Decompile m416dll/map.c

This commit is contained in:
gamemasterplc 2024-05-30 08:14:52 -05:00
parent 3bcfbfeb80
commit 2d84faca1f
6 changed files with 366 additions and 31 deletions

View file

@ -41,7 +41,7 @@ typedef struct struct_bss_14 {
float unkC;
} StructBss14;
u32 lbl_1_bss_960;
s32 lbl_1_bss_960;
s16 lbl_1_bss_95C;
omObjData *lbl_1_bss_958;
omObjData *lbl_1_bss_954;
@ -64,8 +64,7 @@ s32 lbl_1_bss_0;
void fn_1_458(omObjData *object);
void fn_1_4FC(omObjData *object);
s32 fn_1_1240(void);
void fn_1_1250(u32 arg0);
void fn_1_1260(Process *objman);
void fn_1_6E5C(omObjData *object);
@ -370,7 +369,7 @@ s32 fn_1_1240(void)
return lbl_1_bss_960;
}
void fn_1_1250(u32 arg0)
void fn_1_1250(s32 arg0)
{
lbl_1_bss_960 = arg0;
}
@ -516,7 +515,7 @@ u32 lbl_1_data_10C[9][2] = {
void fn_1_29DC(omObjData *object);
void fn_1_613C(ModelData *model, ParticleData *particle, Mtx matrix);
void fn_1_1964(omObjData *object)