Applying HU3D defines across the board (1/?)
This commit is contained in:
parent
dc3ada0adc
commit
27e67cb66c
89 changed files with 634 additions and 635 deletions
|
|
@ -122,7 +122,7 @@ void fn_1_1618(void) {
|
|||
BoardWinWait();
|
||||
BoardWinKill();
|
||||
}
|
||||
BoardPlayerMotionShiftSet(temp_r31, 1, 0.0f, 10.0f, 0x40000001);
|
||||
BoardPlayerMotionShiftSet(temp_r31, 1, 0.0f, 10.0f, HU3D_MOTATTR_LOOP);
|
||||
BoardCameraViewSet(1);
|
||||
BoardCameraMotionWait();
|
||||
BoardRollDispSet(1);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue