Merge pull request #1 from gamemasterplc/main
Match Memory Manager Translation Units
This commit is contained in:
commit
24021d8278
7 changed files with 392 additions and 30 deletions
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@ -13,6 +13,15 @@ Sections:
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.sdata2 type:rodata
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.sbss2 type:bss
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game/malloc.c:
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.text start:0x8000A558 end:0x8000A938
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.data start:0x80121F50 end:0x80121FC8
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.bss start:0x80145A80 end:0x80145A98
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game/memory.c:
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.text start:0x8000A938 end:0x8000AEF0
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.data start:0x80121FC8 end:0x80122140
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Runtime.PPCEABI.H/global_destructor_chain.c:
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.text start:0x800E2008 end:0x800E2068
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.dtors start:0x8011DCE8 end:0x8011DCEC
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@ -101,29 +101,29 @@ fn_8000A1A4 = .text:0x8000A1A4; // type:function size:0x6C
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fn_8000A210 = .text:0x8000A210; // type:function size:0x254
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fn_8000A464 = .text:0x8000A464; // type:function size:0x74
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fn_8000A4D8 = .text:0x8000A4D8; // type:function size:0x80
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fn_8000A558 = .text:0x8000A558; // type:function size:0x12C
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fn_8000A684 = .text:0x8000A684; // type:function size:0x30
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fn_8000A6B4 = .text:0x8000A6B4; // type:function size:0x2C
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fn_8000A6E0 = .text:0x8000A6E0; // type:function size:0x54
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fn_8000A734 = .text:0x8000A734; // type:function size:0x64
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fn_8000A798 = .text:0x8000A798; // type:function size:0x6C
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fn_8000A804 = .text:0x8000A804; // type:function size:0x38
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fn_8000A83C = .text:0x8000A83C; // type:function size:0x54
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fn_8000A890 = .text:0x8000A890; // type:function size:0x3C
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fn_8000A8CC = .text:0x8000A8CC; // type:function size:0x3C
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fn_8000A908 = .text:0x8000A908; // type:function size:0x18
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fn_8000A920 = .text:0x8000A920; // type:function size:0x18
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fn_8000A938 = .text:0x8000A938; // type:function size:0x4C
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fn_8000A984 = .text:0x8000A984; // type:function size:0x40
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fn_8000A9C4 = .text:0x8000A9C4; // type:function size:0x3C
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fn_8000AA00 = .text:0x8000AA00; // type:function size:0x108
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fn_8000AB08 = .text:0x8000AB08; // type:function size:0x7C
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fn_8000AB84 = .text:0x8000AB84; // type:function size:0x12C
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fn_8000ACB0 = .text:0x8000ACB0; // type:function size:0x48
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fn_8000ACF8 = .text:0x8000ACF8; // type:function size:0x44
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fn_8000AD3C = .text:0x8000AD3C; // type:function size:0xC
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fn_8000AD48 = .text:0x8000AD48; // type:function size:0x158
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fn_8000AEA0 = .text:0x8000AEA0; // type:function size:0x50
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HuMemInitAll = .text:0x8000A558; // type:function size:0x12C
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HuMemInit = .text:0x8000A684; // type:function size:0x30
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HuMemDCFlushAll = .text:0x8000A6B4; // type:function size:0x2C
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HuMemDCFlush = .text:0x8000A6E0; // type:function size:0x54
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HuMemDirectMalloc = .text:0x8000A734; // type:function size:0x64
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HuMemDirectMallocNum = .text:0x8000A798; // type:function size:0x6C
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HuMemDirectFree = .text:0x8000A804; // type:function size:0x38
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HuMemDirectFreeNum = .text:0x8000A83C; // type:function size:0x54
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HuMemUsedMallocSizeGet = .text:0x8000A890; // type:function size:0x3C
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HuMemUsedMallocBlockGet = .text:0x8000A8CC; // type:function size:0x3C
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HuMemHeapSizeGet = .text:0x8000A908; // type:function size:0x18
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HuMemHeapPtrGet = .text:0x8000A920; // type:function size:0x18
