Applying HU3D defines across the board (1/?)

This commit is contained in:
mrshigure 2024-08-26 13:51:03 -07:00
parent dc3ada0adc
commit 27e67cb66c
89 changed files with 634 additions and 635 deletions

View file

@ -894,10 +894,10 @@ void fn_1_16F8(omObjData *object)
if (var_r26 != var_r31->unk_28) {
var_r31->unk_28 = var_r26;
if (var_r26 == 3) {
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, 0);
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, HU3D_MOTATTR_NONE);
}
else {
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, 0x40000001);
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, HU3D_MOTATTR_LOOP);
}
}
if (var_r31->unk_94 == -1) {
@ -970,7 +970,7 @@ void fn_1_16F8(omObjData *object)
var_r31->unk_2C = 0;
var_r31->unk_24 = 2;
var_r31->unk_28 = 9;
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 8.0f, 8.0f, 0);
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 8.0f, 8.0f, HU3D_MOTATTR_NONE);
}
}
else if (sp10 & 256) {
@ -998,7 +998,7 @@ void fn_1_16F8(omObjData *object)
var_r31->unk_24 = 0;
var_r31->unk_2C = 0;
var_r31->unk_28 = 8;
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, 0x40000001);
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, HU3D_MOTATTR_LOOP);
}
break;
case 3:
@ -1037,7 +1037,7 @@ void fn_1_16F8(omObjData *object)
var_r31->unk_2C = 0;
HuAudCharVoicePlay(var_r31->unk_0C, 281);
var_r31->unk_28 = 6;
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, 0x40000001);
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, HU3D_MOTATTR_LOOP);
}
break;
case 6:
@ -1049,12 +1049,12 @@ void fn_1_16F8(omObjData *object)
}
else if (var_r31->unk_2C == 60.0f) {
var_r31->unk_28 = 7;
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, 0);
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, HU3D_MOTATTR_NONE);
}
else if (var_r31->unk_2C >= 90.0f) {
var_r31->unk_24 = 7;
var_r31->unk_28 = 8;
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, 0x40000001);
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, HU3D_MOTATTR_LOOP);
}
break;
case 7:
@ -1090,7 +1090,7 @@ void fn_1_16F8(omObjData *object)
}
if (var_r26 != var_r31->unk_28) {
var_r31->unk_28 = var_r26;
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, 0);
CharModelMotionShiftSet(var_r31->unk_0C, object->motion[var_r31->unk_28], 0.0f, 8.0f, HU3D_MOTATTR_NONE);
}
break;
}
@ -1280,7 +1280,7 @@ void fn_1_2B74(Vec *arg0)
}
var_r31->unk_9C.y = 45.5f;
var_r31->unk_28 = 5;
CharModelMotionShiftSet(var_r31->unk_0C, var_r30->motion[var_r31->unk_28], 0.0f, 8.0f, 0);
CharModelMotionShiftSet(var_r31->unk_0C, var_r30->motion[var_r31->unk_28], 0.0f, 8.0f, HU3D_MOTATTR_NONE);
spC.x = var_r30->trans.x;
spC.y = var_r30->trans.y;
spC.z = var_r30->trans.z;
@ -2003,7 +2003,7 @@ void fn_1_5134(omObjData *object)
if (lbl_1_bss_3C) {
var_r31->unk_30 = 0;
var_r31->unk_28 = 3;
Hu3DMotionShiftSet(var_r31->unk_00, var_r31->unk_0C, 0.0f, 8.0f, 0x40000001);
Hu3DMotionShiftSet(var_r31->unk_00, var_r31->unk_0C, 0.0f, 8.0f, HU3D_MOTATTR_LOOP);
}
else {
var_r31->unk_48 = fn_1_770C(0.0f, var_r31->unk_48, 10.0f);
@ -2033,7 +2033,7 @@ void fn_1_5134(omObjData *object)
}
Hu3DMotionSpeedSet(var_r31->unk_00, 1.4f * (0.33333334f * var_r31->unk_34));
if (lbl_1_bss_3C == 0) {
Hu3DMotionShiftSet(var_r31->unk_00, var_r31->unk_08, 0.0f, 8.0f, 1073741825);
Hu3DMotionShiftSet(var_r31->unk_00, var_r31->unk_08, 0.0f, 8.0f, HU3D_MOTATTR_LOOP);
var_r31->unk_2C = 0;
var_r31->unk_30 = 0;
var_r31->unk_28 = 2;