Do initial cleanup of window code

This commit is contained in:
gamemasterplc 2023-12-22 14:18:26 -06:00
parent 0399279766
commit 24d5f9cfaf
3 changed files with 535 additions and 536 deletions

View file

@ -6187,13 +6187,13 @@ winTabSize = .sbss:0x801D3DC9; // type:object size:0x1 scope:local data:byte
mesWInsert = .sbss:0x801D3DCA; // type:object size:0x8 scope:local
winMaxHeight = .sbss:0x801D3DD2; // type:object size:0x2 scope:local data:2byte
winMaxWidth = .sbss:0x801D3DD4; // type:object size:0x2 scope:local data:2byte
messDataNo = .sbss:0x801D3DD8; // type:object size:0x4 data:4byte
messDataNo = .sbss:0x801D3DD8; // type:object size:0x4 scope:local data:4byte
messDataPtr = .sbss:0x801D3DDC; // type:object size:0x4 data:4byte
winProc = .sbss:0x801D3DE0; // type:object size:0x4 data:4byte
cardAnimB = .sbss:0x801D3DE4; // type:object size:0x4 data:4byte
cardAnimA = .sbss:0x801D3DE8; // type:object size:0x4 data:4byte
cursorAnim = .sbss:0x801D3DEC; // type:object size:0x4 data:4byte
iconAnim = .sbss:0x801D3DF0; // type:object size:0x8 data:4byte
winProc = .sbss:0x801D3DE0; // type:object size:0x4 scope:local data:4byte
cardAnimB = .sbss:0x801D3DE4; // type:object size:0x4 scope:local data:4byte
cardAnimA = .sbss:0x801D3DE8; // type:object size:0x4 scope:local data:4byte
cursorAnim = .sbss:0x801D3DEC; // type:object size:0x4 scope:local data:4byte
iconAnim = .sbss:0x801D3DF0; // type:object size:0x4 scope:local data:4byte
UnMountCnt = .sbss:0x801D3DF8; // type:object size:0x1 data:byte
cardWork = .sbss:0x801D3DFC; // type:object size:0x4 scope:local data:4byte
arqIdx = .sbss:0x801D3E00; // type:object size:0x2 scope:local data:2byte