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HuMemHeapInit = .text:0x8000A938; // type:function size:0x4C
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HuMemMemoryAllocNum = .text:0x8000A984; // type:function size:0x40
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HuMemMemoryAlloc = .text:0x8000A9C4; // type:function size:0x3C
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HuMemMemoryAlloc2 = .text:0x8000AA00; // type:function size:0x108 scope:local
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HuMemMemoryFreeNum = .text:0x8000AB08; // type:function size:0x7C
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HuMemMemoryFree = .text:0x8000AB84; // type:function size:0x12C
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HuMemUsedMemorySizeGet = .text:0x8000ACB0; // type:function size:0x48
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HuMemUsedMemoryBlockGet = .text:0x8000ACF8; // type:function size:0x44
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HuMemMemoryAllocSizeGet = .text:0x8000AD3C; // type:function size:0xC
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HuMemHeapDump = .text:0x8000AD48; // type:function size:0x158
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HuMemMemorySizeGet = .text:0x8000AEA0; // type:function size:0x50
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fn_8000AEF0 = .text:0x8000AEF0; // type:function size:0x64
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fn_8000AF54 = .text:0x8000AF54; // type:function size:0xA0
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fn_8000AFF4 = .text:0x8000AFF4; // type:function size:0x15C
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@ -2053,13 +2053,13 @@ OSCancelAlarm = .text:0x800B5008; // type:function size:0x11C
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DecrementerExceptionCallback = .text:0x800B5124; // type:function size:0x230 scope:local
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DecrementerExceptionHandler = .text:0x800B5354; // type:function size:0x50 scope:local
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fn_800B53A4 = .text:0x800B53A4; // type:function size:0xAC
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fn_800B5450 = .text:0x800B5450; // type:function size:0xFC
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OSAllocFromHeap = .text:0x800B5450; // type:function size:0xFC
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fn_800B554C = .text:0x800B554C; // type:function size:0x284
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fn_800B57D0 = .text:0x800B57D0; // type:function size:0x7C
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OSSetCurrentHeap = .text:0x800B584C; // type:function size:0x10
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OSInitAlloc = .text:0x800B585C; // type:function size:0x70
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OSCreateHeap = .text:0x800B58CC; // type:function size:0x6C
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fn_800B5938 = .text:0x800B5938; // type:function size:0x360
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OSCheckHeap = .text:0x800B5938; // type:function size:0x360
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fn_800B5C98 = .text:0x800B5C98; // type:function size:0x104
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OSGetArenaHi = .text:0x800B5D9C; // type:function size:0x8 scope:global
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OSGetArenaLo = .text:0x800B5DA4; // type:function size:0x8 scope:global
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@ -4840,10 +4840,10 @@ lbl_8011FCBE = .data:0x8011FCBE; // type:object size:0x122
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lbl_8011FDE0 = .data:0x8011FDE0; // type:object size:0x20
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lbl_8011FE00 = .data:0x8011FE00; // type:object size:0x2000
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lbl_80121E00 = .data:0x80121E00; // type:object size:0x150
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lbl_80121F50 = .data:0x80121F50; // type:object size:0x78
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HeapSizeTbl = .data:0x80121F50; // type:object size:0x78 scope:local
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lbl_80121FC8 = .data:0x80121FC8; // type:object size:0x50
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lbl_80122018 = .data:0x80122018; // type:object size:0x128
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fcoltbl = .data:0x80122140; // type:object size:0x40
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fcoltbl = .data:0x80122140; // type:object size:0x40 align:32
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lbl_80122180 = .data:0x80122180; // type:object size:0x1F data:string
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lbl_8012219F = .data:0x8012219F; // type:object size:0x31
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lbl_801221D0 = .data:0x801221D0; // type:object size:0x12
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@ -5356,7 +5356,7 @@ RumbleData = .bss:0x80142810; // type:object size:0x30
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ReadDataStat = .bss:0x80142840; // type:object size:0x2E00 data:4byte
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TextBuffer = .bss:0x80145640; // type:object size:0x400
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lbl_80145A40 = .bss:0x80145A40; // type:object size:0x40
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lbl_80145A80 = .bss:0x80145A80; // type:object size:0x18
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HeapTbl = .bss:0x80145A80; // type:object size:0x14 scope:local
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lbl_80145A98 = .bss:0x80145A98; // type:object size:0x6800
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lbl_8014C298 = .bss:0x8014C298; // type:object size:0x100 data:byte
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lbl_8014C398 = .bss:0x8014C398; // type:object size:0xF8
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@ -5840,7 +5840,7 @@ lbl_801D38B0 = .sdata:0x801D38B0; // type:object size:0x2 data:2byte
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lbl_801D38B2 = .sdata:0x801D38B2; // type:object size:0x2 data:2byte
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lbl_801D38B4 = .sdata:0x801D38B4; // type:object size:0x2 data:2byte
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lbl_801D38B6 = .sdata:0x801D38B6; // type:object size:0x2 data:2byte
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lbl_801D38B8 = .sdata:0x801D38B8; // type:object size:0x8 data:4byte
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__OSCurrHeap = .sdata:0x801D38B8; // type:object size:0x8 data:4byte
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__OSArenaLo = .sdata:0x801D38C0; // type:object size:0x4 scope:local data:4byte
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@32 = .sdata:0x801D38C8; // type:object size:0x2 scope:local data:string
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lbl_801D38D0 = .sdata:0x801D38D0; // type:object size:0x8 data:2byte
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@ -5952,7 +5952,7 @@ lbl_801D3B0C = .sbss:0x801D3B0C; // type:object size:0x4 data:4byte
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lbl_801D3B10 = .sbss:0x801D3B10; // type:object size:0x4 data:4byte
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lbl_801D3B14 = .sbss:0x801D3B14; // type:object size:0x4 data:4byte
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lbl_801D3B18 = .sbss:0x801D3B18; // type:object size:0x4 data:4byte
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lbl_801D3B1C = .sbss:0x801D3B1C; // type:object size:0x4 data:4byte
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currentHeapHandle = .sbss:0x801D3B1C; // type:object size:0x4 data:4byte
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lbl_801D3B20 = .sbss:0x801D3B20; // type:object size:0x8 data:4byte
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lbl_801D3B28 = .sbss:0x801D3B28; // type:object size:0x4 data:4byte
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lbl_801D3B2C = .sbss:0x801D3B2C; // type:object size:0x2 data:2byte
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16
configure.py
16
configure.py
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@ -177,6 +177,12 @@ cflags_rel = [
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"-sdata2 0",
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]
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# Game flags
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cflags_game = [
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*cflags_base,
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"-O0,p",
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]
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config.linker_version = "GC/2.6"
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config.rel_strip_partial = False
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config.rel_empty_file = "REL/empty.c"
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@ -210,6 +216,16 @@ NonMatching = False
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config.warn_missing_config = True
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config.warn_missing_source = False
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config.libs = [
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{
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"lib": "Game",
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"mw_version": config.linker_version,
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"cflags": cflags_game,
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"host": False,
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"objects": [
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Object(Matching, "game/malloc.c"),
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Object(Matching, "game/memory.c"),
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],
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},
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{
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"lib": "Runtime.PPCEABI.H",
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"mw_version": config.linker_version,
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@ -5,6 +5,9 @@
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#include "common_structs.h"
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void OSReport(const char * format, ...);
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void* OSAllocFromHeap(int heap, u32 size);
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s32 OSCheckHeap(int heap);
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void DCFlushRangeNoSync(void *addr, u32 size);
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void* HuPrcCreate(void (*), s32, s32, s32);
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void Hu3DBGColorSet(u8, u8, u8);
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void Hu3DCameraCreate(s16);
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@ -18,4 +21,30 @@ void fn_80045F74(s16, s32);
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s32 fn_800578E4(void);
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void fn_1_26C(void);
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void HuMemInitAll(void);
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void *HuMemInit(void *ptr, s32 size);
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void HuMemDCFlushAll();
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void HuMemDCFlush(int heap);
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void *HuMemDirectMalloc(int heap, s32 size);
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void *HuMemDirectMallocNum(int heap, s32 size, u32 num);
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void HuMemDirectFree(void *ptr);
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void HuMemDirectFreeNum(int heap, u32 num);
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s32 HuMemUsedMallocSizeGet(int heap);
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s32 HuMemUsedMallocBlockGet(int heap);
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u32 HuMemHeapSizeGet(int heap);
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void *HuMemHeapPtrGet(int heap);
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void *HuMemHeapInit(void *ptr, s32 size);
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void *HuMemMemoryAlloc(void *heap_ptr, s32 size, u32 retaddr);
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void *HuMemMemoryAllocNum(void *heap_ptr, s32 size, u32 num, u32 retaddr);
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void HuMemMemoryFree(void *ptr, u32 retaddr);
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void HuMemMemoryFreeNum(void *heap_ptr, u32 num, u32 retaddr);
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s32 HuMemUsedMemorySizeGet(void *heap_ptr);
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s32 HuMemUsedMemoryBlockGet(void *heap_ptr);
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s32 HuMemMemoryAllocSizeGet(s32 size);
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void HuMemHeapDump(void *heap_ptr, s16 status);
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#endif
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@ -1,6 +1,7 @@
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#ifndef _TYPES_H_
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#define _TYPES_H_
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#define NULL ((void *)0)
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typedef unsigned char u8;
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typedef unsigned short u16;
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typedef unsigned long u32;
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105
src/game/malloc.c
Normal file
105
src/game/malloc.c
Normal file
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@ -0,0 +1,105 @@
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#include "common.h"
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extern int __OSCurrHeap;
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extern int currentHeapHandle;
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static u32 HeapSizeTbl[5] = { 0x240000, 0x140000, 0xA80000, 0x580000, 0 };
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static void *HeapTbl[5];
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void HuMemInitAll(void)
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{
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int i;
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void *ptr;
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u32 free_size;
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for(i=0; i<4; i++) {
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ptr = OSAllocFromHeap(__OSCurrHeap, HeapSizeTbl[i]);
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if(ptr == NULL) {
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OSReport("HuMem> Failed OSAlloc Size:%d\n", HeapSizeTbl[i]);
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return;
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}
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HeapTbl[i] = HuMemInit(ptr, HeapSizeTbl[i]);
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}
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free_size = OSCheckHeap(currentHeapHandle);
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OSReport("HuMem> left memory space %dKB(%d)\n", free_size/1024, free_size);
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ptr = OSAllocFromHeap(__OSCurrHeap, free_size);
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if(ptr == NULL) {
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OSReport("HuMem> Failed OSAlloc left space\n");
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return;
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}
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HeapTbl[4] = HuMemInit(ptr, free_size);
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HeapSizeTbl[4] = free_size;
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}
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void *HuMemInit(void *ptr, s32 size)
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{
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return HuMemHeapInit(ptr, size);
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}
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void HuMemDCFlushAll()
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{
