From 25b0fb786f655eafa891f4f3a1b9f67338282f13 Mon Sep 17 00:00:00 2001 From: gamemasterplc Date: Thu, 30 Nov 2023 18:44:50 -0600 Subject: [PATCH] Split GWGameStat into two variables Also renamed GWInitGameStat to better reflect purpose. --- config/GMPE01_00/symbols.txt | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/config/GMPE01_00/symbols.txt b/config/GMPE01_00/symbols.txt index 13bae2e6..f310fa6a 100644 --- a/config/GMPE01_00/symbols.txt +++ b/config/GMPE01_00/symbols.txt @@ -544,7 +544,7 @@ XFB_putcS = .text:0x800303C4; // type:function size:0x150 XFB_putcProgressive = .text:0x80030514; // type:function size:0x1F0 XFB_putcInterlace = .text:0x80030704; // type:function size:0x1B4 GWInit = .text:0x800308B8; // type:function size:0x14C -GWInitGameStat = .text:0x80030A04; // type:function size:0x318 +GWResetGameStat = .text:0x80030A04; // type:function size:0x318 GWGetMessSpeed = .text:0x80030D1C; // type:function size:0x4C GWSetMGRecord = .text:0x80030D68; // type:function size:0x54 GWGetMGRecord = .text:0x80030DBC; // type:function size:0x18 @@ -5417,7 +5417,8 @@ XFB_Geometry = .bss:0x8018FBF8; // type:object size:0x18 scope:local GWPlayerCfg = .bss:0x8018FC10; // type:object size:0x28 GWPlayer = .bss:0x8018FC38; // type:object size:0xC0 data:byte GWSystem = .bss:0x8018FCF8; // type:object size:0xE0 data:byte -GWGameStat = .bss:0x8018FDD8; // type:object size:0x230 +GWGameStat = .bss:0x8018FDD8; // type:object size:0x118 +GWGameStatDefault = .bss:0x8018FEF0; // type:object size:0x118 lbl_80190008 = .bss:0x80190008; // type:object size:0xC data:float lbl_80190014 = .bss:0x80190014; // type:object size:0xC data:float lbl_80190020 = .bss:0x80190020; // type:object size:0xC0