Applying HU3D defines across the board (1/?)
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89 changed files with 634 additions and 635 deletions
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@ -116,7 +116,7 @@ static void BlockProc(void)
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BoardWinCreate(0, 0x10000, -1);
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BoardWinWait();
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BoardWinKill();
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BoardPlayerMotionShiftSet(player, 0xB, 0, 8.0, 0.0);
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BoardPlayerMotionShiftSet(player, 0xB, 0, 8.0, HU3D_MOTATTR_NONE);
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HuPrcSleep(9);
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while (BoardPlayerMotionTimeGet(player) < 30.0f) {
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HuPrcVSleep();
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