Start work on malloc.c
This commit is contained in:
parent
0b4ae7caba
commit
237bf72a2c
6 changed files with 121 additions and 28 deletions
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@ -13,6 +13,15 @@ Sections:
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.sdata2 type:rodata
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.sdata2 type:rodata
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.sbss2 type:bss
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.sbss2 type:bss
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game/malloc.c:
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.text start:0x8000A558 end:0x8000A938
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.data start:0x80121F50 end:0x80121FC8
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.bss start:0x80145A80 end:0x80145A98
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game/memory.c:
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.text start:0x8000A938 end:0x8000AEF0
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.data start:0x80121FC8 end:0x80122140
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Runtime.PPCEABI.H/global_destructor_chain.c:
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Runtime.PPCEABI.H/global_destructor_chain.c:
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.text start:0x800E2008 end:0x800E2068
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.text start:0x800E2008 end:0x800E2068
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.dtors start:0x8011DCE8 end:0x8011DCEC
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.dtors start:0x8011DCE8 end:0x8011DCEC
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@ -101,29 +101,29 @@ fn_8000A1A4 = .text:0x8000A1A4; // type:function size:0x6C
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fn_8000A210 = .text:0x8000A210; // type:function size:0x254
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fn_8000A210 = .text:0x8000A210; // type:function size:0x254
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fn_8000A464 = .text:0x8000A464; // type:function size:0x74
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fn_8000A464 = .text:0x8000A464; // type:function size:0x74
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fn_8000A4D8 = .text:0x8000A4D8; // type:function size:0x80
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fn_8000A4D8 = .text:0x8000A4D8; // type:function size:0x80
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fn_8000A558 = .text:0x8000A558; // type:function size:0x12C
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HuMemInitAll = .text:0x8000A558; // type:function size:0x12C
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fn_8000A684 = .text:0x8000A684; // type:function size:0x30
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HuMemInit = .text:0x8000A684; // type:function size:0x30
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fn_8000A6B4 = .text:0x8000A6B4; // type:function size:0x2C
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HuMemDCFlushAll = .text:0x8000A6B4; // type:function size:0x2C
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fn_8000A6E0 = .text:0x8000A6E0; // type:function size:0x54
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HuMemDCFlush = .text:0x8000A6E0; // type:function size:0x54
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fn_8000A734 = .text:0x8000A734; // type:function size:0x64
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HuMemDirectMalloc = .text:0x8000A734; // type:function size:0x64
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fn_8000A798 = .text:0x8000A798; // type:function size:0x6C
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HuMemDirectMallocNum = .text:0x8000A798; // type:function size:0x6C
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fn_8000A804 = .text:0x8000A804; // type:function size:0x38
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HuMemDirectFree = .text:0x8000A804; // type:function size:0x38
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fn_8000A83C = .text:0x8000A83C; // type:function size:0x54
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HuMemDirectFreeNum = .text:0x8000A83C; // type:function size:0x54
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fn_8000A890 = .text:0x8000A890; // type:function size:0x3C
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HuMemUsedMallocSizeGet = .text:0x8000A890; // type:function size:0x3C
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fn_8000A8CC = .text:0x8000A8CC; // type:function size:0x3C
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HuMemUsedMallocBlockGet = .text:0x8000A8CC; // type:function size:0x3C
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fn_8000A908 = .text:0x8000A908; // type:function size:0x18
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HuMemHeapSizeGet = .text:0x8000A908; // type:function size:0x18
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fn_8000A920 = .text:0x8000A920; // type:function size:0x18
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HuMemHeapPtrGet = .text:0x8000A920; // type:function size:0x18
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fn_8000A938 = .text:0x8000A938; // type:function size:0x4C
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HuMemHeapInit = .text:0x8000A938; // type:function size:0x4C
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fn_8000A984 = .text:0x8000A984; // type:function size:0x40
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HuMemMemoryAllocNum = .text:0x8000A984; // type:function size:0x40
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fn_8000A9C4 = .text:0x8000A9C4; // type:function size:0x3C
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HuMemMemoryAlloc = .text:0x8000A9C4; // type:function size:0x3C
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fn_8000AA00 = .text:0x8000AA00; // type:function size:0x108
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HuMemMemoryAlloc2 = .text:0x8000AA00; // type:function size:0x108
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fn_8000AB08 = .text:0x8000AB08; // type:function size:0x7C
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HuMemMemoryFreeNum = .text:0x8000AB08; // type:function size:0x7C
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fn_8000AB84 = .text:0x8000AB84; // type:function size:0x12C
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HuMemMemoryFree = .text:0x8000AB84; // type:function size:0x12C
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fn_8000ACB0 = .text:0x8000ACB0; // type:function size:0x48
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HuMemUsedMemorySizeGet = .text:0x8000ACB0; // type:function size:0x48
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fn_8000ACF8 = .text:0x8000ACF8; // type:function size:0x44
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HuMemUsedMemoryBlockGet = .text:0x8000ACF8; // type:function size:0x44
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fn_8000AD3C = .text:0x8000AD3C; // type:function size:0xC
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HuMemMemoryAllocSizeGet = .text:0x8000AD3C; // type:function size:0xC
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fn_8000AD48 = .text:0x8000AD48; // type:function size:0x158
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HuMemHeapDump = .text:0x8000AD48; // type:function size:0x158
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fn_8000AEA0 = .text:0x8000AEA0; // type:function size:0x50
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HuMemMemorySizeGet = .text:0x8000AEA0; // type:function size:0x50
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fn_8000AEF0 = .text:0x8000AEF0; // type:function size:0x64
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fn_8000AEF0 = .text:0x8000AEF0; // type:function size:0x64
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fn_8000AF54 = .text:0x8000AF54; // type:function size:0xA0
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fn_8000AF54 = .text:0x8000AF54; // type:function size:0xA0
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fn_8000AFF4 = .text:0x8000AFF4; // type:function size:0x15C
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fn_8000AFF4 = .text:0x8000AFF4; // type:function size:0x15C
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@ -2053,13 +2053,13 @@ OSCancelAlarm = .text:0x800B5008; // type:function size:0x11C
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DecrementerExceptionCallback = .text:0x800B5124; // type:function size:0x230 scope:local
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DecrementerExceptionCallback = .text:0x800B5124; // type:function size:0x230 scope:local
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DecrementerExceptionHandler = .text:0x800B5354; // type:function size:0x50 scope:local
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DecrementerExceptionHandler = .text:0x800B5354; // type:function size:0x50 scope:local
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fn_800B53A4 = .text:0x800B53A4; // type:function size:0xAC
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fn_800B53A4 = .text:0x800B53A4; // type:function size:0xAC
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fn_800B5450 = .text:0x800B5450; // type:function size:0xFC
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OSAllocFromHeap = .text:0x800B5450; // type:function size:0xFC
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fn_800B554C = .text:0x800B554C; // type:function size:0x284
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fn_800B554C = .text:0x800B554C; // type:function size:0x284
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fn_800B57D0 = .text:0x800B57D0; // type:function size:0x7C
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fn_800B57D0 = .text:0x800B57D0; // type:function size:0x7C
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OSSetCurrentHeap = .text:0x800B584C; // type:function size:0x10
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OSSetCurrentHeap = .text:0x800B584C; // type:function size:0x10
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OSInitAlloc = .text:0x800B585C; // type:function size:0x70
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OSInitAlloc = .text:0x800B585C; // type:function size:0x70
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OSCreateHeap = .text:0x800B58CC; // type:function size:0x6C
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OSCreateHeap = .text:0x800B58CC; // type:function size:0x6C
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fn_800B5938 = .text:0x800B5938; // type:function size:0x360
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OSCheckHeap = .text:0x800B5938; // type:function size:0x360
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fn_800B5C98 = .text:0x800B5C98; // type:function size:0x104
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fn_800B5C98 = .text:0x800B5C98; // type:function size:0x104
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OSGetArenaHi = .text:0x800B5D9C; // type:function size:0x8 scope:global
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OSGetArenaHi = .text:0x800B5D9C; // type:function size:0x8 scope:global
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OSGetArenaLo = .text:0x800B5DA4; // type:function size:0x8 scope:global
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OSGetArenaLo = .text:0x800B5DA4; // type:function size:0x8 scope:global
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@ -4840,7 +4840,7 @@ lbl_8011FCBE = .data:0x8011FCBE; // type:object size:0x122
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lbl_8011FDE0 = .data:0x8011FDE0; // type:object size:0x20
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lbl_8011FDE0 = .data:0x8011FDE0; // type:object size:0x20
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lbl_8011FE00 = .data:0x8011FE00; // type:object size:0x2000
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lbl_8011FE00 = .data:0x8011FE00; // type:object size:0x2000
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lbl_80121E00 = .data:0x80121E00; // type:object size:0x150
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lbl_80121E00 = .data:0x80121E00; // type:object size:0x150
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lbl_80121F50 = .data:0x80121F50; // type:object size:0x78
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HeapSizeTbl = .data:0x80121F50; // type:object size:0x78 scope:local
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lbl_80121FC8 = .data:0x80121FC8; // type:object size:0x50
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lbl_80121FC8 = .data:0x80121FC8; // type:object size:0x50
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lbl_80122018 = .data:0x80122018; // type:object size:0x128
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lbl_80122018 = .data:0x80122018; // type:object size:0x128
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fcoltbl = .data:0x80122140; // type:object size:0x40
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fcoltbl = .data:0x80122140; // type:object size:0x40
