Removed rel_sqrt_consts.h completely

This commit is contained in:
dbalatoni13 2024-11-10 06:57:04 +01:00
parent 7cda6af48a
commit 200d51a1b2
47 changed files with 1178 additions and 1172 deletions

View file

@ -5,7 +5,6 @@
#include "game/minigame_seq.h"
#include "game/object.h"
#include "game/wipe.h"
#include "rel_sqrt_consts.h"
#include "REL/m410Dll.h"
@ -158,37 +157,36 @@ void fn_1_63C(omObjData *object)
return;
}
switch (var_r31->unk_00) {
case 0:
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 60);
Hu3DCameraPerspectiveSet(1, 41.5f, 5.0f, 5000.0f, 1.2f);
var_r31->unk_00 = 1;
var_r31->unk_10 = 0;
object->func = fn_1_19C8(lbl_1_bss_28, object);
break;
case 1:
var_r31->unk_00 = 2;
var_r31->unk_18 = 0;
object->func = fn_1_FF0;
break;
case 2:
var_r31->unk_00 = 3;
var_r31->unk_28 = 0;
object->func = fn_1_216C(lbl_1_bss_28, object);
break;
case 3:
case 4:
var_r31->unk_08 = 1;
var_r31->unk_00 = 5;
object->func = fn_1_ABC;
break;
case 5:
default:
var_r31->unk_00 = 5;
object->func = fn_1_DEC;
break;
case 0:
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 60);
Hu3DCameraPerspectiveSet(1, 41.5f, 5.0f, 5000.0f, 1.2f);
var_r31->unk_00 = 1;
var_r31->unk_10 = 0;
object->func = fn_1_19C8(lbl_1_bss_28, object);
break;
case 1:
var_r31->unk_00 = 2;
var_r31->unk_18 = 0;
object->func = fn_1_FF0;
break;
case 2:
var_r31->unk_00 = 3;
var_r31->unk_28 = 0;
object->func = fn_1_216C(lbl_1_bss_28, object);
break;
case 3:
case 4:
var_r31->unk_08 = 1;
var_r31->unk_00 = 5;
object->func = fn_1_ABC;
break;
case 5:
default:
var_r31->unk_00 = 5;
object->func = fn_1_DEC;
break;
}
var_r31->unk_04 = 0;
}
void fn_1_7A8(omObjData *object)
@ -233,38 +231,36 @@ void fn_1_FF0(omObjData *object)
fn_1_5A8(object);
switch (var_r29->unk_14) {
case 0:
var_r29->unk_1C = 30;
var_r29->unk_20 = 60;
lbl_1_bss_14 = MGSeqCreate(3, 0);
MGSeqPosSet(lbl_1_bss_14, 320.0f, 240.0f);
CRot.x = -11.2f;
CRot.y = CRot.z = 0.0f;
Center.x = 0.0f;
Center.y = 367.0f;
Center.z = 252.0f;
CZoom = 592.0f;
var_r29->unk_14 = 1;
var_r29->unk_18 = 0;
break;
case 1:
if (lbl_1_bss_4 < 0 && MGSeqStatGet(lbl_1_bss_14) & 16) {
lbl_1_bss_4 = HuAudSeqPlay(71);
}
if (!MGSeqStatGet(lbl_1_bss_14) && !var_r29->unk_08) {
lbl_1_bss_1C = MGSeqCreate(1, var_r29->unk_1C, -1, -1);
var_r29->unk_14 = 2;
var_r29->unk_18 = 0;
object->func = fn_1_139C;
}
break;
default:
break;
}
case 0:
var_r29->unk_1C = 30;
var_r29->unk_20 = 60;
lbl_1_bss_14 = MGSeqCreate(3, 0);
MGSeqPosSet(lbl_1_bss_14, 320.0f, 240.0f);
CRot.x = -11.2f;
CRot.y = CRot.z = 0.0f;
Center.x = 0.0f;
Center.y = 367.0f;
Center.z = 252.0f;
CZoom = 592.0f;
var_r29->unk_14 = 1;
var_r29->unk_18 = 0;
break;
case 1:
if (lbl_1_bss_4 < 0 && MGSeqStatGet(lbl_1_bss_14) & 16) {
lbl_1_bss_4 = HuAudSeqPlay(71);
}
if (!MGSeqStatGet(lbl_1_bss_14) && !var_r29->unk_08) {
lbl_1_bss_1C = MGSeqCreate(1, var_r29->unk_1C, -1, -1);
var_r29->unk_14 = 2;
var_r29->unk_18 = 0;
object->func = fn_1_139C;
}
break;
default:
break;
}
}
void fn_1_139C(omObjData *object)