Remove certain common headers
common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
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42 changed files with 77 additions and 120 deletions
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@ -1,11 +1,8 @@
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#ifndef _BOARD_BASIC_SPACE_H
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#define _BOARD_BASIC_SPACE_H
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#include "common.h"
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#include "math.h"
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#include "dolphin.h"
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#include "game/process.h"
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#include "game/audio.h"
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#include "game/object.h"
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extern Process *boardObjMan;
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@ -1,7 +1,8 @@
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#include "common.h"
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#ifndef _BOARD_WARP_H
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#define _BOARD_WARP_H
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#include "game/process.h"
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#include "game/wipe.h"
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#include "math.h"
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void fn_80080D54(s32);
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void fn_80080DF8(void);
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@ -10,4 +11,6 @@ void fn_800810A4(s32);
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void fn_800811BC(s32);
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void fn_80081278(s32);
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void fn_80081428(s32);
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void fn_800814CC(s32);
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void fn_800814CC(s32);
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#endif
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@ -1,10 +1,8 @@
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#ifndef _BOARD_WINDOW_H
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#define _BOARD_WINDOW_H
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#include "common.h"
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#include "game/window.h"
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#include "game/process.h"
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#include "game/gamework.h"
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typedef void (*BoardWinComKeyFunc)();
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