Applying HU3D defines across the board (1/?)
This commit is contained in:
parent
dc3ada0adc
commit
27e67cb66c
89 changed files with 634 additions and 635 deletions
|
|
@ -380,7 +380,7 @@ void fn_1_7344(omObjData* arg0) {
|
|||
}
|
||||
if (var_r28 != temp_r31->unk1C) {
|
||||
temp_r31->unk1C = var_r28;
|
||||
CharModelMotionShiftSet(temp_r31->unk1, arg0->motion[temp_r31->unk1C], var_f31, 8.0f, (u32) var_r27);
|
||||
CharModelMotionShiftSet(temp_r31->unk1, arg0->motion[temp_r31->unk1C], var_f31, 8.0f, var_r27);
|
||||
}
|
||||
omSetTra(arg0, temp_r31->unk24.x, temp_r31->unk24.y, temp_r31->unk24.z);
|
||||
omSetRot(arg0, temp_r31->unk3C.x, temp_r31->unk3C.y, temp_r31->unk3C.z);
|
||||
|
|
@ -779,7 +779,7 @@ void fn_1_962C(omObjData* arg0) {
|
|||
case 3:
|
||||
Hu3DModelAttrReset(var_r26 = arg0->model[lbl_1_bss_106 + 1], 1);
|
||||
Hu3DModelHookSet(arg0->model[0], "g001mk-itemhook_r", var_r26);
|
||||
Hu3DMotionShiftSet(arg0->model[0], arg0->motion[1], 0.0f, 8.0f, 0);
|
||||
Hu3DMotionShiftSet(arg0->model[0], arg0->motion[1], 0.0f, 8.0f, HU3D_MOTATTR_NONE);
|
||||
HuAudFXPlay(0x558);
|
||||
lbl_1_bss_108++;
|
||||
for (var_r29 = 0; var_r29 < 4; var_r29++) {
|
||||
|
|
@ -799,7 +799,7 @@ void fn_1_962C(omObjData* arg0) {
|
|||
}
|
||||
}
|
||||
arg0->work[3] = var_r28 * 10 + 10;
|
||||
Hu3DMotionShiftSet(arg0->model[0], arg0->motion[2], 0.0f, 8.0f, 0);
|
||||
Hu3DMotionShiftSet(arg0->model[0], arg0->motion[2], 0.0f, 8.0f, HU3D_MOTATTR_NONE);
|
||||
if (lbl_1_bss_104 == 0) {
|
||||
fn_1_3840();
|
||||
}
|
||||
|
|
@ -808,7 +808,7 @@ void fn_1_962C(omObjData* arg0) {
|
|||
if (--arg0->work[3] == 0) {
|
||||
lbl_1_bss_108 = 0;
|
||||
Hu3DModelHookReset(arg0->model[0]);
|
||||
Hu3DMotionShiftSet(arg0->model[0], arg0->motion[0], 0.0f, 8.0f, 0x40000001);
|
||||
Hu3DMotionShiftSet(arg0->model[0], arg0->motion[0], 0.0f, 8.0f, HU3D_MOTATTR_LOOP);
|
||||
Hu3DModelAttrSet(arg0->model[lbl_1_bss_106 + 1], 1);
|
||||
}
|
||||
break;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue