Do initial cleanup of window code

This commit is contained in:
gamemasterplc 2023-12-22 14:18:26 -06:00
parent 0399279766
commit 24d5f9cfaf
3 changed files with 535 additions and 536 deletions

View file

@ -2,87 +2,77 @@
#define _GAME_WINDOW_H
#include "game/sprite.h"
#include "dolphin.h"
typedef struct {
/* 0x00 */ u8 unk00;
/* 0x01 */ u8 unk01;
/* 0x02 */ s16 unk02;
/* 0x04 */ s16 unk04;
/* 0x06 */ s16 unk06;
} UnknownWindowStruct1; // Size 8
/* 0x00 */ u8 color;
/* 0x01 */ u8 fade;
/* 0x02 */ s16 x;
/* 0x04 */ s16 y;
/* 0x06 */ s16 character;
} WinChar; // Size 8
typedef struct {
/* 0x00 */ u8 unk00;
/* 0x01 */ char unk01[1];
/* 0x02 */ s16 unk02;
/* 0x04 */ s16 unk04;
} UnknownWindowStruct2; // Size 6
/* 0x00 */ u8 stat;
/* 0x02 */ s16 x;
/* 0x04 */ s16 y;
} WinChoice; // Size 6
typedef struct {
/* 0x000 */ u8 unk00;
/* 0x001 */ u8 unk01;
/* 0x002 */ u8 unk02;
/* 0x003 */ u8 unk03;
/* 0x004 */ s16 unk04;
/* 0x006 */ s16 unk06[30];
/* 0x042 */ s16 unk42;
/* 0x044 */ s16 unk44;
/* 0x046 */ s16 unk46;
/* 0x048 */ s16 unk48;
/* 0x04A */ char unk4A[2];
/* 0x04C */ u32 unk4C;
/* 0x050 */ AnimData* unk50;
/* 0x054 */ s16 unk54;
/* 0x056 */ s16 unk56;
/* 0x058 */ s16 unk58;
/* 0x05A */ s16 unk5A;
/* 0x05C */ s16 unk5C;
/* 0x05E */ s16 unk5E;
/* 0x060 */ s16 unk60;
/* 0x062 */ s16 unk62;
/* 0x064 */ s16 unk64;
/* 0x066 */ s16 unk66;
/* 0x068 */ s16 unk68;
/* 0x06A */ s16 unk6A;
/* 0x06C */ f32 unk6C;
/* 0x070 */ f32 unk70;
/* 0x074 */ f32 unk74;
/* 0x078 */ f32 unk78;
/* 0x07C */ f32 unk7C;
/* 0x080 */ s16 unk80;
/* 0x082 */ s16 unk82;
/* 0x084 */ UnknownWindowStruct1* unk84;
/* 0x088 */ s16 unk88;
/* 0x08A */ char unk8A[2];
/* 0x000 */ u8 stat;
/* 0x001 */ u8 active_pad;
/* 0x002 */ u8 player_disable;
/* 0x003 */ u8 color_key;
/* 0x004 */ s16 group;
/* 0x006 */ s16 sprite_id[30];
/* 0x042 */ s16 speed;
/* 0x044 */ s16 mess_time;
/* 0x046 */ s16 advance_sprite;
/* 0x048 */ s16 prio;
/* 0x04C */ u32 attr;
/* 0x050 */ AnimData *frame;
/* 0x054 */ s16 mess_rect_x;
/* 0x056 */ s16 mess_rect_w;
/* 0x058 */ s16 mess_rect_y;
/* 0x05A */ s16 mess_rect_h;
/* 0x05C */ s16 mess_x;
/* 0x05E */ s16 mess_y;
/* 0x060 */ s16 mess_color;
/* 0x062 */ s16 mess_shadow_color;
/* 0x064 */ s16 spacing_x;
/* 0x066 */ s16 spacing_y;
/* 0x068 */ s16 w;
/* 0x06A */ s16 h;
/* 0x06C */ f32 pos_x;
/* 0x070 */ f32 pos_y;
/* 0x074 */ f32 scale_x;
/* 0x078 */ f32 scale_y;
/* 0x07C */ f32 rot;
/* 0x080 */ s16 num_chars;
/* 0x082 */ s16 max_chars;
/* 0x084 */ WinChar *char_data;
/* 0x088 */ s16 mess_stackptr;
/* 0x08C */ s32 unk8C;
/* 0x090 */ u8* unk90;
/* 0x094 */ u8* unk94[1]; // unknown size
/* 0x098 */ char unk98[0x1C];
/* 0x0B4 */ void* unkB4[8];
/* 0x0D4 */ s16 unkD4;
/* 0x0D6 */ s16 unkD6;
/* 0x0D8 */ s16 unkD8;
/* 0x0DA */ u8 unkDA[16];
/* 0x0EA */ UnknownWindowStruct2 unkEA[16];
/* 0x14A */ s16 unk14A;
/* 0x14C */ s16 unk14C;
/* 0x14E */ s16 unk14E;
/* 0x150 */ s16 unk150;
/* 0x152 */ s16 unk152;
/* 0x154 */ s16 unk154;
/* 0x156 */ s16 unk156;
/* 0x158 */ s16 unk158;
/* 0x15A */ char unk15A[6];
/* 0x160 */ u8 unk160[10][3];
/* 0x17E */ char unk17E[2];
/* 0x090 */ u8 *mess;
/* 0x094 */ u8 *mess_stack[8];
/* 0x0B4 */ u8 *insert_mess[8];
/* 0x0D4 */ s16 num_choices;
/* 0x0D6 */ s16 choice;
/* 0x0D8 */ s16 cursor_sprite;
/* 0x0DA */ u8 choice_disable[16];
/* 0x0EA */ WinChoice choice_data[16];
/* 0x14A */ s16 scissor_x;
/* 0x14C */ s16 scissor_y;
/* 0x14E */ s16 scissor_w;
/* 0x150 */ s16 scissor_h;
/* 0x152 */ s16 char_w;
/* 0x154 */ s16 push_key;
/* 0x156 */ s16 key_down;
/* 0x158 */ s16 key_auto;
/* 0x160 */ u8 ATTRIBUTE_ALIGN(32) mess_pal[10][3];
} SomeWindowStruct; // Size 0x180
typedef struct {
/* 0x00 */ u8 r;
/* 0x01 */ u8 g;
/* 0x02 */ u8 b;
} ColorRGB; // Size 3
void HuWindowInit(void);
void HuWinInit(s32 arg0);
s16 HuWinCreate(f32 x, f32 y, s16 w, s16 h, s16 frame);
@ -105,7 +95,7 @@ u8 HuWinStatGet(s16 arg0);
void HuWinMesColSet(s16 arg0, u8 arg1);
void HuWinMesPalSet(s16 arg0, u8 arg1, u8 arg2, u8 arg3, u8 arg4);
void HuWinBGTPLvlSet(s16 arg0, f32 arg1);
void HuWinBGColSet(s16 arg0, ColorRGB* arg1);
void HuWinBGColSet(s16 arg0, GXColor *arg1);
void HuWinMesSpeedSet(s16 arg0, s16 arg1);
void HuWinMesRead(s32 arg0);
void HuWinMesSet(s16 arg0, u32 arg1);