Applying HU3D defines across the board (1/?)

This commit is contained in:
mrshigure 2024-08-26 13:51:03 -07:00
parent dc3ada0adc
commit 27e67cb66c
89 changed files with 634 additions and 635 deletions

View file

@ -2505,13 +2505,13 @@ void fn_1_25E74(s32 arg0) {
void fn_1_25EC8(s32 arg0, s32 arg1, s32 arg2, s32 arg3) {
switch (arg3) {
case 0:
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, 0);
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, HU3D_MOTATTR_NONE);
break;
case 1:
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, 0x40000001);
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, HU3D_MOTATTR_LOOP);
break;
case 2:
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, 0x40000002);
Hu3DMotionShiftSet(arg0, arg1, 0.0f, arg2, HU3D_MOTATTR_PAUSE);
break;
}
}