_data_1E = .data:0x0000001E; // type:object size:0x7 data:string
lbl_1_data_25 = .data:0x00000025; // type:object size:0x6 data:string
lbl_1_data_2B = .data:0x0000002B; // type:object size:0x8 data:string
charTbl = .data:0x00000034; // type:object size:0x20 scope:local
smCharTbl = .data:0x00000034; // type:object size:0x20 scope:local
lbl_1_data_54 = .data:0x00000054; // type:object size:0x14 data:string
lbl_1_data_68 = .data:0x00000068; // type:object size:0x16 data:string
lbl_1_data_7E = .data:0x0000007E; // type:object size:0x11 data:string
@ -127,7 +127,7 @@ lbl_1_data_4B6 = .data:0x000004B6; // type:object size:0xE data:string
lbl_1_data_4C4 = .data:0x000004C4; // type:object size:0xE data:string
lbl_1_data_4D2 = .data:0x000004D2; // type:object size:0xA data:string
lbl_1_data_4DC = .data:0x000004DC; // type:object size:0xF data:string
menuTbl = .data:0x000004EC; // type:object size:0x348 scope:local
smMenuTbl = .data:0x000004EC; // type:object size:0x348 scope:local
cameraMaskTbl = .data:0x00000834; // type:object size:0x10 scope:local
lbl_1_data_844 = .data:0x00000844; // type:object size:0x18 scope:local
lbl_1_data_85C = .data:0x0000085C; // type:object size:0x12 data:string
@ -140,7 +140,7 @@ lbl_1_data_8C8 = .data:0x000008C8; // type:object size:0x11 data:string
lbl_1_data_8D9 = .data:0x000008D9; // type:object size:0x1
dvdMusTbl = .data:0x000008DC; // type:object size:0x20 scope:local
smSelectPosExit = .data:0x000008FC; // type:object size:0x2 scope:local data:2byte
btnPrevAll = .data:0x000008FE; // type:object size:0x8 scope:local
keyDStkAllPrev = .data:0x000008FE; // type:object size:0x8 scope:local
lbl_1_data_906 = .data:0x00000906; // type:object size:0xF data:string
funcId$244 = .data:0x00000918; // type:object size:0x4 scope:local data:4byte
lbl_1_data_91C = .data:0x0000091C; // type:object size:0x12 data:string
@ -181,7 +181,7 @@ lbl_1_data_B01 = .data:0x00000B01; // type:object size:0x15 data:string
lbl_1_data_B16 = .data:0x00000B16; // type:object size:0x15 data:string
lbl_1_data_B2B = .data:0x00000B2B; // type:object size:0x14 data:string
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x2 data:2byte
sound3DCursorPos = .bss:0x00000002; // type:object size:0x2 scope:local data:2byte
smSound3DPos = .bss:0x00000002; // type:object size:0x2 scope:local data:2byte
emiCompVal = .bss:0x00000004; // type:object size:0x2 scope:local data:2byte
emiCompDataNo = .bss:0x00000006; // type:object size:0x2 scope:local data:2byte
playerCfgOptionPos = .bss:0x00000008; // type:object size:0x2 scope:local data:2byte
@ -190,12 +190,12 @@ playerCfgSelF = .bss:0x0000000C; // type:object size:0x2 scope:local data:2byte
charSelProhibitF = .bss:0x0000000E; // type:object size:0x10 scope:local
playerDoneF = .bss:0x0000001E; // type:object size:0x8 scope:local
charModelID = .bss:0x00000026; // type:object size:0x10 scope:local
btnReleaseAll = .bss:0x00000036; // type:object size:0x8 scope:local
btnAll = .bss:0x0000003E; // type:object size:0x8 scope:local
keyDStkAllDown = .bss:0x00000036; // type:object size:0x8 scope:local
keyDStkAll = .bss:0x0000003E; // type:object size:0x8 scope:local
btnDownAll = .bss:0x00000046; // type:object size:0x8 scope:local
btnReleaseCurr = .bss:0x0000004E; // type:object size:0x2 scope:local data:2byte
btnCurr = .bss:0x00000050; // type:object size:0x2 scope:local data:2byte
btnDownCurr = .bss:0x00000052; // type:object size:0x2 scope:local data:2byte
keyDStkDown = .bss:0x0000004E; // type:object size:0x2 scope:local data:2byte
keyDStk = .bss:0x00000050; // type:object size:0x2 scope:local data:2byte
btnDown = .bss:0x00000052; // type:object size:0x2 scope:local data:2byte
smSelectPos = .bss:0x00000054; // type:object size:0x2 scope:local data:2byte
smPlayerCfg = .bss:0x00000056; // type:object size:0x28 scope:local data:2byte
outViewObj = .bss:0x00000080; // type:object size:0x4 scope:local data:4byte

View file

@ -27,7 +27,7 @@ static void msmMusSetMasterVolume(s32 value);
#define SM_KEY_UP 0x0001
#define SM_KEY_DOWN 0x0002
static char *charTbl[] = {
static char *smCharTbl[] = {
"Mario",
"Luigi",
"Peach",
@ -44,7 +44,7 @@ typedef struct sm_entry {
OverlayID overlay;
} SMEntry;
static SMEntry menuTbl[SM_PAGE_MAX*SM_PAGE_SIZE] = {
static SMEntry smMenuTbl[SM_PAGE_MAX*SM_PAGE_SIZE] = {
{ 1, "401:WAKUGURI DIVING", OVL_M401 },
{ 1, "402:PURURUN! BIGSLIME", OVL_M402 },
{ 1, "403:TAORERUKABE!", OVL_M403 },
@ -146,13 +146,13 @@ static omObjData *outViewObj;
static PlayerConfig smPlayerCfg[4];
static s16 smSelectPos;
static s16 smSelectPosExit = -1;
static u16 btnDownCurr;
static u16 btnCurr;
static u16 btnReleaseCurr;
static u16 btnDown;
static u16 keyDStk;
static u16 keyDStkDown;
static u16 btnDownAll[4];
static u16 btnAll[4];
static u16 btnReleaseAll[4];
static u16 btnPrevAll[4] = {};
static u16 keyDStkAll[4];
static u16 keyDStkAllDown[4];
static u16 keyDStkAllPrev[4] = {};
static void SMInit(omObjData *object);
static void SMRand8Tick(omObjData *object);
@ -219,27 +219,27 @@ static void CopyPlayerCfg(PlayerConfig *dst, PlayerConfig *src)
static void CalcBtns(void)
{
s32 i;
btnCurr = btnReleaseCurr = btnDownCurr = 0;
keyDStk = keyDStkDown = btnDown = 0;
for(i=0; i<4; i++) {
btnAll[i] = btnReleaseAll[i] = btnDownAll[i] = 0;
keyDStkAll[i] = keyDStkAllDown[i] = btnDownAll[i] = 0;
if((HuPadDStkRep[i]|HuPadBtn[i]) & PAD_BUTTON_LEFT) {
btnAll[i] |= SM_KEY_LEFT;
keyDStkAll[i] |= SM_KEY_LEFT;
}
if((HuPadDStkRep[i]|HuPadBtn[i]) & PAD_BUTTON_RIGHT) {
btnAll[i] |= SM_KEY_RIGHT;
keyDStkAll[i] |= SM_KEY_RIGHT;
}
if((HuPadDStkRep[i]|HuPadBtn[i]) & PAD_BUTTON_UP) {
btnAll[i] |= SM_KEY_UP;
keyDStkAll[i] |= SM_KEY_UP;
}
if((HuPadDStkRep[i]|HuPadBtn[i]) & PAD_BUTTON_DOWN) {
btnAll[i] |= SM_KEY_DOWN;
keyDStkAll[i] |= SM_KEY_DOWN;
}
btnDownAll[i] |= HuPadBtnDown[i];
btnReleaseAll[i] = (btnAll[i] ^ btnPrevAll[i]) & btnAll[i];
btnPrevAll[i] = btnAll[i];
btnCurr |= btnAll[i];
btnReleaseCurr |= btnReleaseAll[i];
btnDownCurr |= btnDownAll[i];
keyDStkAllDown[i] = (keyDStkAll[i] ^ keyDStkAllPrev[i]) & keyDStkAll[i];
keyDStkAllPrev[i] = keyDStkAll[i];
keyDStk |= keyDStkAll[i];
keyDStkDown |= keyDStkAllDown[i];
btnDown |= btnDownAll[i];
}
}
@ -250,7 +250,7 @@ static void DrawPage(void)
fontcolor = FONT_COLOR_YELLOW;
print8(200, 160, 2.5f, "PAGE:%d/%d", smPage+1, SM_PAGE_MAX);
for(i=0; i<SM_PAGE_SIZE; i++) {
entry = &menuTbl[(smPage*SM_PAGE_SIZE)+i];
entry = &smMenuTbl[(smPage*SM_PAGE_SIZE)+i];
if(entry->enabled == 1) {
if(i == smSelectPos) {
fontcolor = FONT_COLOR_CYAN;
@ -283,7 +283,7 @@ static void MoveSMPage(s16 amount)
page = SM_PAGE_MAX-1;
}
for(i=0; i<SM_PAGE_SIZE; i++) {
if(menuTbl[(page*SM_PAGE_SIZE)+i].enabled == 1) {
if(smMenuTbl[(page*SM_PAGE_SIZE)+i].enabled == 1) {
enabled = 1;
break;
}
@ -311,12 +311,12 @@ static void MoveSMCursor(s16 amount)
} else if(pos < 0) {
pos = SM_PAGE_SIZE-1;
}
} while(!menuTbl[(smPage*SM_PAGE_SIZE)+pos].enabled);
} while(!smMenuTbl[(smPage*SM_PAGE_SIZE)+pos].enabled);
smSelectPos = pos;
(void)pos;
}
static s16 SMComCharGet(s16 player, s16 offset);
static s16 SMChangeChar(s16 player, s16 offset);
static void SMUpdate(omObjData *object);
static void SMInit(omObjData *object)
@ -329,14 +329,14 @@ static void SMInit(omObjData *object)
for(i=0; i<4; i++) {
for(j=i+1; j<4; j++) {
if(smPlayerCfg[i].character == smPlayerCfg[j].character) {
smPlayerCfg[j].character = SMComCharGet(j, -1);
smPlayerCfg[j].character = SMChangeChar(j, -1);
}
}
}
smPage = -1;
for(i=0; i<SM_PAGE_MAX; i++) {
for(j=0; j<SM_PAGE_SIZE; j++) {
if(menuTbl[(i*SM_PAGE_SIZE)+j].enabled == 1) {
if(smMenuTbl[(i*SM_PAGE_SIZE)+j].enabled == 1) {
break;
}
}
@ -349,7 +349,7 @@ static void SMInit(omObjData *object)
MoveSMPage(1);
if(mgSeqOvlPrev != OVL_INVALID) {
for(i=0; i<SM_PAGE_MAX*SM_PAGE_SIZE; i++) {
if(mgSeqOvlPrev == menuTbl[i].overlay && menuTbl[i].enabled == 1) {
if(mgSeqOvlPrev == smMenuTbl[i].overlay && smMenuTbl[i].enabled == 1) {
smPage = i/SM_PAGE_SIZE;
smSelectPos = i%SM_PAGE_SIZE;
smSelectPosBackup[smPage] = smSelectPos;
@ -369,39 +369,39 @@ static void SMUpdate(omObjData *object)
{
CalcBtns();
DrawPage();
if(btnReleaseCurr & SM_KEY_UP) {
if(keyDStkDown & SM_KEY_UP) {
MoveSMCursor(-1);
SMGroupGen((smPage*SM_PAGE_SIZE)+smSelectPos);
return;
}
if(btnReleaseCurr & SM_KEY_DOWN) {
if(keyDStkDown & SM_KEY_DOWN) {
MoveSMCursor(1);
SMGroupGen((smPage*SM_PAGE_SIZE)+smSelectPos);
return;
}
if(btnReleaseCurr & SM_KEY_LEFT) {
if(keyDStkDown & SM_KEY_LEFT) {
MoveSMPage(-1);
SMGroupGen((smPage*SM_PAGE_SIZE)+smSelectPos);
return;
}
if(btnReleaseCurr & SM_KEY_RIGHT) {
if(keyDStkDown & SM_KEY_RIGHT) {
MoveSMPage(1);
SMGroupGen((smPage*SM_PAGE_SIZE)+smSelectPos);
return;
}
if((btnDownCurr & PAD_BUTTON_A) || (btnDownCurr & PAD_BUTTON_START)) {
if((btnDown & PAD_BUTTON_A) || (btnDown & PAD_BUTTON_START)) {
object->func = SMCharInit;
return;
}
if(btnDownCurr & PAD_BUTTON_Y) {
if(btnDown & PAD_BUTTON_Y) {
object->func = SMPlayerCfgInit;
return;
}
if(btnDownCurr & PAD_TRIGGER_Z) {
if(btnDown & PAD_TRIGGER_Z) {
object->func = SMSound3DInit;
return;
}
if(btnDownCurr & PAD_BUTTON_X) {
if(btnDown & PAD_BUTTON_X) {
omOvlReturnEx(0, 1);
}
}
@ -410,7 +410,7 @@ static void SMGroupGen(s32 index)
{
OverlayID overlay;
s32 i;
overlay = menuTbl[index].overlay;
overlay = smMenuTbl[index].overlay;
for(i=0; i<50; i++) {
if(overlay == mgInfoTbl[i].ovl) {
break;
@ -499,7 +499,7 @@ static s32 charMdlMotTbl[] = {
DATA_MAKE_NUM(DATADIR_SELMENU, 15),
};
static s16 SMComCharGet(s16 player, s16 offset)
static s16 SMChangeChar(s16 player, s16 offset)
{
s32 i;
s16 character;
@ -573,7 +573,7 @@ static void SMCharInit(omObjData *object)
for(i=0; i<4; i++) {
playerDoneF[i] = 0;
}
SMComCharGet(0, 0);
SMChangeChar(0, 0);
object->func = SMCharUpdate;
}
@ -607,7 +607,7 @@ static void SMCharUpdate(omObjData *object)
}
}
if(done_players == num_players) {
SMComCharGet(0, 0);
SMChangeChar(0, 0);
CharRandomize();
CopyPlayerCfg(GWPlayerCfg, smPlayerCfg);
CharKill(-1);
@ -634,11 +634,11 @@ static void SMCharUpdate(omObjData *object)
for(i=0; i<4; i++) {
port = smPlayerCfg[i].pad_idx;
if(!playerDoneF[i]) {
if(btnReleaseAll[port] & SM_KEY_LEFT) {
smPlayerCfg[port].character = SMComCharGet(i, -1);
if(keyDStkAllDown[port] & SM_KEY_LEFT) {
smPlayerCfg[port].character = SMChangeChar(i, -1);
}
if(btnReleaseAll[port] & SM_KEY_RIGHT) {
smPlayerCfg[port].character = SMComCharGet(i, 1);
if(keyDStkAllDown[port] & SM_KEY_RIGHT) {
smPlayerCfg[port].character = SMChangeChar(i, 1);
}
if(btnDownAll[port] & PAD_BUTTON_A) {
playerDoneF[i] = 1;
@ -662,16 +662,16 @@ static void SMCharUpdate(omObjData *object)
return;
}
if(!smPlayerCfg[i].iscom) {
w = strlen(charTbl[smPlayerCfg[i].character]);
w = strlen(smCharTbl[smPlayerCfg[i].character]);
w *= 16;
x = ((320-w)/2)+((i%2)*320);
y = 176+((i/2)*240);
if(playerDoneF[i] == 1) {
fontcolor = FONT_COLOR_WHITE;
print8(x, y, 2.0f, "\xFD\x08""%s", charTbl[smPlayerCfg[i].character]);
print8(x, y, 2.0f, "\xFD\x08""%s", smCharTbl[smPlayerCfg[i].character]);
} else {
fontcolor = FONT_COLOR_GREEN;
print8(x, y, 2.0f, "\xFD\x05""%s", charTbl[smPlayerCfg[i].character]);
print8(x, y, 2.0f, "\xFD\x05""%s", smCharTbl[smPlayerCfg[i].character]);
}
} else {
w = 72;
@ -690,26 +690,26 @@ static void SMExit(omObjData *object)
return;
}
while(HuARDMACheck());
mg = omMgIndexGet(menuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay);
mg = omMgIndexGet(smMenuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay);
GWSystem.mg_next = mg;
OSReport("mgNo=%d\n", mg);
if(menuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay == OVL_W10) {
if(smMenuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay == OVL_W10) {
_SetFlag(0x1000B);
} else if(menuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay == OVL_W20) {
} else if(smMenuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay == OVL_W20) {
BoardSaveInit(7);
BoardPartyConfigSet(0, 0, 0, 20, 0, 0, 0, 0);
} else if(menuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay == OVL_W21) {
} else if(smMenuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay == OVL_W21) {
BoardSaveInit(8);
BoardPartyConfigSet(0, 0, 0, 20, 0, 0, 0, 0);
} else {
_ClearFlag(0x1000B);
}
if(mg == -1 || !(HuPadBtn[0] & PAD_TRIGGER_Z) || mgInfoTbl[mg].type == 5 || mgInfoTbl[mg].type == 3 || mgInfoTbl[mg].type == 6) {
omOvlCallEx(menuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay, 1, 0, 0);
omOvlCallEx(smMenuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay, 1, 0, 0);
} else {
omOvlCallEx(OVL_INST, 1, 0, 0);
}
mgSeqOvlPrev = menuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay;
mgSeqOvlPrev = smMenuTbl[(smPage*SM_PAGE_SIZE)+smSelectPos].overlay;
smSelectPosExit = smSelectPos;
}
@ -806,39 +806,39 @@ static void SMPlayerCfgUpdate(omObjData *object)
SMPlayerCfgDraw();
CalcBtns();
if(!playerCfgSelF) {
if(btnReleaseCurr & SM_KEY_LEFT) {
if(keyDStkDown & SM_KEY_LEFT) {
offset = ((playerCfgPlayerPos & 0x1)-1) & 0x1;
playerCfgPlayerPos = (playerCfgPlayerPos & 0xFFFE)+offset;
} else {
if(btnReleaseCurr & SM_KEY_RIGHT) {
if(keyDStkDown & SM_KEY_RIGHT) {
offset = ((playerCfgPlayerPos & 0x1)+1) & 0x1;
playerCfgPlayerPos = (playerCfgPlayerPos & 0xFFFE)+offset;
} else if(btnReleaseCurr & SM_KEY_DOWN) {
} else if(keyDStkDown & SM_KEY_DOWN) {
if((playerCfgPlayerPos += 2) >= 4) {
playerCfgPlayerPos -= 4;
}
} else if(btnReleaseCurr & SM_KEY_UP) {
} else if(keyDStkDown & SM_KEY_UP) {
if((playerCfgPlayerPos -= 2) < 0) {
playerCfgPlayerPos += 4;
}
}
}
if(btnDownCurr & PAD_BUTTON_A) {
if(btnDown & PAD_BUTTON_A) {
playerCfgSelF = 1;
return;
}
if((btnDownCurr & PAD_BUTTON_B) || (btnDownCurr & PAD_BUTTON_Y)) {
if((btnDown & PAD_BUTTON_B) || (btnDown & PAD_BUTTON_Y)) {
object->func = SMUpdate;
}
} else if(btnReleaseCurr & SM_KEY_UP) {
} else if(keyDStkDown & SM_KEY_UP) {
if(--playerCfgOptionPos < 0) {
playerCfgOptionPos = 3;
}
} else if(btnReleaseCurr & SM_KEY_DOWN) {
} else if(keyDStkDown & SM_KEY_DOWN) {
if(++playerCfgOptionPos > 3) {
playerCfgOptionPos = 0;
}
} else if(btnReleaseCurr & SM_KEY_LEFT) {
} else if(keyDStkDown & SM_KEY_LEFT) {
switch(playerCfgOptionPos) {
case 0:
smPlayerCfg[playerCfgPlayerPos].iscom ^= 1;
@ -862,7 +862,7 @@ static void SMPlayerCfgUpdate(omObjData *object)
}
break;
};
} else if(btnReleaseCurr & SM_KEY_RIGHT) {
} else if(keyDStkDown & SM_KEY_RIGHT) {
switch(playerCfgOptionPos) {
case 0:
smPlayerCfg[playerCfgPlayerPos].iscom ^= 1;
@ -886,9 +886,9 @@ static void SMPlayerCfgUpdate(omObjData *object)
}
break;
}
} else if((btnDownCurr & PAD_BUTTON_A) || (btnDownCurr & PAD_BUTTON_B)) {
} else if((btnDown & PAD_BUTTON_A) || (btnDown & PAD_BUTTON_B)) {
playerCfgSelF = 0;
} else if(btnDownCurr & PAD_BUTTON_Y) {
} else if(btnDown & PAD_BUTTON_Y) {
object->func = SMUpdate;
}
}
@ -905,7 +905,7 @@ void fn_1_450C(void)
static s16 emiCompDataNo;
static s16 emiCompVal;
static s16 sound3DCursorPos;
static s16 smSound3DPos;
s16 lbl_1_bss_0;
static void SMSound3DUpdate(omObjData *object);
@ -924,20 +924,20 @@ static void SMSound3DUpdate(omObjData *object)
s8 *data;
CalcBtns();
if(btnReleaseCurr & SM_KEY_UP) {
sound3DCursorPos--;
if(sound3DCursorPos < 0) {
sound3DCursorPos = 7;
if(keyDStkDown & SM_KEY_UP) {
smSound3DPos--;
if(smSound3DPos < 0) {
smSound3DPos = 7;
}
}
if(btnReleaseCurr & SM_KEY_DOWN) {
sound3DCursorPos++;
if(sound3DCursorPos >= 8) {
sound3DCursorPos = 0;
if(keyDStkDown & SM_KEY_DOWN) {
smSound3DPos++;
if(smSound3DPos >= 8) {
smSound3DPos = 0;
}
}
if(btnReleaseCurr & (SM_KEY_LEFT | SM_KEY_RIGHT)) {
if(btnReleaseCurr & SM_KEY_RIGHT) {
if(keyDStkDown & (SM_KEY_LEFT | SM_KEY_RIGHT)) {
if(keyDStkDown & SM_KEY_RIGHT) {
increment = 10;
} else {
increment = -10;
@ -945,7 +945,7 @@ static void SMSound3DUpdate(omObjData *object)
if(HuPadBtn[0] & PAD_TRIGGER_Z) {
increment *= 10.0f;
}
switch(sound3DCursorPos) {
switch(smSound3DPos) {
case 0:
Snd3DDistOffset += increment;
break;
@ -997,8 +997,8 @@ static void SMSound3DUpdate(omObjData *object)
break;
}
}
if(btnDownCurr & PAD_BUTTON_START) {
switch(sound3DCursorPos) {
if(btnDown & PAD_BUTTON_START) {
switch(smSound3DPos) {
case 0:
Snd3DDistOffset = 0;
break;
@ -1033,7 +1033,7 @@ static void SMSound3DUpdate(omObjData *object)
}
}
if(btnDownCurr & PAD_BUTTON_B) {
if(btnDown & PAD_BUTTON_B) {
object->func = SMUpdate;
}
SMSound3DDraw();
@ -1041,7 +1041,7 @@ static void SMSound3DUpdate(omObjData *object)
#define DO_HILITE(pos) \
do { \
if(sound3DCursorPos == pos) { \
if(smSound3DPos == pos) { \
fontcolor = FONT_COLOR_GREEN; \
} else { \
fontcolor = FONT_COLOR_DARK_GREEN; \