Applying HU3D defines across the board (1/?)
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dc3ada0adc
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89 changed files with 634 additions and 635 deletions
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@ -605,10 +605,10 @@ void fn_1_5B48(unkStruct8 *arg0)
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switch (arg0->unk1C) {
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case 0:
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if (arg0->unk70 != 0) {
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Hu3DMotionShiftSet(arg0->unk3C[0], arg0->unk40[2], 0.0f, 10.0f, 0);
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Hu3DMotionShiftSet(arg0->unk3C[0], arg0->unk40[2], 0.0f, 10.0f, HU3D_MOTATTR_NONE);
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}
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else {
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CharModelMotionShiftSet(arg0->unk64, arg0->unk40[2], 0.0f, 10.0f, 0);
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CharModelMotionShiftSet(arg0->unk64, arg0->unk40[2], 0.0f, 10.0f, HU3D_MOTATTR_NONE);
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}
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arg0->unk1C = 1;
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break;
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@ -630,10 +630,10 @@ void fn_1_5C24(unkStruct8 *arg0)
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switch (arg0->unk1C) {
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case 0:
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if (arg0->unk70 != 0) {
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Hu3DMotionShiftSet(arg0->unk3C[0], arg0->unk40[3], 0.0f, 10.0f, 0);
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Hu3DMotionShiftSet(arg0->unk3C[0], arg0->unk40[3], 0.0f, 10.0f, HU3D_MOTATTR_NONE);
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}
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else {
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CharModelMotionShiftSet(arg0->unk64, arg0->unk40[3], 0.0f, 10.0f, 0);
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CharModelMotionShiftSet(arg0->unk64, arg0->unk40[3], 0.0f, 10.0f, HU3D_MOTATTR_NONE);
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}
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arg0->unk1C = 1;
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break;
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@ -659,10 +659,10 @@ void fn_1_5D00(unkStruct8 *arg0)
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case 0:
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Hu3DModelAmbSet(arg0->unk3C[0], 0.8f, 0.8f, 0.8f);
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if (arg0->unk70 != 0) {
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Hu3DMotionShiftSet(arg0->unk3C[0], arg0->unk40[1], 0.0f, 10.0f, 0U);
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Hu3DMotionShiftSet(arg0->unk3C[0], arg0->unk40[1], 0.0f, 10.0f, HU3D_MOTATTR_NONE);
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}
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else {
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CharModelMotionShiftSet(arg0->unk64, arg0->unk40[1], 0.0f, 10.0f, 0x40000001U);
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CharModelMotionShiftSet(arg0->unk64, arg0->unk40[1], 0.0f, 10.0f, HU3D_MOTATTR_LOOP);
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Hu3DMotionStartEndSet(arg0->unk3C[0], 0.0f, 59.0f);
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}
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sp8.y = 0.0f;
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