Applying HU3D defines across the board (1/?)

This commit is contained in:
mrshigure 2024-08-26 13:51:03 -07:00
parent dc3ada0adc
commit 27e67cb66c
89 changed files with 634 additions and 635 deletions

View file

@ -166,7 +166,7 @@ static void MushroomMain(void) {
var_r27 = MAKE_MESSID(5, 2);
}
BoardPlayerMotionShiftSet(curPlayer, 0xC, 0.0f, 4.0f, 0);
BoardPlayerMotionShiftSet(curPlayer, 0xC, 0.0f, 4.0f, HU3D_MOTATTR_NONE);
HuPrcSleep(4);
BoardWinCreate(0, var_r27, -1);
BoardWinWait();