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HuMemDCFlush(2);
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HuMemDCFlush(0);
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}
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void HuMemDCFlush(int heap)
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{
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DCFlushRangeNoSync(HeapTbl[heap], HeapSizeTbl[heap]);
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}
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void *HuMemDirectMalloc(int heap, s32 size)
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{
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register u32 retaddr;
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asm {
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mflr retaddr
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}
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size = (size+31) & 0xFFFFFFE0;
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return HuMemMemoryAlloc(HeapTbl[heap], size, retaddr);
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}
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void *HuMemDirectMallocNum(int heap, s32 size, u32 num)
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{
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register u32 retaddr;
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asm {
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mflr retaddr
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}
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size = (size+31) & 0xFFFFFFE0;
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return HuMemMemoryAllocNum(HeapTbl[heap], size, num, retaddr);
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}
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void HuMemDirectFree(void *ptr)
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{
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register u32 retaddr;
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asm {
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mflr retaddr
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}
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HuMemMemoryFree(ptr, retaddr);
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}
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void HuMemDirectFreeNum(int heap, u32 num)
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{
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register u32 retaddr;
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asm {
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mflr retaddr
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}
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HuMemMemoryFreeNum(HeapTbl[heap], num, retaddr);
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}
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s32 HuMemUsedMallocSizeGet(int heap)
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{
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return HuMemUsedMemorySizeGet(HeapTbl[heap]);
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}
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s32 HuMemUsedMallocBlockGet(int heap)
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{
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return HuMemUsedMemoryBlockGet(HeapTbl[heap]);
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}
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u32 HuMemHeapSizeGet(int heap)
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{
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return HeapSizeTbl[heap];
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}
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void *HuMemHeapPtrGet(int heap)
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{
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return HeapTbl[heap];
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}
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202
src/game/memory.c
Normal file
202
src/game/memory.c
Normal file
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@ -0,0 +1,202 @@
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#include "common.h"
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|
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#define DATA_GET_BLOCK(ptr) ((struct memory_block *)(((char *)(ptr))-32))
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#define BLOCK_GET_DATA(block) (((char *)(block))+32)
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|
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#define MEM_ALLOC_SIZE(size) (((size)+63) & 0xFFFFFFE0)
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|
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struct memory_block {
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s32 size;
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u8 magic;
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||||
u8 flag;
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||||
struct memory_block *prev;
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||||
struct memory_block *next;
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u32 num;
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u32 retaddr;
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};
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static void *HuMemMemoryAlloc2(void *heap_ptr, s32 size, u32 num, u32 retaddr);
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||||
|
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void *HuMemHeapInit(void *ptr, s32 size)
