Applying HU3D defines across the board (1/?)

This commit is contained in:
mrshigure 2024-08-26 13:51:03 -07:00
parent dc3ada0adc
commit 27e67cb66c
89 changed files with 634 additions and 635 deletions

View file

@ -315,7 +315,7 @@ u8 fn_1_1138(omObjData *object)
switch (lbl_1_bss_6) {
case 0:
if (lbl_1_bss_8 == 0) {
Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[1], 0.0f, 7.0f, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[1], 0.0f, 7.0f, HU3D_MOTATTR_LOOP);
temp_r30->unk40 = temp_r30->unk34;
}
lbl_1_bss_8++;
@ -324,7 +324,7 @@ u8 fn_1_1138(omObjData *object)
var_f30 = 1.0f;
if (lbl_1_bss_B == 0) {
lbl_1_bss_B = 1;
Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[0], 0.0f, 7.0f, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[0], 0.0f, 7.0f, HU3D_MOTATTR_LOOP);
}
}
temp_r30->unk34 = (temp_r30->unk40 + (var_f30 * (360.0f - temp_r30->unk40)));
@ -351,7 +351,7 @@ u8 fn_1_1138(omObjData *object)
}
break;
case 1:
Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[5], 0.0f, 7.0f, 0);
Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[5], 0.0f, 7.0f, HU3D_MOTATTR_NONE);
HuAudSStreamPlay(1);
lbl_1_bss_6++;
lbl_1_bss_8 = 0;