Remove certain common headers

common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
This commit is contained in:
gamemasterplc 2024-01-06 15:28:47 -06:00
parent 6cc662ed1a
commit 2a1c4b808d
42 changed files with 77 additions and 120 deletions

View file

@ -1,7 +1,10 @@
#include "common.h"
#include "game/gamework_data.h"
#include "dolphin.h"
#include "REL/executor.h"
#include "game/process.h"
#include "game/window.h"
#include "board_unsplit.h"
#include "unsplit.h"
#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
@ -27,11 +30,6 @@ typedef struct w10DllUnk01 {
f32 unk10;
} w10DllUnk01; //sizeof ?
typedef struct m456DllUnk02 {
char unk00[0x5C];
w10DllUnk01* unk5C;
} m456DllUnk02; //sizeof ?
typedef struct w10DllUnk03 {
s16 unk0;
s16 unk2;