|
||||
{
|
||||
struct memory_block *block = ptr;
|
||||
block->size = size;
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||||
block->magic = 205;
|
||||
block->flag = 0;
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||||
block->prev = block;
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||||
block->next = block;
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block->num = -256;
|
||||
block->retaddr = 0xCDCDCDCD;
|
||||
return block;
|
||||
}
|
||||
|
||||
void *HuMemMemoryAllocNum(void *heap_ptr, s32 size, u32 num, u32 retaddr)
|
||||
{
|
||||
return HuMemMemoryAlloc2(heap_ptr, size, num, retaddr);
|
||||
}
|
||||
|
||||
void *HuMemMemoryAlloc(void *heap_ptr, s32 size, u32 retaddr)
|
||||
{
|
||||
return HuMemMemoryAlloc2(heap_ptr, size, -256, retaddr);
|
||||
}
|
||||
|
||||
static void *HuMemMemoryAlloc2(void *heap_ptr, s32 size, u32 num, u32 retaddr)
|
||||
{
|
||||
s32 alloc_size = MEM_ALLOC_SIZE(size);
|
||||
struct memory_block *block = heap_ptr;
|
||||
do {
|
||||
if(!block->flag && block->size >= alloc_size) {
|
||||
if(block->size-alloc_size > 32u) {
|
||||
struct memory_block *new_block = (struct memory_block *)(((u32)block)+alloc_size);
|
||||
new_block->size = block->size-alloc_size;
|
||||
new_block->magic = 205;
|
||||
new_block->flag = 0;
|
||||
new_block->retaddr = retaddr;
|
||||
block->next->prev = new_block;
|
||||
new_block->next = block->next;
|
||||
block->next = new_block;
|
||||
new_block->prev = block;
|
||||
block->size = alloc_size;
|
||||
}
|
||||
block->flag = 1;
|
||||
block->magic = 165;
|
||||
block->num = num;
|
||||
block->retaddr = retaddr;
|
||||
return BLOCK_GET_DATA(block);
|
||||
}
|
||||
block = block->next;
|
||||
} while(block != heap_ptr);
|
||||
OSReport("HuMem>memory alloc error %08x(%08X): Call %08x\n", size, num, retaddr);
|
||||
HuMemHeapDump(heap_ptr, -1);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void HuMemMemoryFreeNum(void *heap_ptr, u32 num, u32 retaddr)
|
||||
{
|
||||
struct memory_block *block = heap_ptr;
|
||||
do {
|
||||
struct memory_block *block_next = block->next;
|
||||
if(block->flag && block->num == num) {
|
||||
HuMemMemoryFree(BLOCK_GET_DATA(block), retaddr);
|
||||
}
|
||||
block = block_next;
|
||||
} while(block != heap_ptr);
|
||||
|
||||
}
|
||||
|
||||
static void HuMemTailMemoryAlloc2() //Required for string literal
|
||||
{
|
||||
OSReport("memory allocation(tail) error.\n");
|
||||
}
|
||||
|
||||
void HuMemMemoryFree(void *ptr, u32 retaddr)
|
||||
{
|
||||
struct memory_block *block;
|
||||
if(!ptr) {
|
||||
return;
|
||||
}
|
||||
block = DATA_GET_BLOCK(ptr);
|
||||
if(block->magic != 165) {
|
||||
OSReport("HuMem>memory free error. %08x( call %08x)\n", ptr, retaddr);
|
||||
return;
|
||||
}
|
||||
if(block->prev < block && !block->prev->flag) {
|
||||
block->flag = 0;
|
||||
block->magic = 205;
|
||||
block->next->prev = block->prev;
|
||||
block->prev->next = block->next;
|
||||
block->prev->size += block->size;
|
||||
block = block->prev;
|
||||
}
|
||||
if(block->next > block && !block->next->flag) {
|
||||
block->next->next->prev = block;
|
||||
block->size += block->next->size;
|
||||
block->next = block->next->next;
|
||||
}
|
||||
block->flag = 0;
|
||||
block->magic = 205;
|
||||
block->retaddr = retaddr;
|
||||
}
|
||||
|
||||
s32 HuMemUsedMemorySizeGet(void *heap_ptr)
|
||||
{
|
||||
struct memory_block *block = heap_ptr;
|
||||
s32 size = 0;
|
||||
do {
|
||||
if(block->flag == 1) {
|
||||
size += block->size;
|
||||
}
|
||||
block = block->next;
|
||||
} while(block != heap_ptr);
|
||||
return size;
|
||||
}
|
||||
|
||||
s32 HuMemUsedMemoryBlockGet(void *heap_ptr)
|
||||
{
|
||||
struct memory_block *block = heap_ptr;
|
||||
s32 num_blocks = 0;
|
||||
do {
|
||||
if(block->flag == 1) {
|
||||
num_blocks++;
|
||||
}
|
||||
block = block->next;
|
||||
} while(block != heap_ptr);
|
||||
return num_blocks;
|
||||
}
|
||||
|
||||
s32 HuMemMemoryAllocSizeGet(s32 size)
|
||||
{
|
||||
return MEM_ALLOC_SIZE(size);
|
||||
}
|
||||
|
||||
void HuMemHeapDump(void *heap_ptr, s16 status)
|
||||
{
|
||||
struct memory_block *block = heap_ptr;
|
||||
s32 size = 0;
|
||||
s32 inactive_size = 0;
|
||||
s32 num_blocks = 0;
|
||||
s32 num_unused_blocks = 0;
|
||||
u8 dump_type;
|
||||
|
||||
if(status < 0) {
|
||||
dump_type = 10;
|
||||
} else if(status == 0) {
|
||||
dump_type = 0;
|
||||
} else {
|
||||
dump_type = 1;
|
||||
}
|
||||
OSReport("======== HuMem heap dump %08x ========\n", heap_ptr);
|
||||
OSReport("MCB-----+Size----+MG+FL+Prev----+Next----+UNum----+Body----+Call----\n");
|
||||
do {
|
||||
if(dump_type == 10 || block->flag == dump_type) {
|
||||
OSReport("%08x %08x %02x %02x %08x %08x %08x %08x %08x\n", block, block->size, block->magic, block->flag,
|
||||
block->prev, block->next, block->num, BLOCK_GET_DATA(block), block->retaddr);
|
||||
}
|
||||
if(block->flag == 1) {
|
||||
size += block->size;
|
||||
num_blocks++;
|
||||
} else {
|
||||
inactive_size += block->size;
|
||||
num_unused_blocks++;
|
||||
}
|
||||
|
||||
block = block->next;
|
||||
} while(block != heap_ptr);
|
||||
OSReport("MCB:%d(%d/%d) MEM:%08x(%08x/%08x)\n", num_blocks+num_unused_blocks, num_blocks, num_unused_blocks,
|
||||
size+inactive_size, size, inactive_size);
|
||||
OSReport("======== HuMem heap dump %08x end =====\n", heap_ptr);
|
||||
}
|
||||
|
||||
s32 HuMemMemorySizeGet(void *ptr)
|
||||
{
|
||||
struct memory_block *block;
|
||||
if(!ptr) {
|
||||
return 0;
|
||||
}
|
||||
block = DATA_GET_BLOCK(ptr);
|
||||
if(block->flag == 1 && block->magic == 165) {
|
||||
return block->size-32;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue