Start Splitting Out Headers

This commit is contained in:
gamemasterplc 2023-12-03 17:12:58 -06:00
parent 60585eba56
commit 1e49276358
34 changed files with 813 additions and 633 deletions

View file

@ -1,4 +1,5 @@
#include "common.h"
#include "game/data.h"
#include "dolphin/os.h"
struct decode_data
@ -181,27 +182,27 @@ void HuDecodeData(void *src, void *dst, u32 size, int decode_type)
decode_ptr->dst = dst;
decode_ptr->size = size;
switch(decode_type) {
case 0:
case DATA_DECODE_NONE:
HuDecodeNone(decode_ptr);
break;
case 1:
case DATA_DECODE_LZ:
HuDecodeLz(decode_ptr);
break;
case 2:
case DATA_DECODE_SLIDE:
HuDecodeSlide(decode_ptr);
break;
case 3:
case DATA_DECODE_FSLIDE_ALT:
HuDecodeFslide(decode_ptr);
break;
case 4:
case DATA_DECODE_FSLIDE:
HuDecodeFslide(decode_ptr);
break;
case 5:
case DATA_DECODE_RLE:
HuDecodeRle(decode_ptr);
break;