Applying HU3D defines across the board (1/?)

This commit is contained in:
mrshigure 2024-08-26 13:51:03 -07:00
parent dc3ada0adc
commit 27e67cb66c
89 changed files with 634 additions and 635 deletions

View file

@ -446,9 +446,9 @@ void fn_1_5DA8(void)
fn_1_69C8(temp_r28, sp16[0], 0);
fn_1_69C8(temp_r28, sp16[1], 1);
fn_1_69C8(temp_r28, sp16[2], 2);
Hu3DMotionShiftSet(sp16[0], sp40[0][0], 0, 16, 0x40000001);
Hu3DMotionShiftSet(sp16[1], sp40[1][0], 0, 16, 0x40000001);
Hu3DMotionShiftSet(sp16[2], sp40[2][0], 0, 16, 0x40000001);
Hu3DMotionShiftSet(sp16[0], sp40[0][0], 0, 16, HU3D_MOTATTR_LOOP);
Hu3DMotionShiftSet(sp16[1], sp40[1][0], 0, 16, HU3D_MOTATTR_LOOP);
Hu3DMotionShiftSet(sp16[2], sp40[2][0], 0, 16, HU3D_MOTATTR_LOOP);
}
temp_r24 = 0;
}