Split some rels

instDll, modeseldll, option, and present are split now
This commit is contained in:
gamemasterplc 2023-12-30 21:17:44 -06:00
parent fce4d8bbed
commit 2b39caf7db
9 changed files with 184 additions and 5 deletions

View file

@ -5,3 +5,29 @@ Sections:
.rodata type:rodata align:8
.data type:data align:8
.bss type:bss align:8
REL/executor.c:
.text start:0x00000000 end:0x000000A0
REL/modeseldll/main.c:
.text start:0x000000A0 end:0x00002490
.rodata start:0x00000000 end:0x000000B8
.data start:0x00000000 end:0x00000080
.bss start:0x00000000 end:0x00000080
REL/modeseldll/modesel.c:
.text start:0x00002490 end:0x000037DC
.rodata start:0x000000B8 end:0x000001B0
.data start:0x00000080 end:0x00000100
.bss start:0x00000080 end:0x00000088
REL/modeseldll/filesel.c:
.text start:0x000037DC end:0x0000BED8
.rodata start:0x000001B0 end:0x00000318
.data start:0x00000100 end:0x00000428
.bss start:0x00000088 end:0x000001CA
REL/modeseldll/datalist.c:
.text start:0x0000BED8 end:0x0000C334
.rodata start:0x00000318 end:0x00000328
.data start:0x00000428 end:0x00000A2C

View file

@ -1,6 +1,6 @@
_prolog = .text:0x00000000; // type:function size:0x54 scope:global
_epilog = .text:0x00000054; // type:function size:0x4C scope:global
fn_1_A0 = .text:0x000000A0; // type:function size:0x374
ModuleProlog = .text:0x000000A0; // type:function size:0x374
fn_1_414 = .text:0x00000414; // type:function size:0x5E0
fn_1_9F4 = .text:0x000009F4; // type:function size:0xFC
fn_1_AF0 = .text:0x00000AF0; // type:function size:0x9C
@ -234,7 +234,7 @@ lbl_1_bss_70 = .bss:0x00000070; // type:object size:0x8 data:4byte
lbl_1_bss_78 = .bss:0x00000078; // type:object size:0x4 data:4byte
lbl_1_bss_7C = .bss:0x0000007C; // type:object size:0x4 data:4byte
lbl_1_bss_80 = .bss:0x00000080; // type:object size:0x2 data:2byte
lbl_1_bss_82 = .bss:0x00000082; // type:object size:0x6 data:2byte
lbl_1_bss_82 = .bss:0x00000082; // type:object size:0x2 data:2byte
lbl_1_bss_88 = .bss:0x00000088; // type:object size:0x2 data:2byte
lbl_1_bss_8C = .bss:0x0000008C; // type:object size:0x4 data:float
lbl_1_bss_90 = .bss:0x00000090; // type:object size:0x2 data:2byte