Applying HU3D defines across the board (1/?)
This commit is contained in:
parent
dc3ada0adc
commit
27e67cb66c
89 changed files with 634 additions and 635 deletions
|
|
@ -190,7 +190,7 @@ s32 fn_1_E72C(void)
|
|||
sp14.z = 680;
|
||||
VECSubtract(&sp14, &sp20, &sp14);
|
||||
temp_f30 = (180+atan2d(sp14.z, sp14.x))-360;
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[7], 0, 8, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[7], 0, 8, HU3D_MOTATTR_LOOP);
|
||||
for(temp_r31=0; temp_r31<=30; temp_r31++) {
|
||||
if(temp_r31 <= 20) {
|
||||
temp_f31 = temp_r31/20.0;
|
||||
|
|
@ -207,7 +207,7 @@ s32 fn_1_E72C(void)
|
|||
HuPrcVSleep();
|
||||
}
|
||||
HuSprGrpDrawNoSet(lbl_1_bss_388, 64);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[6], 0, 8, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[6], 0, 8, HU3D_MOTATTR_LOOP);
|
||||
for(temp_r31=0; temp_r31<=10; temp_r31++) {
|
||||
temp_f31 = temp_r31/10.0;
|
||||
Hu3DModelRotSet(lbl_1_bss_2C80[5], 0, temp_f30+((20-temp_f30)*temp_f31), 0);
|
||||
|
|
@ -235,7 +235,7 @@ s32 fn_1_E72C(void)
|
|||
HuPrcVSleep();
|
||||
}
|
||||
for(temp_r31=0; temp_r31<4; temp_r31++) {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r31], lbl_1_bss_2BC4[temp_r31][0], 0, 10, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r31], lbl_1_bss_2BC4[temp_r31][0], 0, 10, HU3D_MOTATTR_LOOP);
|
||||
}
|
||||
for(temp_r31=0; temp_r31<=10; temp_r31++) {
|
||||
temp_f31 = temp_r31/10.0f;
|
||||
|
|
@ -595,9 +595,9 @@ s32 fn_1_1129C(void)
|
|||
if(temp_r31 == 10) {
|
||||
for(temp_r30=0; temp_r30<4; temp_r30++) {
|
||||
if(lbl_1_bss_38C[temp_r30]) {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r30], lbl_1_bss_2BC4[temp_r30][3], 0, 5, 0);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r30], lbl_1_bss_2BC4[temp_r30][3], 0, 5, HU3D_MOTATTR_NONE);
|
||||
} else {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r30], lbl_1_bss_2BC4[temp_r30][4], 0, 5, 0);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r30], lbl_1_bss_2BC4[temp_r30][4], 0, 5, HU3D_MOTATTR_NONE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -638,10 +638,10 @@ s32 fn_1_1129C(void)
|
|||
HuAudFXPlay(2175);
|
||||
for(temp_r30=0; temp_r30<4; temp_r30++) {
|
||||
if(sp10[temp_r30]) {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r30], lbl_1_bss_2BC4[temp_r30][5], 0, 5, 0);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r30], lbl_1_bss_2BC4[temp_r30][5], 0, 5, HU3D_MOTATTR_NONE);
|
||||
fn_1_12B64(temp_r30);
|
||||
} else {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r30], lbl_1_bss_2BC4[temp_r30][6], 0, 5, 0);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r30], lbl_1_bss_2BC4[temp_r30][6], 0, 5, HU3D_MOTATTR_NONE);
|
||||
}
|
||||
}
|
||||
HuPrcSleep(120);
|
||||
|
|
@ -649,7 +649,7 @@ s32 fn_1_1129C(void)
|
|||
} else {
|
||||
HuPrcSleep(30);
|
||||
for(temp_r30=0; temp_r30<4; temp_r30++) {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r30], lbl_1_bss_2BC4[temp_r30][0], 0, 5, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[temp_r30], lbl_1_bss_2BC4[temp_r30][0], 0, 5, HU3D_MOTATTR_LOOP);
|
||||
}
|
||||
HuPrcSleep(30);
|
||||
}
|
||||
|
|
@ -683,7 +683,7 @@ s32 fn_1_11E68(void)
|
|||
s16 j;
|
||||
float weight;
|
||||
for(i=0; i<4; i++) {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[i], lbl_1_bss_2BC4[i][0], 0, 10, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[i], lbl_1_bss_2BC4[i][0], 0, 10, HU3D_MOTATTR_LOOP);
|
||||
}
|
||||
for(i=0; i<=20; i++) {
|
||||
weight = i/20.0f;
|
||||
|
|
@ -725,7 +725,7 @@ void fn_1_1222C(void)
|
|||
Vec posEnd;
|
||||
Vec posModel;
|
||||
