Applying HU3D defines across the board (1/?)

This commit is contained in:
mrshigure 2024-08-26 13:51:03 -07:00
parent dc3ada0adc
commit 27e67cb66c
89 changed files with 634 additions and 635 deletions

View file

@ -391,7 +391,7 @@ static void fn_1_6CF8(void) {
HuPrcSleep(0x78);
for (i = 0; i < 3; i++) {
BoardPlayerModelAttrReset(sp8[i], 0x40000001);
BoardPlayerMotionShiftSet(sp8[i], lbl_1_bss_114[sp8[i]][1], 0.0f, 5.0f, 0);
BoardPlayerMotionShiftSet(sp8[i], lbl_1_bss_114[sp8[i]][1], 0.0f, 5.0f, HU3D_MOTATTR_NONE);
}
BoardModelPosGet(lbl_1_bss_274, &sp10);
var_r28 = 10;
@ -407,7 +407,7 @@ static void fn_1_6CF8(void) {
HuPrcVSleep();
}
for (i = 0; i < 3; i++) {
BoardPlayerMotionShiftSet(sp8[i], 1, 0.0f, 5.0f, 0x40000001);
BoardPlayerMotionShiftSet(sp8[i], 1, 0.0f, 5.0f, HU3D_MOTATTR_LOOP);
}
}
@ -780,7 +780,7 @@ static void fn_1_7888(void) {
var_f31 = -40.0f;
}
if (var_r28 == var_r27) {
BoardPlayerMotionShiftSet(lbl_1_bss_282, 7, 0.0f, 10.0f, 0);
BoardPlayerMotionShiftSet(lbl_1_bss_282, 7, 0.0f, 10.0f, HU3D_MOTATTR_NONE);
break;
}
HuPrcVSleep();
@ -977,7 +977,7 @@ static void fn_1_8A60(void) {
}
}
temp_r27 = HuAudSStreamPlay(6);
BoardPlayerMotionShiftSet(lbl_1_bss_282, 7, 0.0f, 10.0f, 0);
BoardPlayerMotionShiftSet(lbl_1_bss_282, 7, 0.0f, 10.0f, HU3D_MOTATTR_NONE);
while (!BoardPlayerMotionEndCheck(lbl_1_bss_282)) {
HuPrcVSleep();
}
@ -1008,7 +1008,7 @@ static void fn_1_98A0(void) {
BoardModelPosGet(lbl_1_bss_274, &sp14);
var_f30 = BoardModelRotYGet(lbl_1_bss_274);
BoardModelMotionShiftSet(lbl_1_bss_274, 2, 0.0f, 25.0f, 0x40000001);
BoardModelMotionShiftSet(lbl_1_bss_274, 2, 0.0f, 25.0f, HU3D_MOTATTR_LOOP);
for (i = 0; i < 25; i++) {
var_f30 += 7.2f;
BoardModelRotYSet(lbl_1_bss_274, var_f30);