Finish hsfload besides cenv
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parent
319eb2076c
commit
1e51c0f60d
9 changed files with 20 additions and 27 deletions
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@ -57,7 +57,7 @@ void Hu3DDrawPreInit(void);
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void Hu3DDraw(ModelData *arg0, Mtx arg1, Vec *arg2);
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s32 ObjCullCheck(HsfData *arg0, HsfObject *arg1, Mtx arg2);
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void Hu3DDrawPost(void);
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void MakeDisplayList(s16 arg0, u32 arg1);
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void MakeDisplayList(s16 arg0, uintptr_t arg1);
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HsfConstData *ObjConstantMake(HsfObject *arg0, u32 arg1);
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void mtxTransCat(Mtx arg0, float arg1, float arg2, float arg3);
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void mtxRotCat(Mtx arg0, float arg1, float arg2, float arg3);
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@ -19,9 +19,9 @@ void *HuMemInit(void *ptr, s32 size);
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void HuMemDCFlushAll();
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void HuMemDCFlush(HeapID heap);
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void *HuMemDirectMalloc(HeapID heap, s32 size);
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void *HuMemDirectMallocNum(HeapID heap, s32 size, u32 num);
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void *HuMemDirectMallocNum(HeapID heap, s32 size, uintptr_t num);
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void HuMemDirectFree(void *ptr);
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void HuMemDirectFreeNum(HeapID heap, u32 num);
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void HuMemDirectFreeNum(HeapID heap, uintptr_t num);
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s32 HuMemUsedMallocSizeGet(HeapID heap);
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s32 HuMemUsedMallocBlockGet(HeapID heap);
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u32 HuMemHeapSizeGet(HeapID heap);
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@ -29,9 +29,9 @@ void *HuMemHeapPtrGet(HeapID heap);
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void *HuMemHeapInit(void *ptr, s32 size);
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void *HuMemMemoryAlloc(void *heap_ptr, s32 size, uintptr_t retaddr);
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void *HuMemMemoryAllocNum(void *heap_ptr, s32 size, u32 num, uintptr_t retaddr);
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void *HuMemMemoryAllocNum(void *heap_ptr, s32 size, uintptr_t num, uintptr_t retaddr);
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void HuMemMemoryFree(void *ptr, uintptr_t retaddr);
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void HuMemMemoryFreeNum(void *heap_ptr, u32 num, uintptr_t retaddr);
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void HuMemMemoryFreeNum(void *heap_ptr, uintptr_t num, uintptr_t retaddr);
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s32 HuMemUsedMemorySizeGet(void *heap_ptr);
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s32 HuMemUsedMemoryBlockGet(void *heap_ptr);
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s32 HuMemMemorySizeGet(void *ptr);
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@ -566,8 +566,6 @@ void ObjectSetup(void)
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AnimData *sprite_data;
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s16 i;
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titleMdlId[0] = model = Hu3DModelCreateFile(TITLE_CHAR_HSF);
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#ifdef __MWERKS__
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// TODO PC
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Hu3DModelAttrSet(model, HU3D_ATTR_DISPOFF);
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Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
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titleMdlId[1] = model = Hu3DModelCreateFile(TITLE_CUBE_HSF);
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@ -578,7 +576,6 @@ void ObjectSetup(void)
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Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
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Hu3DModelCameraInfoSet(model, 1);
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Hu3DModelLightInfoSet(model, 1);
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#endif
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#if VERSION_NTSC
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bootGrpId = HuSprGrpCreate(4);
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#else
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@ -640,11 +637,8 @@ void ObjectSetup(void)
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s16 choice;
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float temp;
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repeat:
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#ifdef __MWERKS__
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// TODO PC
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Hu3DModelAttrReset(titleMdlId[0], HU3D_ATTR_DISPOFF);
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Hu3DModelAttrReset(titleMdlId[1], HU3D_ATTR_DISPOFF);
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#endif
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HuSprAttrReset(bootGrpId, 0, HUSPR_ATTR_DISPOFF);
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HuSprAttrReset(bootGrpId, 1, HUSPR_ATTR_DISPOFF);
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#ifdef __MWERKS__
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@ -796,12 +790,9 @@ void ObjectSetup(void)
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while (WipeStatGet()) {
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HuPrcVSleep();
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}
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#ifdef __MWERKS__
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// TODO PC
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Hu3DModelAttrSet(titleMdlId[0], HU3D_ATTR_DISPOFF);
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Hu3DModelAttrSet(titleMdlId[1], HU3D_ATTR_DISPOFF);
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Hu3DModelAttrSet(titleMdlId[2], HU3D_ATTR_DISPOFF);
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#endif
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#if VERSION_NTSC
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HuSprAttrSet(bootGrpId, 0, HUSPR_ATTR_DISPOFF);
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HuSprAttrSet(bootGrpId, 1, HUSPR_ATTR_DISPOFF);
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@ -89,7 +89,7 @@ static u16 faceCnt;
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static u16 *faceNumBuf;
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static s32 DLTotalNum;
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static u32 totalSize;
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static u32 mallocNo;
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static uintptr_t mallocNo;
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static s32 curModelID;
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static s16 polySize;
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static s32 PGFinishF;
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@ -2367,7 +2367,7 @@ static void ObjDraw(HsfDrawObject *arg0) {
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}
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}
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void MakeDisplayList(s16 arg0, u32 arg1) {
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void MakeDisplayList(s16 arg0, uintptr_t arg1) {
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HsfData *temp_r31;
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ModelData *var_r30;
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@ -138,7 +138,9 @@ static void FileLoad(void *data)
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byteswap_hsfheader(&head);
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NSymIndex = HuMemDirectMallocNum(HEAP_DATA, sizeof(void*) * head.symbol.count, MEMORY_DEFAULT_NUM);
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for (i = 0; i < head.symbol.count; i++) {
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byteswap_u32(&((void **)((uintptr_t)fileptr + head.symbol.ofs))[i]);
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u32 *file_symbol_real = (u32 *)((uintptr_t)fileptr + head.symbol.ofs);
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byteswap_u32(&file_symbol_real[i]);
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NSymIndex[i] = (void *)file_symbol_real[i];
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}
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StringTable = (char *)((uintptr_t)fileptr+head.string.ofs);
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ClusterTop = HuMemDirectMallocNum(HEAP_DATA, sizeof(HsfCluster) * head.cluster.count, MEMORY_DEFAULT_NUM);
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@ -43,7 +43,7 @@ s32 shadowModelDrawF;
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s16 Hu3DProjectionNum;
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s16 Hu3DCameraNo;
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s16 Hu3DCameraBit;
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u32 Hu3DMallocNo;
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uintptr_t Hu3DMallocNo;
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s16 Hu3DPauseF;
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u16 Hu3DCameraExistF;
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static u16 NoSyncF;
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@ -350,7 +350,7 @@ s16 Hu3DModelCreate(void *arg0) {
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return -1;
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}
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var_r31->hsfData = LoadHSF(arg0);
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var_r31->unk_48 = Hu3DMallocNo = (u32)var_r31->hsfData;
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var_r31->unk_48 = Hu3DMallocNo = (uintptr_t)var_r31->hsfData;
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var_r31->attr = HU3D_ATTR_NONE;
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var_r31->motion_attr = HU3D_ATTR_NONE;
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var_r31->unk_02 = 0;
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@ -59,7 +59,7 @@ void *HuMemDirectMalloc(HeapID heap, s32 size)
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return HuMemMemoryAlloc(HeapTbl[heap], size, retaddr);
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}
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void *HuMemDirectMallocNum(HeapID heap, s32 size, u32 num)
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void *HuMemDirectMallocNum(HeapID heap, s32 size, uintptr_t num)
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{
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#ifdef TARGET_PC
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u32 retaddr = 0;
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@ -86,7 +86,7 @@ void HuMemDirectFree(void *ptr)
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HuMemMemoryFree(ptr, retaddr);
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}
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void HuMemDirectFreeNum(HeapID heap, u32 num)
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void HuMemDirectFreeNum(HeapID heap, uintptr_t num)
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{
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#ifdef TARGET_PC
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u32 retaddr = 0;
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@ -12,11 +12,11 @@ struct memory_block {
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u8 flag;
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struct memory_block *prev;
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struct memory_block *next;
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u32 num;
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uintptr_t num;
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uintptr_t retaddr;
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};
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static void *HuMemMemoryAlloc2(void *heap_ptr, s32 size, u32 num, uintptr_t retaddr);
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static void *HuMemMemoryAlloc2(void *heap_ptr, s32 size, uintptr_t num, uintptr_t retaddr);
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void *HuMemHeapInit(void *ptr, s32 size)
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{
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@ -31,7 +31,7 @@ void *HuMemHeapInit(void *ptr, s32 size)
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return block;
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}
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void *HuMemMemoryAllocNum(void *heap_ptr, s32 size, u32 num, uintptr_t retaddr)
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void *HuMemMemoryAllocNum(void *heap_ptr, s32 size, uintptr_t num, uintptr_t retaddr)
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{
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return HuMemMemoryAlloc2(heap_ptr, size, num, retaddr);
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}
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@ -41,7 +41,7 @@ void *HuMemMemoryAlloc(void *heap_ptr, s32 size, uintptr_t retaddr)
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return HuMemMemoryAlloc2(heap_ptr, size, -256, retaddr);
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}
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static void *HuMemMemoryAlloc2(void *heap_ptr, s32 size, u32 num, uintptr_t retaddr)
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static void *HuMemMemoryAlloc2(void *heap_ptr, s32 size, uintptr_t num, uintptr_t retaddr)
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{
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s32 alloc_size = MEM_ALLOC_SIZE(size);
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struct memory_block *block = heap_ptr;
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@ -76,7 +76,7 @@ static void *HuMemMemoryAlloc2(void *heap_ptr, s32 size, u32 num, uintptr_t reta
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return NULL;
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}
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void HuMemMemoryFreeNum(void *heap_ptr, u32 num, uintptr_t retaddr)
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void HuMemMemoryFreeNum(void *heap_ptr, uintptr_t num, uintptr_t retaddr)
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{
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struct memory_block *block = heap_ptr;
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do {
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@ -603,7 +603,7 @@ GXDrawSyncCallback GXSetDrawSyncCallback(GXDrawSyncCallback cb)
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void PPCSync(void)
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{
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puts("PPCSync is a stub");
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//puts("PPCSync is a stub");
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}
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void GXUnknownu16(const u16 x)
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