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@ -5356,7 +5356,7 @@ RumbleData = .bss:0x80142810; // type:object size:0x30
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ReadDataStat = .bss:0x80142840; // type:object size:0x2E00 data:4byte
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ReadDataStat = .bss:0x80142840; // type:object size:0x2E00 data:4byte
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TextBuffer = .bss:0x80145640; // type:object size:0x400
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TextBuffer = .bss:0x80145640; // type:object size:0x400
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lbl_80145A40 = .bss:0x80145A40; // type:object size:0x40
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lbl_80145A40 = .bss:0x80145A40; // type:object size:0x40
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lbl_80145A80 = .bss:0x80145A80; // type:object size:0x18
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HeapTbl = .bss:0x80145A80; // type:object size:0x14 scope:local
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lbl_80145A98 = .bss:0x80145A98; // type:object size:0x6800
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lbl_80145A98 = .bss:0x80145A98; // type:object size:0x6800
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lbl_8014C298 = .bss:0x8014C298; // type:object size:0x100 data:byte
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lbl_8014C298 = .bss:0x8014C298; // type:object size:0x100 data:byte
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lbl_8014C398 = .bss:0x8014C398; // type:object size:0xF8
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lbl_8014C398 = .bss:0x8014C398; // type:object size:0xF8
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@ -5840,7 +5840,7 @@ lbl_801D38B0 = .sdata:0x801D38B0; // type:object size:0x2 data:2byte
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lbl_801D38B2 = .sdata:0x801D38B2; // type:object size:0x2 data:2byte
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lbl_801D38B2 = .sdata:0x801D38B2; // type:object size:0x2 data:2byte
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lbl_801D38B4 = .sdata:0x801D38B4; // type:object size:0x2 data:2byte
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lbl_801D38B4 = .sdata:0x801D38B4; // type:object size:0x2 data:2byte
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lbl_801D38B6 = .sdata:0x801D38B6; // type:object size:0x2 data:2byte
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lbl_801D38B6 = .sdata:0x801D38B6; // type:object size:0x2 data:2byte
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lbl_801D38B8 = .sdata:0x801D38B8; // type:object size:0x8 data:4byte
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__OSCurrHeap = .sdata:0x801D38B8; // type:object size:0x8 data:4byte
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__OSArenaLo = .sdata:0x801D38C0; // type:object size:0x4 scope:local data:4byte
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__OSArenaLo = .sdata:0x801D38C0; // type:object size:0x4 scope:local data:4byte
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@32 = .sdata:0x801D38C8; // type:object size:0x2 scope:local data:string
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@32 = .sdata:0x801D38C8; // type:object size:0x2 scope:local data:string
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lbl_801D38D0 = .sdata:0x801D38D0; // type:object size:0x8 data:2byte
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lbl_801D38D0 = .sdata:0x801D38D0; // type:object size:0x8 data:2byte
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15
configure.py
15
configure.py
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@ -177,6 +177,12 @@ cflags_rel = [
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"-sdata2 0",
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"-sdata2 0",
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]
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]
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# Game flags
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cflags_game = [
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*cflags_base,
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"-O0,p",
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]
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config.linker_version = "GC/2.6"
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config.linker_version = "GC/2.6"
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config.rel_strip_partial = False
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config.rel_strip_partial = False
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config.rel_empty_file = "REL/empty.c"
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config.rel_empty_file = "REL/empty.c"
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config.warn_missing_config = True
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config.warn_missing_config = True
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config.warn_missing_source = False
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config.warn_missing_source = False
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config.libs = [
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config.libs = [
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{
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"lib": "Game",
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"mw_version": config.linker_version,
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"cflags": cflags_game,
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"host": False,
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"objects": [
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Object(NonMatching, "game/malloc.c"),
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],
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},
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{
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{
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"lib": "Runtime.PPCEABI.H",
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"lib": "Runtime.PPCEABI.H",
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"mw_version": config.linker_version,
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"mw_version": config.linker_version,
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#include "common_structs.h"
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#include "common_structs.h"
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void OSReport(const char * format, ...);
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void OSReport(const char * format, ...);
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void* OSAllocFromHeap(int heap, u32 size);
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s32 OSCheckHeap(int heap);
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void DCFlushRangeNoSync(void *addr, u32 size);
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void* HuPrcCreate(void (*), s32, s32, s32);
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void* HuPrcCreate(void (*), s32, s32, s32);
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void Hu3DBGColorSet(u8, u8, u8);
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void Hu3DBGColorSet(u8, u8, u8);
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void Hu3DCameraCreate(s16);
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void Hu3DCameraCreate(s16);
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s32 fn_800578E4(void);
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s32 fn_800578E4(void);
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void fn_1_26C(void);
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void fn_1_26C(void);
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void HuMemInitAll(void);
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void *HuMemInit(void *ptr, u32 size);
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void HuMemDCFlush(int heap);
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void *HuMemHeapInit(void *ptr, u32 size);
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void *HuMemMemoryAlloc(void *heap_ptr, u32 size, void *retaddr);
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#endif
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#endif
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#ifndef _TYPES_H_
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#ifndef _TYPES_H_
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#define _TYPES_H_
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#define _TYPES_H_
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#define NULL ((void *)0)
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typedef unsigned char u8;
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typedef unsigned char u8;
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typedef unsigned short u16;
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typedef unsigned short u16;
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typedef unsigned long u32;
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typedef unsigned long u32;
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57
src/game/malloc.c
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57
src/game/malloc.c
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@ -0,0 +1,57 @@
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#include "common.h"
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extern int __OSCurrHeap;
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static u32 HeapSizeTbl[5] = { 0x240000, 0x140000, 0xA80000, 0x580000, 0x6B1C0 };
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static void *HeapTbl[5];
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void HuMemInitAll(void)
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{
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int i;
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void *ptr;
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u32 free_size;
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for(i=0; i<4; i++) {
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ptr = OSAllocFromHeap(__OSCurrHeap, HeapSizeTbl[i]);
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if(ptr == NULL) {
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OSReport("HuMem> Failed OSAlloc Size:%d\n", HeapSizeTbl[i]);
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return;
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}
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HeapTbl[i] = HuMemInit(ptr, HeapSizeTbl[i]);
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}
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free_size = OSCheckHeap(__OSCurrHeap);
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OSReport("HuMem> left memory space %dKB(%d)\n", free_size/1024, free_size);
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ptr = OSAllocFromHeap(__OSCurrHeap, free_size);
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if(ptr == NULL) {
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OSReport("HuMem> Failed OSAlloc left space\n");
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return;
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}
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HeapTbl[4] = HuMemInit(ptr, free_size);
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HeapSizeTbl[4] = free_size;
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}
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void *HuMemInit(void *ptr, u32 size)
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{
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return HuMemHeapInit(ptr, size);
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}
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void HuMemDCFlushAll()
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{
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HuMemDCFlush(2);
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HuMemDCFlush(0);
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}
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void HuMemDCFlush(int heap)
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{
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DCFlushRangeNoSync(HeapTbl[heap], HeapSizeTbl[heap]);
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}
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void *HuMemDirectMalloc(int heap, u32 size)
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{
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register void *retaddr;
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asm {
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mflr retaddr
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}
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size = (size+31) & 0xFFFFFFE0;
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return HuMemMemoryAlloc(HeapTbl[heap], size, retaddr);
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}
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