Applying HU3D defines across the board (1/?)
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89 changed files with 634 additions and 635 deletions
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@ -315,7 +315,7 @@ u8 fn_1_1138(omObjData *object)
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switch (lbl_1_bss_6) {
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case 0:
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if (lbl_1_bss_8 == 0) {
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Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[1], 0.0f, 7.0f, 0x40000001);
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Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[1], 0.0f, 7.0f, HU3D_MOTATTR_LOOP);
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temp_r30->unk40 = temp_r30->unk34;
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}
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lbl_1_bss_8++;
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@ -324,7 +324,7 @@ u8 fn_1_1138(omObjData *object)
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var_f30 = 1.0f;
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if (lbl_1_bss_B == 0) {
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lbl_1_bss_B = 1;
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Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[0], 0.0f, 7.0f, 0x40000001);
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Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[0], 0.0f, 7.0f, HU3D_MOTATTR_LOOP);
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}
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}
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temp_r30->unk34 = (temp_r30->unk40 + (var_f30 * (360.0f - temp_r30->unk40)));
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@ -351,7 +351,7 @@ u8 fn_1_1138(omObjData *object)
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}
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break;
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case 1:
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Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[5], 0.0f, 7.0f, 0);
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Hu3DMotionShiftSet(lbl_1_bss_C0[temp_r29]->model[0], lbl_1_bss_C0[temp_r29]->motion[5], 0.0f, 7.0f, HU3D_MOTATTR_NONE);
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HuAudSStreamPlay(1);
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lbl_1_bss_6++;
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lbl_1_bss_8 = 0;
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