for(i=0; i<4; i++) {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[i], lbl_1_bss_2BC4[i][2], 0, 10, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[i], lbl_1_bss_2BC4[i][2], 0, 10, HU3D_MOTATTR_LOOP);
|
||||
}
|
||||
model = &Hu3DData[lbl_1_bss_2C80[5]];
|
||||
pos = model->pos;
|
||||
|
|
@ -747,7 +747,7 @@ void fn_1_1222C(void)
|
|||
}
|
||||
}
|
||||
if(i == 20) {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[7], 0, 8, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[7], 0, 8, HU3D_MOTATTR_LOOP);
|
||||
}
|
||||
if(i >= 20) {
|
||||
weight = (i-20)/10.0;
|
||||
|
|
@ -756,7 +756,7 @@ void fn_1_1222C(void)
|
|||
HuPrcVSleep();
|
||||
}
|
||||
for(i=0; i<4; i++) {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[i], lbl_1_bss_2BC4[i][0], 0, 10, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C14[i], lbl_1_bss_2BC4[i][0], 0, 10, HU3D_MOTATTR_LOOP);
|
||||
}
|
||||
for(i=0; i<=30; i++) {
|
||||
weight = i/30.0;
|
||||
|
|
@ -765,7 +765,7 @@ void fn_1_1222C(void)
|
|||
Hu3DModelPosSetV(lbl_1_bss_2C80[5], &posModel);
|
||||
HuPrcVSleep();
|
||||
}
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[6], 0, 10, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[6], 0, 10, HU3D_MOTATTR_LOOP);
|
||||
for(i=0; i<=10; i++) {
|
||||
weight = 1.0-(i/10.0);
|
||||
Hu3DModelRotSet(lbl_1_bss_2C80[5], 0, angle*weight, 0);
|
||||
|
|
|
|||
|
|
@ -2505,13 +2505,13 @@ void fn_1_25E74(s32 arg0) {
|
|||
void fn_1_25EC8(s32 arg0, s32 arg1, s32 arg2, s32 arg3) {
|
||||
switch (arg3) {
|
||||
case 0:
|
||||
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, 0);
|
||||
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, HU3D_MOTATTR_NONE);
|
||||
break;
|
||||
case 1:
|
||||
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, 0x40000001);
|
||||
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, HU3D_MOTATTR_LOOP);
|
||||
break;
|
||||
case 2:
|
||||
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, 0x40000002);
|
||||
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, HU3D_MOTATTR_PAUSE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -129,7 +129,7 @@ s32 fn_1_13418(void)
|
|||
HuSprGrpPosSet(lbl_1_bss_3AA, 450+(-16*temp_f31), 65);
|
||||
}
|
||||
if(temp_r31 == 30) {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[7], 0, 8, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[7], 0, 8, HU3D_MOTATTR_LOOP);
|
||||
}
|
||||
if(temp_r31 > 30) {
|
||||
temp_f31 = (temp_r31-30.0)/30.0;
|
||||
|
|
@ -143,7 +143,7 @@ s32 fn_1_13418(void)
|
|||
}
|
||||
HuPrcVSleep();
|
||||
}
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[6], 0, 8, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[6], 0, 8, HU3D_MOTATTR_LOOP);
|
||||
for(temp_r31=0; temp_r31<=10; temp_r31++) {
|
||||
temp_f31 = temp_r31/10.0;
|
||||
Hu3DModelRotSet(lbl_1_bss_2C80[5], 0, temp_f29+((20.0f-temp_f29)*temp_f31), 0);
|
||||
|
|
@ -556,7 +556,7 @@ void fn_1_16438(void)
|
|||
Hu3DMotionTimeSet(lbl_1_bss_2C80[5], 0);
|
||||
}
|
||||
if(temp_r31 == 30) {
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[7], 0, 8, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[7], 0, 8, HU3D_MOTATTR_LOOP);
|
||||
}
|
||||
if(temp_r31 > 30) {
|
||||
temp_f31 = (temp_r31-30.0)/30.0;
|
||||
|
|
@ -570,7 +570,7 @@ void fn_1_16438(void)
|
|||
}
|
||||
HuPrcVSleep();
|
||||
}
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[6], 0, 8, 0x40000001);
|
||||
Hu3DMotionShiftSet(lbl_1_bss_2C80[5], lbl_1_bss_2C66[6], 0, 8, HU3D_MOTATTR_LOOP);
|
||||
for(temp_r31=0; temp_r31<=10; temp_r31++) {
|
||||
temp_f31 = 1.0-(temp_r31/10.0);
|
||||
Hu3DModelRotSet(lbl_1_bss_2C80[5], 0, temp_f31*temp_f30, 0);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue