ye
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dae5518d19
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1 changed files with 38 additions and 4 deletions
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@ -1,5 +1,39 @@
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#include "common.h"
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#include "game/memory.h"
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typedef struct ThreeDDataSubstruct {
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char unk_00[0x8];
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void *unk_08;
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void *unk_0C;
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void *unk_10;
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void *unk_14;
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void *unk_18;
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char unk_20[0x4];
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void *unk_24;
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void *unk_28;
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void *unk_2C;
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void *unk_30;
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char unk_34[0x14];
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void *unk_48;
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void *unk_4C;
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char unk_50[0x8];
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s16 unk_58;
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s16 unk_5A;
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s16 unk_5C;
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s16 unk_5E;
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s16 unk_60;
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s16 unk_62;
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s16 unk_64;
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s16 unk_66;
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s16 unk_68;
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s16 unk_6A;
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s16 unk_6C;
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s16 unk_6E;
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} ThreeDDataSubstruct;
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// 801677C0
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// |=> unk_C4 -> 807d65a0
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// | |=> unk_08 -> 807d6650
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typedef struct ThreeDDataStruct {
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f32 unk_00;
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f32 unk_04;
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@ -43,9 +77,9 @@ typedef struct ThreeDProjectionStruct {
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char unk_01[0x3];
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s32 unk_04;
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char unk_08[0xC];
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Vec3f unk_14;
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Vec3f unk_20;
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Vec3f unk_2C;
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Vec unk_14;
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Vec unk_20;
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Vec unk_2C;
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char unk_38[0x60];
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} ThreeDProjectionStruct;
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typedef struct ThreeDShadowStruct {
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@ -155,7 +189,7 @@ void Hu3DProjectionKill(s16 arg0) {
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Hu3DProjection[arg0].unk_04 = 0;
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}
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void Hu3DProjectionPosSet(s16 arg0, Vec3f arg1, Vec3f arg2, Vec3f arg3) {
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void Hu3DProjectionPosSet(s16 arg0, Vec arg1, Vec arg2, Vec arg3) {
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Hu3DProjection[arg0].unk_14 = arg1;
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Hu3DProjection[arg0].unk_20 = arg3;
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Hu3DProjection[arg0].unk_2C = arg2;
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