Applying HU3D defines across the board (1/?)

This commit is contained in:
mrshigure 2024-08-26 13:51:03 -07:00
parent dc3ada0adc
commit 27e67cb66c
89 changed files with 634 additions and 635 deletions

View file

@ -202,12 +202,12 @@ void fn_1_470(void)
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (-(temp_r29 / 20.0f)) * 120.0f, 0);
}
if (temp_r31 == 10) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[19], 0, 16, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 8, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[19], 0, 16, HU3D_MOTATTR_LOOP);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 8, HU3D_MOTATTR_LOOP);
}
HuPrcVSleep();
}
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 8, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 8, HU3D_MOTATTR_LOOP);
HuWinMesMaxSizeGet(1, sp8, MAKE_MESSID(0x1C, 0x00));
temp_r30 = HuWinExCreateStyled(-10000, 340, sp8[0], sp8[1], -1, 1);
HuWinExAnimIn(temp_r30);
@ -218,7 +218,7 @@ void fn_1_470(void)
HuWinExAnimOut(temp_r30);
HuWinExCleanup(temp_r30);
HuWinComKeyReset();
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[20], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[20], 0, 10, HU3D_MOTATTR_LOOP);
for (temp_r31 = 0; temp_r31 <= 20; temp_r31++) {
HuPrcVSleep();
}
@ -243,7 +243,7 @@ void fn_1_470(void)
Hu3DModelRotSet(lbl_1_bss_199C2[22], 0, (30.0 * (1.0 - (temp_r29 / 20.0f))) + 60.0, 0);
}
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[23], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[23], 0, 10, HU3D_MOTATTR_LOOP);
}
if (temp_r31 > 40) {
temp_r29 = temp_r31 - 40;
@ -265,21 +265,21 @@ void fn_1_470(void)
HuWinComKeyReset();
Hu3DModelAttrReset(lbl_1_bss_199C2[11], 0x40000002);
HuAudFXPlay(1854);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[24], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[24], 0, 10, HU3D_MOTATTR_LOOP);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = temp_r31 / 20.0f;
Hu3DModelRotSet(lbl_1_bss_199C2[22], 0, (150.0f * temp_f31) + 30.0f, 0);
HuPrcVSleep();
}
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[23], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[23], 0, 10, HU3D_MOTATTR_LOOP);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, HU3D_MOTATTR_LOOP);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = temp_r31 / 20.0f;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, -120.0f - (60.0f * temp_f31), 0);
HuPrcVSleep();
}
HuAudFXPlay(1855);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, HU3D_MOTATTR_LOOP);
while (Hu3DMotionEndCheck(lbl_1_bss_199C2[11]) == 0) {
HuPrcVSleep();
}
@ -294,7 +294,7 @@ void fn_1_470(void)
Hu3DMotionTimeSet(lbl_1_bss_199C2[9], lbl_1_data_140[0]);
Hu3DModelAttrSet(lbl_1_bss_199C2[9], 0x40000002);
HuPrcSleep(20);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 8, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 8, HU3D_MOTATTR_LOOP);
sp1C.x = 124;
sp1C.y = 0;
sp1C.z = -180;
@ -325,20 +325,20 @@ void fn_1_470(void)
HuPrcSleep(40);
Hu3DModelAttrSet(lbl_1_bss_199C2[64], 1);
fn_1_8180(9);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[24], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[24], 0, 10, HU3D_MOTATTR_LOOP);
for (temp_r31 = 0; temp_r31 <= 30; temp_r31++) {
if (temp_r31 <= 10) {
Hu3DModelRotSet(lbl_1_bss_199C2[22], 0, (90.0 * (temp_r31 / 10.0)) + 180.0, 0);
}
if (temp_r31 == 10) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, HU3D_MOTATTR_LOOP);
}
if (temp_r31 > 10 && temp_r31 <= 25) {
temp_r29 = temp_r31 - 10;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (90.0 * (temp_r29 / 15.0)) + 180.0, 0);
}
if (temp_r31 == 25) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, HU3D_MOTATTR_LOOP);
}
Hu3DModelPosSet(lbl_1_bss_199C2[22], (-300.0 * (1.0 - cosd(3.0 * temp_r31))) + (-160.0), 0, 155);
HuPrcVSleep();
@ -350,7 +350,7 @@ void fn_1_470(void)
for (temp_r31 = 0; temp_r31 <= 60; temp_r31++) {
Hu3DModelPosSet(lbl_1_bss_199C2[26], (-300.0 * cosd(1.5 * temp_r31)) + (-160.0), 0, 155);
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[27], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[27], 0, 10, HU3D_MOTATTR_LOOP);
}
HuPrcVSleep();
}
@ -365,23 +365,23 @@ void fn_1_470(void)
HuWinExAnimOut(temp_r30);
HuWinExCleanup(temp_r30);
HuWinComKeyReset();
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[28], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[28], 0, 10, HU3D_MOTATTR_LOOP);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = temp_r31 / 20.0f;
Hu3DModelRotSet(lbl_1_bss_199C2[26], 0, (temp_f31 * 90.0f) + 90.0f, 0);
HuPrcVSleep();
}
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[27], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[27], 0, 10, HU3D_MOTATTR_LOOP);
fn_1_861C(1);
Hu3DModelAttrReset(lbl_1_bss_199C2[9], 0x40000002);
HuAudFXPlay(1862);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, HU3D_MOTATTR_LOOP);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = 1.0 - (temp_r31 / 20.0f);
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (temp_f31 * 90.0f) + 180.0f, 0);
HuPrcVSleep();
}
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, HU3D_MOTATTR_LOOP);
while (Hu3DMotionTimeGet(lbl_1_bss_199C2[9]) < lbl_1_data_140[1]) {
if (Hu3DMotionTimeGet(lbl_1_bss_199C2[9]) == 128.0f) {
HuAudFXPlay(1850);
@ -408,20 +408,20 @@ void fn_1_470(void)
HuPrcSleep(40);
Hu3DModelAttrSet(lbl_1_bss_199C2[64], 1);
fn_1_8180(9);
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[28], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[28], 0, 10, HU3D_MOTATTR_LOOP);
for (temp_r31 = 0; temp_r31 <= 30; temp_r31++) {
if (temp_r31 <= 10) {
Hu3DModelRotSet(lbl_1_bss_199C2[26], 0, (90.0 * (temp_r31 / 10.0)) + 180.0, 0);
}
if (temp_r31 == 10) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, HU3D_MOTATTR_LOOP);
}
if (temp_r31 > 10 && temp_r31 <= 25) {
temp_r29 = temp_r31 - 10;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (90.0 * (temp_r29 / 15.0)) + 180.0, 0);
}
if (temp_r31 == 25) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, HU3D_MOTATTR_LOOP);
}
Hu3DModelPosSet(lbl_1_bss_199C2[26], (-400.0 * (1.0 - cosd(3.0 * temp_r31))) + (-160.0), 0, 155);
HuPrcVSleep();
@ -433,7 +433,7 @@ void fn_1_470(void)
for (temp_r31 = 0; temp_r31 <= 60; temp_r31++) {
Hu3DModelPosSet(lbl_1_bss_199C2[30], (-400.0 * cosd(1.5 * temp_r31)) + (-160.0), 100, 155);
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[31], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[31], 0, 10, HU3D_MOTATTR_LOOP);
}
HuPrcVSleep();
}
@ -449,23 +449,23 @@ void fn_1_470(void)
HuWinExAnimOut(temp_r30);
HuWinExCleanup(temp_r30);
HuWinComKeyReset();
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[32], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[32], 0, 10, HU3D_MOTATTR_LOOP);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = temp_r31 / 20.0f;
Hu3DModelRotSet(lbl_1_bss_199C2[30], 0, (temp_f31 * 90.0f) + 90.0f, 0);
HuPrcVSleep();
}
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[31], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[31], 0, 10, HU3D_MOTATTR_LOOP);
fn_1_861C(2);
Hu3DModelAttrReset(lbl_1_bss_199C2[9], 0x40000002);
HuAudFXPlay(1862);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, HU3D_MOTATTR_LOOP);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = 1.0 - (temp_r31 / 20.0f);
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (temp_f31 * 90.0f) + 180.0f, 0);
HuPrcVSleep();
}
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, HU3D_MOTATTR_LOOP);
while (Hu3DMotionTimeGet(lbl_1_bss_199C2[9]) < lbl_1_data_140[2]) {
if (Hu3DMotionTimeGet(lbl_1_bss_199C2[9]) == 300.0f) {
HuAudFXPlay(1850);
@ -492,20 +492,20 @@ void fn_1_470(void)
HuPrcSleep(40);
Hu3DModelAttrSet(lbl_1_bss_199C2[64], 1);
fn_1_8180(9);
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[32], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[32], 0, 10, HU3D_MOTATTR_LOOP);
for (temp_r31 = 0; temp_r31 <= 30; temp_r31++) {
if (temp_r31 <= 10) {
Hu3DModelRotSet(lbl_1_bss_199C2[30], 0, (90.0 * (temp_r31 / 10.0)) + 180.0, 0);
}
if (temp_r31 == 10) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, HU3D_MOTATTR_LOOP);
}
if (temp_r31 > 10 && temp_r31 <= 25) {
temp_r29 = temp_r31 - 10;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (90.0 * (temp_r29 / 15.0)) + 180.0, 0);
}
if (temp_r31 == 25) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, HU3D_MOTATTR_LOOP);
}
Hu3DModelPosSet(lbl_1_bss_199C2[30], (-400.0 * (1.0 - cosd(3.0 * temp_r31))) + (-160.0), 100, 155);
HuPrcVSleep();
@ -535,10 +535,10 @@ void fn_1_470(void)
Hu3DModelRotSet(lbl_1_bss_199C2[34], 0, (30.0 * (1.0 - (temp_r29 / 20.0f))) + 60.0, 0);
}
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[35], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[35], 0, 10, HU3D_MOTATTR_LOOP);
}
if (temp_r31 == 40) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, HU3D_MOTATTR_LOOP);
}
if (temp_r31 >= 40) {
temp_r29 = temp_r31 - 40;
@ -558,7 +558,7 @@ void fn_1_470(void)
Hu3DModelPosSet(lbl_1_bss_2D0, (temp_f31 * sp1C.x) + sp10.x, (temp_f31 * sp1C.y) + sp10.y, (temp_f31 * sp1C.z) + sp10.z);
HuPrcVSleep();
}
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, HU3D_MOTATTR_LOOP);
BoardStatusShowSet(lbl_1_bss_2D6, 1);
BoardStatusShowSet(lbl_1_bss_2D4, 1);
sp1C.x = -112;
@ -716,7 +716,7 @@ void fn_1_3B7C(void)
for (temp_r30 = 0; temp_r30 < 100; temp_r30++) {
temp_r31 = temp_r30;
if (temp_r31 == 0) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[36], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[36], 0, 10, HU3D_MOTATTR_LOOP);
}
if (temp_r31 <= 20) {
Hu3DModelRotSet(lbl_1_bss_199C2[34], 0, (30.0 * (temp_r31 / 20.0)) + 60.0, 0);
@ -730,7 +730,7 @@ void fn_1_3B7C(void)
Hu3DModelRotSet(lbl_1_bss_199C2[34], 0, (110.0 * (1.0 - (temp_r29 / 20.0))) + -20.0, 0);
}
if (temp_r31 == 70) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[35], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[35], 0, 10, HU3D_MOTATTR_LOOP);
}
temp_r31 = temp_r30;
if (temp_r31 == 0) {
@ -748,7 +748,7 @@ void fn_1_3B7C(void)
Hu3DModelRotSet(lbl_1_bss_199C2[18], 0, temp_f31 * (1.0 - (temp_r29 / 20.0)), 0);
}
if (temp_r31 == 60) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[19], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[19], 0, 10, HU3D_MOTATTR_LOOP);
}
if (temp_r30 >= 20) {
temp_r31 = temp_r30 - 20;
@ -767,7 +767,7 @@ void fn_1_3B7C(void)
Hu3DModelRotSet(lbl_1_bss_199C2[26], 0, (temp_f31 - 10.0f) * (1.0 - (temp_r29 / 20.0)) + 10.0, 0);
}
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[27], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[27], 0, 10, HU3D_MOTATTR_LOOP);
}
}
if (temp_r30 >= 30) {
@ -787,7 +787,7 @@ void fn_1_3B7C(void)
Hu3DModelRotSet(lbl_1_bss_199C2[30], 0, (temp_f31 - -10.0f) * (1.0 - (temp_r29 / 20.0)) + -10.0, 0);
}
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[31], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[31], 0, 10, HU3D_MOTATTR_LOOP);
}
}
if (temp_r30 >= 40) {
@ -807,19 +807,19 @@ void fn_1_3B7C(void)
Hu3DModelRotSet(lbl_1_bss_199C2[22], 0, (temp_f31 - 20.0f) * (1.0 - (temp_r29 / 20.0)) + 20.0, 0);
}
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[23], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[23], 0, 10, HU3D_MOTATTR_LOOP);
}
}
if (temp_r30 >= 30) {
temp_r31 = temp_r30 - 30;
if (temp_r31 == 0) {
Hu3DMotionShiftSet(lbl_1_bss_2D0, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_2D0, lbl_1_bss_2C0[1], 0, 10, HU3D_MOTATTR_LOOP);
}
if (temp_r31 <= 20) {
Hu3DModelRotSet(lbl_1_bss_2D0, 0, -135.0 - (45.0 * (temp_r31 / 20.0)), 0);
}
if (temp_r31 == 20) {
Hu3DMotionShiftSet(lbl_1_bss_2D0, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_2D0, lbl_1_bss_2C0[0], 0, 10, HU3D_MOTATTR_LOOP);
}
}
HuPrcVSleep();
@ -839,14 +839,14 @@ void fn_1_3B7C(void)
HuWinExAnimOut(temp_r28);
HuWinExCleanup(temp_r28);
HuWinComKeyReset();
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[21], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[21], 0, 10, HU3D_MOTATTR_LOOP);
HuPrcSleep(5);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[25], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[29], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[25], 0, 10, HU3D_MOTATTR_LOOP);
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[29], 0, 10, HU3D_MOTATTR_LOOP);
HuPrcSleep(10);
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[33], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[33], 0, 10, HU3D_MOTATTR_LOOP);
HuPrcSleep(10);
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[37], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[37], 0, 10, HU3D_MOTATTR_LOOP);
}
void fn_1_55B0(s16 arg0, s16 arg1, s16 arg2, s16 arg3, s32 arg4);